Player Matchup

Bacchus
Bacchus
Platinum III
F31STY0NEUARE
Bacchus
Platinum III
Level 117
God Stats
8W - 4L
1,794 SR
Queue Stats
42W - 36L
1,793 MMR
Party 2
Neith
Neith
Gold II
SmallApe2K9
Neith
Gold II
Level 109
God Stats
10W - 6L
1,653 SR
Queue Stats
41W - 35L
1,642 MMR
Party 2
Raijin
Raijin
Gold II
Val3ncianx
Raijin
Gold II
Level 107
God Stats
0W - 1L
1,296 SR
Queue Stats
51W - 53L
1,679 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,581 SR
1,705 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 80
1,527 SR
1,680 MMR
Izanami
Izanami
Silver I
Edolur
Izanami
Silver I
Level 75
God Stats
3W - 5L
1,504 SR
Queue Stats
105W - 117L
1,555 MMR
Solo
Fenrir
Fenrir
Gold III
GnS Ichigo
Fenrir
Gold III
Level 105
God Stats
3W - 5L
1,577 SR
Queue Stats
47W - 59L
1,586 MMR
Party 1
Hades
Hades
Platinum II
lvenoml
Hades
Platinum II
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,898 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
5 / 3 / 3
11,563
642
10,455
19,711
26,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 7 / 3
11,343
630
13,547
15,039
5,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Val3ncianx
Raijin
15
2 / 7 / 4
11,078
615
13,787
18,376
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Morgan Le FayAthenaGilgameshMulanCerberus

VS

Bans
ZeusDanzaburouMedusaHou YiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Edolur
Izanami
17
8 / 4 / 5
13,235
735
19,414
14,021
4,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
GnS Ichigo
Fenrir
16
5 / 4 / 9
12,022
668
9,342
16,802
14,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
lvenoml
Hades
18
4 / 3 / 10
12,337
685
18,993
20,082
11,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
17
17
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Edolur
Izanami
8
4
5
2.63
L
Bacchus
5
3
3
2.17
W
Fenrir
GnS Ichigo
Fenrir
5
4
9
2.38
L
3
7
3
0.64
L
Raijin
Val3ncianx
Raijin
2
7
4
0.57
W
Hades
lvenoml
Hades
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,789
Damage
47,749
53,126
Taken
50,905
38,732
Mitigated
31,003
10,601
Healing
18,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Edolur
Izanami
19,414
13,353
0
5,690
14,021
4,544
1,720
7,563
6,458
0
78,545
L
Bacchus
10,455
1,292
90
2,983
19,711
26,115
134
6,298
13,049
25,334
0
W
Fenrir
GnS Ichigo
Fenrir
9,342
2,312
0
3,032
16,802
14,783
0
8,744
8,058
0
24,387
L
13,547
6,096
0
2,371
15,039
5,426
1,014
6,681
8,088
0
53,409
L
Raijin
Val3ncianx
Raijin
13,787
1,278
112
5,045
18,376
7,191
324
6,014
12,194
51,317
0
W
Hades
lvenoml
Hades
18,993
2,086
572
9,491
20,082
11,676
914
7,935
12,147
65,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
37,594
198
Minions Killed
226
0
Camps Cleared
0
878,536
Distance Traveled
982,870
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,235
735
115
6
0
329,890
3
L
Bacchus
11,563
642
20
1
0
351,816
4
W
Fenrir
12,022
668
28
2
0
325,077
2
L
Neith
11,343
630
100
6
0
266,661
4
L
Raijin
11,078
615
78
4
0
260,059
2
W
Hades
12,337
685
83
5
0
327,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role