Player Matchup

Hel
Hel
ALUCARD_lmk
Hel
Level 16
God Stats
16W - 20L
1,387 SR
Queue Stats
60W - 85L
1,325 Elo+
Solo
Xbalanque
Xbalanque
CUCCleDragon
Xbalanque
Level 15
God Stats
11W - 16L
1,400 SR
Queue Stats
26W - 30L
1,301 Elo+
Solo
Nemesis
Nemesis
DD_iamjorgie91
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Immortalxgamer2
Sun Wukong
Level 21
God Stats
4W - 5L
1,508 SR
Queue Stats
10W - 16L
1,429 Elo+
Solo
Set
Set
ToiLEt EaTer996
Set
Level 17
God Stats
4W - 3L
1,566 SR
Queue Stats
35W - 43L
1,368 Elo+
Solo
Team Averages
Level 15
1,472 SR
1,385 Elo+

VS

Team Averages
Level 19
1,469 SR
1,413 Elo+
Geb
Geb
CrossOfThunder
Geb
Level 17
God Stats
9W - 4L
1,599 SR
Queue Stats
182W - 195L
1,382 Elo+
Solo
Arachne
Arachne
Fabio_hellann
Arachne
Level 23
God Stats
66W - 58L
1,441 SR
Queue Stats
181W - 193L
1,358 Elo+
Solo
Tiamat
Tiamat
FluffyDràgon
Tiamat
Level 12
God Stats
5W - 6L
1,534 SR
Queue Stats
6W - 8L
1,336 Elo+
Solo
Serqet
Serqet
razenji
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,619 Elo+
Solo
Agni
Agni
xjvstinx_x
Agni
Level 16
God Stats
2W - 2L
1,270 SR
Queue Stats
25W - 30L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
8,910
891
9,649
13,674
3,916
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
CUCCleDragon
Xbalanque
15
1 / 9 / 0
8,962
896
10,463
16,564
4,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 8 / 1
8,292
829
4,449
13,909
4,652
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Immortalxgamer2
Sun Wukong
14
0 / 2 / 0
8,443
844
5,500
13,652
13,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 4 / 0
7,935
794
2,152
5,870
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

78

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 19
9,756
976
6,989
10,448
10,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
16
5 / 1 / 11
10,097
1,010
8,213
9,612
3,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 0 / 21
10,153
1,015
9,441
5,638
7,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Magic Focus

Magic Focus

+20
Magical Power

Serqet
razenji
Serqet
18
19 / 0 / 9
12,323
1,232
22,723
6,597
2,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 0 / 15
10,964
1,096
9,722
6,328
2,320
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
104
1
Kills
29
30
Deaths
1
2
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Xbalanque
CUCCleDragon
Xbalanque
1
9
0
0.11
W
2
0
19
11.5
L
0
8
1
0.06
W
Arachne
5
1
11
10.5
W
2
0
21
12.5
L
Sun Wukong
Immortalxgamer2
Sun Wukong
0
2
0
0
L
0
4
0
0
W
Serqet
razenji
Serqet
19
0
9
23.5
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,213
Damage
57,088
63,669
Taken
38,623
29,664
Mitigated
27,285
6,257
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,649
1,309
1,109
2,781
13,674
3,916
0
5,844
7,648
32,160
0
L
Xbalanque
CUCCleDragon
Xbalanque
10,463
6,072
0
1,191
16,564
4,386
0
5,228
10,651
0
26,996
W
6,989
354
0
0
10,448
10,668
0
1,801
7,719
10,944
0
L
4,449
1,478
0
293
13,909
4,652
0
6,960
6,646
0
9,542
W
Arachne
8,213
5,574
0
2,492
9,612
3,636
0
3,201
6,327
0
15,102
W
9,441
1,369
0
2,008
5,638
7,977
0
1,536
4,046
18,704
0
L
Sun Wukong
Immortalxgamer2
Sun Wukong
5,500
974
0
352
13,652
13,187
0
5,570
7,024
0
21,153
L
2,152
1,207
0
531
5,870
3,523
0
1,592
4,182
0
3,779
W
Serqet
razenji
Serqet
22,723
5,750
0
2,845
6,597
2,684
0
1,204
5,312
0
26,890
W
9,722
326
627
1,755
6,328
2,320
0
1,907
4,421
51,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,542
Gold Earned
53,293
157
Minions Killed
178
3
Camps Cleared
3
704,315
Distance Traveled
1,010,369
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,910
891
68
7
0
160,995
0
L
Xbalanque
8,962
896
43
4
1
142,421
0
W
Geb
9,756
976
13
1
0
192,769
0
L
Nemesis
8,292
829
16
2
1
132,404
3
W
Arachne
10,097
1,010
13
1
2
189,735
0
W
Tiamat
10,153
1,015
24
2
1
182,884
0
L
Sun Wukong
8,443
844
25
3
0
190,893
3
L
Set
7,935
794
5
1
1
77,602
0
W
Serqet
12,323
1,232
12
1
0
223,223
1
W
Agni
10,964
1,096
116
12
0
221,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role