Player Matchup

Kumbhakarna
Kumbhakarna
Diamond IV
AceOfDubss
Kumbhakarna
Diamond IV
Level 146
God Stats
7W - 7L
1,594 SR
Queue Stats
594W - 542L
2,067 MMR
Solo
Rama
Rama
Platinum I
Justn7ime
Rama
Platinum I
Level 121
God Stats
4W - 1L
1,856 SR
Queue Stats
136W - 119L
2,086 MMR
Solo
Merlin
Merlin
Diamond IV
MR 100 SO ICEY
Merlin
Diamond IV
Level 160
God Stats
58W - 40L
1,735 SR
Queue Stats
456W - 457L
2,131 MMR
Solo
Bakasura
Bakasura
Diamond III
Suavecito_axel07
Bakasura
Diamond III
Level 148
God Stats
28W - 20L
1,732 SR
Queue Stats
399W - 383L
2,295 MMR
Solo
King Arthur
King Arthur
Diamond IV
Tomatemax568
King Arthur
Diamond IV
Level 124
God Stats
82W - 60L
1,725 SR
Queue Stats
366W - 375L
2,056 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,729 SR
2,127 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,590 SR
2,030 MMR
Artio
Artio
Diamond V
 
Artio
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
CT Dabi
Janus
Diamond IV
Level 117
God Stats
6W - 5L
1,650 SR
Queue Stats
327W - 329L
2,200 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
NICK-FlL-A
Sun Wukong
Diamond V
Level 106
God Stats
12W - 10L
1,652 SR
Queue Stats
126W - 111L
2,048 MMR
Solo
Arachne
Arachne
Diamond II
lxDragunxl
Arachne
Diamond II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 75L
2,351 MMR
Party 1
Apollo
Apollo
Diamond V
sabuteur007
Apollo
Diamond V
Level 140
God Stats
9W - 5L
1,647 SR
Queue Stats
80W - 75L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AceOfDubss
Kumbhakarna
16
2 / 2 / 8
12,535
522
5,193
22,861
25,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
19
2 / 3 / 7
12,931
539
10,479
16,661
7,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 3 / 7
12,861
536
21,156
14,350
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 5 / 5
14,146
589
23,691
25,280
12,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Tomatemax568
King Arthur
20
3 / 3 / 9
13,864
578
20,606
21,954
23,407
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaMorgan Le FayTiamatScyllaGilgamesh

VS

Bans
SolDanzaburouGebCu ChulainnKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 4 / 10
9,884
412
10,726
30,125
32,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
CT Dabi
Janus
16
3 / 7 / 3
10,965
457
11,112
12,256
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NICK-FlL-A
Sun Wukong
19
4 / 2 / 6
12,701
529
15,691
25,944
22,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
lxDragunxl
Arachne
18
7 / 5 / 3
11,998
500
15,800
26,101
13,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
19
1 / 3 / 1
12,054
502
10,498
19,365
7,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
21
Kills
16
16
Deaths
21
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
10
1.5
W
Kumbhakarna
AceOfDubss
Kumbhakarna
2
2
8
3
L
Janus
CT Dabi
Janus
3
7
3
0.64
W
Rama
2
3
7
1.83
W
6
3
7
3.17
L
Sun Wukong
NICK-FlL-A
Sun Wukong
4
2
6
3.5
W
8
5
5
2.1
W
King Arthur
Tomatemax568
King Arthur
3
3
9
2.5
L
Arachne
lxDragunxl
Arachne
7
5
3
1.7
L
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,125
Damage
63,827
101,106
Taken
113,791
74,961
Mitigated
81,282
32,307
Healing
41,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
10,726
1,090
1,824
9,521
30,125
32,373
0
7,454
20,601
41,228
0
W
Kumbhakarna
AceOfDubss
Kumbhakarna
5,193
313
0
3,413
22,861
25,141
386
7,679
15,056
16,426
0
L
Janus
CT Dabi
Janus
11,112
1
0
461
12,256
4,181
265
4,307
7,091
73,403
0
W
Rama
10,479
7,560
0
8,491
16,661
7,149
6,478
4,056
12,533
0
113,521
W
21,156
585
1,016
3,211
14,350
7,230
1,335
4,162
10,030
106,980
0
L
Sun Wukong
NICK-FlL-A
Sun Wukong
15,691
3,582
0
10,945
25,944
22,909
0
4,098
20,874
0
90,542
W
23,691
16,615
0
8,574
25,280
12,034
1,083
6,782
18,274
0
105,468
W
King Arthur
Tomatemax568
King Arthur
20,606
1,918
0
7,602
21,954
23,407
567
5,179
16,621
798
103,147
L
Arachne
lxDragunxl
Arachne
15,800
9,044
0
12,807
26,101
13,879
0
7,219
17,875
0
91,653
L
Apollo
10,498
6,075
0
5,678
19,365
7,940
1,026
4,472
14,643
0
127,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,337
Gold Earned
57,602
742
Minions Killed
689
0
Camps Cleared
0
2,405,067
Distance Traveled
2,383,603
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,884
412
58
2
0
473,861
0
W
Kumbhakarna
12,535
522
18
1
0
480,242
7
L
Janus
10,965
457
154
6
0
468,812
5
W
Rama
12,931
539
179
7
0
405,841
9
W
Merlin
12,861
536
160
7
0
458,062
1
L
Sun Wukong
12,701
529
169
7
0
492,245
8
W
Bakasura
14,146
589
184
8
0
539,549
5
W
King Arthur
13,864
578
201
8
0
521,373
1
L
Arachne
11,998
500
120
5
0
514,776
1
L
Apollo
12,054
502
188
8
0
433,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role