Player Matchup

Ne Zha
Ne Zha
Bummer Scamp
Ne Zha
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,558 Elo+
Party 1
Scylla
Scylla
Vitalizes
Scylla
Level 46
God Stats
2W - 4L
1,244 SR
Queue Stats
2W - 4L
1,292 Elo+
Party 1
Sobek
Sobek
Your Heartbreak
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,450 Elo+
Party 1
Team Averages
Level 37
1,415 SR
1,433 Elo+

VS

Team Averages
Level 34
1,592 SR
1,406 Elo+
Zeus
Zeus
DeadPooL48473
Zeus
Level 8
God Stats
77W - 91L
1,641 SR
Queue Stats
87W - 119L
1,437 Elo+
Solo
Izanami
Izanami
Forgetet
Izanami
Level 69
God Stats
22W - 18L
1,590 SR
Queue Stats
84W - 87L
1,449 Elo+
Party 2
Ymir
Ymir
SweetT74
Ymir
Level 26
God Stats
5W - 9L
1,545 SR
Queue Stats
95W - 114L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
10 / 4 / 12
14,408
758
18,320
22,586
19,336
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Vitalizes
Scylla
17
10 / 10 / 11
13,868
730
12,590
16,191
6,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 3 / 17
13,778
725
13,529
26,617
38,810
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 6
12,958
682
17,572
13,685
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Forgetet
Izanami
18
9 / 11 / 7
14,500
763
26,400
17,843
7,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
16
2 / 6 / 10
12,416
653
9,232
23,612
13,233
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
26
Kills
16
17
Deaths
26
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
10
4
12
4
W
5
9
6
0.89
W
Izanami
Forgetet
Izanami
9
11
7
1.14
W
Ymir
2
6
10
1.17
L
Scylla
Vitalizes
Scylla
10
10
11
1.55
L
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,439
Damage
53,204
65,394
Taken
55,140
64,935
Mitigated
24,590
5,376
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
18,320
5,665
0
1,370
22,586
19,336
2,319
9,105
13,481
0
52,005
W
17,572
1,019
870
2,069
13,685
4,048
165
5,187
8,498
54,173
0
W
Izanami
Forgetet
Izanami
26,400
17,652
0
1,406
17,843
7,309
2,794
8,279
9,564
0
87,406
W
Ymir
9,232
570
668
5,708
23,612
13,233
186
12,653
10,959
28,566
0
L
Scylla
Vitalizes
Scylla
12,590
1,537
0
1,543
16,191
6,789
288
5,390
10,801
30,702
0
L
13,529
1,037
0
2,463
26,617
38,810
634
12,309
14,308
36,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,054
Gold Earned
39,874
131
Minions Killed
222
0
Camps Cleared
0
944,450
Distance Traveled
797,641
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,408
758
58
3
0
367,019
3
W
Zeus
12,958
682
83
4
0
261,435
5
W
Izanami
14,500
763
111
6
0
256,857
3
W
Ymir
12,416
653
28
1
0
279,349
0
L
Scylla
13,868
730
40
2
0
246,524
0
L
Sobek
13,778
725
33
2
0
330,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role