Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CallSun69
Gilgamesh
Level 113
God Stats
2W - 3L
1,371 SR
Queue Stats
85W - 89L
1,434 Elo+
Party 1
Izanami
Izanami
floppa69
Izanami
Level 27
God Stats
5W - 1L
1,398 SR
Queue Stats
103W - 93L
1,509 Elo+
Party 1
Team Averages
Level 88
1,423 SR
1,481 Elo+

VS

Team Averages
Level 9
1,479 SR
1,455 Elo+
Bacchus
Bacchus
GripDaFloyd
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Tybur421
Bellona
Level 6
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
k1FURNEE
Merlin
Level 15
God Stats
1W - 1L
1,621 SR
Queue Stats
2W - 5L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 2 / 10
8,055
895
5,144
7,063
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CallSun69
Gilgamesh
11
2 / 2 / 13
7,567
841
7,193
6,372
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
floppa69
Izanami
13
10 / 1 / 7
8,868
985
9,732
5,648
1,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GripDaFloyd
Bacchus
10
1 / 5 / 3
6,928
770
3,204
9,577
10,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Tybur421
Bellona
10
1 / 6 / 3
6,611
735
3,545
8,561
8,375
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
k1FURNEE
Merlin
10
3 / 6 / 2
7,202
800
4,722
7,754
2,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
5
5
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
10
5
W
Gilgamesh
CallSun69
Gilgamesh
2
2
13
4.25
L
Bacchus
GripDaFloyd
Bacchus
1
5
3
0.5
L
Bellona
Tybur421
Bellona
1
6
3
0.42
W
Izanami
floppa69
Izanami
10
1
7
13.5
L
Merlin
k1FURNEE
Merlin
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
11,471
19,083
Taken
25,892
8,622
Mitigated
21,733
5,386
Healing
1,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,144
200
1,181
2,046
7,063
2,445
246
2,552
4,511
22,398
0
W
Gilgamesh
CallSun69
Gilgamesh
7,193
1,574
0
1,357
6,372
4,206
606
3,393
2,979
0
12,970
L
Bacchus
GripDaFloyd
Bacchus
3,204
509
0
0
9,577
10,618
0
1,370
8,048
9,406
0
L
Bellona
Tybur421
Bellona
3,545
804
0
458
8,561
8,375
0
1,431
6,880
0
15,862
W
Izanami
floppa69
Izanami
9,732
8,307
0
802
5,648
1,971
1,612
1,981
3,667
0
39,686
L
Merlin
k1FURNEE
Merlin
4,722
244
0
610
7,754
2,740
0
2,343
5,328
20,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
20,741
111
Minions Killed
72
0
Camps Cleared
0
505,180
Distance Traveled
465,561
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,055
895
25
3
0
178,730
2
W
Gilgamesh
7,567
841
15
2
0
170,547
1
L
Bacchus
6,928
770
14
2
0
154,537
0
L
Bellona
6,611
735
25
3
0
161,678
1
W
Izanami
8,868
985
71
8
0
155,903
0
L
Merlin
7,202
800
33
4
0
149,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role