Player Matchup

Zeus
Zeus
B0RIS_DA_SLAVKIN
Zeus
Level 69
God Stats
21W - 31L
1,455 SR
Queue Stats
331W - 449L
1,302 Elo+
Party 2
Bellona
Bellona
D-AceBlack91
Bellona
Level 40
God Stats
16W - 18L
1,294 SR
Queue Stats
321W - 379L
1,365 Elo+
Solo
Bakasura
Bakasura
Loli_King_Blaze
Bakasura
Level 95
God Stats
10W - 4L
1,608 SR
Queue Stats
544W - 618L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
SKYTRIX_101
Sylvanus
Level 28
God Stats
3W - 0L
1,726 SR
Queue Stats
251W - 339L
1,354 Elo+
Party 2
Chiron
Chiron
ironcore909
Chiron
Level 63
God Stats
18W - 27L
1,400 SR
Queue Stats
296W - 361L
1,370 Elo+
Party 2
Team Averages
Level 59
1,497 SR
1,358 Elo+

VS

Team Averages
Level 37
1,563 SR
1,390 Elo+
Chaac
Chaac
 
Chaac
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NeYiiiio
Nemesis
Level 28
God Stats
9W - 8L
1,470 SR
Queue Stats
284W - 278L
1,356 Elo+
Party 1
Sylvanus
Sylvanus
Neytic
Sylvanus
Level 29
God Stats
8W - 6L
1,568 SR
Queue Stats
170W - 171L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
OLVERION
Danzaburou
Level 59
God Stats
26W - 16L
1,557 SR
Queue Stats
186W - 182L
1,411 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WishnWashn
Cu Chulainn
Level 31
God Stats
4W - 2L
1,718 SR
Queue Stats
84W - 98L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 1
10,866
572
13,032
9,258
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
D-AceBlack91
Bellona
16
7 / 2 / 1
9,529
502
6,739
12,038
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
19
5 / 2 / 5
11,320
596
15,486
21,706
11,443
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
SKYTRIX_101
Sylvanus
13
0 / 3 / 0
7,358
387
3,609
8,637
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
14
0 / 3 / 1
7,604
400
6,266
12,538
3,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 7 / 0
8,955
471
8,508
23,449
16,805
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
NeYiiiio
Nemesis
15
4 / 4 / 5
9,409
495
8,400
15,688
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Neytic
Sylvanus
14
3 / 0 / 2
8,200
432
3,863
10,171
8,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
OLVERION
Danzaburou
15
2 / 1 / 4
8,739
460
15,439
8,867
3,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
WishnWashn
Cu Chulainn
15
0 / 7 / 1
10,134
533
6,935
14,142
6,375
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
19
Kills
12
12
Deaths
19
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
7
0
0.43
W
7
2
1
3.75
W
Bellona
D-AceBlack91
Bellona
7
2
1
3.75
W
Bakasura
5
2
5
3.75
L
Nemesis
NeYiiiio
Nemesis
4
4
5
1.63
L
Sylvanus
Neytic
Sylvanus
3
0
2
4
L
Danzaburou
OLVERION
Danzaburou
2
1
4
4
W
Sylvanus
SKYTRIX_101
Sylvanus
0
3
0
0
L
Cu Chulainn
WishnWashn
Cu Chulainn
0
7
1
0.07
W
Chiron
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,132
Damage
43,145
64,177
Taken
72,317
30,494
Mitigated
41,032
25,494
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,508
1,738
0
6,359
23,449
16,805
0
11,476
11,188
0
60,832
W
13,032
1,813
0
3,556
9,258
3,397
1,220
0
9,258
69,341
0
W
Bellona
D-AceBlack91
Bellona
6,739
1,496
0
2,545
12,038
8,587
197
33
12,005
0
30,251
W
Bakasura
15,486
12,218
0
10,396
21,706
11,443
88
1,025
20,681
0
89,532
L
Nemesis
NeYiiiio
Nemesis
8,400
2,930
0
4,540
15,688
5,425
0
1,842
13,373
0
61,817
L
Sylvanus
Neytic
Sylvanus
3,863
1,917
1,034
1,953
10,171
8,878
31
1,593
8,298
27,256
0
L
Danzaburou
OLVERION
Danzaburou
15,439
4,894
0
3,772
8,867
3,549
533
1,117
7,750
0
83,995
W
Sylvanus
SKYTRIX_101
Sylvanus
3,609
1,300
799
1,741
8,637
3,813
495
1,098
7,539
30,487
6,545
L
Cu Chulainn
WishnWashn
Cu Chulainn
6,935
1,389
0
1,724
14,142
6,375
429
0
14,072
0
45,117
W
Chiron
6,266
2,177
391
6,066
12,538
3,254
581
1,693
10,831
0
43,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,677
Gold Earned
45,437
529
Minions Killed
492
0
Camps Cleared
0
1,718,931
Distance Traveled
1,775,666
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,955
471
114
6
0
321,601
0
W
Zeus
10,866
572
128
7
0
301,716
3
W
Bellona
9,529
502
52
3
0
316,050
2
W
Bakasura
11,320
596
172
9
0
443,845
1
L
Nemesis
9,409
495
87
5
0
429,143
2
L
Sylvanus
8,200
432
57
3
0
333,648
6
L
Danzaburou
8,739
460
142
7
0
365,198
7
W
Sylvanus
7,358
387
87
5
0
307,480
1
L
Cu Chulainn
10,134
533
92
5
0
326,076
0
W
Chiron
7,604
400
90
5
0
349,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role