Player Matchup

Loki
Loki
SirLust
Loki
Level 142
God Stats
32W - 15L
1,722 SR
Queue Stats
256W - 251L
1,444 Elo+
Solo
Sobek
Sobek
That_Short_Kidd_
Sobek
Level 57
God Stats
1W - 2L
1,654 SR
Queue Stats
8W - 6L
1,476 Elo+
Party 3
Medusa
Medusa
Vans_batch
Medusa
Level 69
God Stats
18W - 13L
1,589 SR
Queue Stats
577W - 575L
1,493 Elo+
Party 2
Eset
Eset
Xx_TheHuntsman
Eset
Level 84
God Stats
0W - 1L
1,368 SR
Queue Stats
3W - 2L
1,646 Elo+
Party 3
Bastet
Bastet
xxRepzzxx04
Bastet
Level 77
God Stats
4W - 5L
1,570 SR
Queue Stats
487W - 463L
1,512 Elo+
Party 2
Team Averages
Level 86
1,580 SR
1,514 Elo+

VS

Team Averages
Level 110
1,492 SR
1,468 Elo+
Nike
Nike
SosZuna
Nike
Level 119
God Stats
8W - 5L
1,500 SR
Queue Stats
222W - 215L
1,485 Elo+
Party 1
Athena
Athena
WoefulWhale
Athena
Level 127
God Stats
3W - 2L
1,506 SR
Queue Stats
226W - 244L
1,463 Elo+
Party 1
Vulcan
Vulcan
crimzon2638
Vulcan
Level 83
God Stats
7W - 3L
1,514 SR
Queue Stats
345W - 344L
1,453 Elo+
Solo
Chiron
Chiron
stick frisky
Chiron
Level 77
God Stats
3W - 5L
1,361 SR
Queue Stats
157W - 169L
1,457 Elo+
Party 1
Kali
Kali
xXPAIDxJAGERXx
Kali
Level 143
God Stats
26W - 19L
1,581 SR
Queue Stats
969W - 919L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
SirLust
Loki
15
1 / 2 / 4
9,688
510
5,650
12,928
10,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 2 / 5
9,178
483
6,191
15,497
16,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Vans_batch
Medusa
14
5 / 4 / 3
8,941
471
10,722
11,517
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 4 / 2
9,743
513
9,317
12,592
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
14
2 / 11 / 2
8,785
462
9,279
16,843
5,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
SosZuna
Nike
19
11 / 2 / 1
12,684
668
15,433
16,841
18,951
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
12
0 / 5 / 1
8,156
429
7,461
18,522
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
18
5 / 3 / 5
11,320
596
12,603
11,085
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
15
1 / 4 / 1
9,457
498
7,323
8,940
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 4 / 5
10,826
570
9,270
14,932
7,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
17
Kills
23
23
Deaths
18
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
SirLust
Loki
1
2
4
1.5
W
Nike
SosZuna
Nike
11
2
1
5.75
L
5
2
5
3.75
L
Medusa
Vans_batch
Medusa
5
4
3
1.63
W
Athena
0
5
1
0.1
L
4
4
2
1.25
W
Vulcan
5
3
5
2.5
W
Chiron
1
4
1
0.38
W
6
4
5
2.13
L
Bastet
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,159
Damage
52,090
69,377
Taken
70,320
41,748
Mitigated
49,022
19,195
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
SirLust
Loki
5,650
900
0
3,664
12,928
10,236
0
4,529
8,201
0
60,845
W
Nike
SosZuna
Nike
15,433
2,052
0
2,270
16,841
18,951
1,750
452
16,375
16,837
72,193
L
6,191
711
772
4,472
15,497
16,041
159
4,526
10,875
23,508
0
L
Medusa
Vans_batch
Medusa
10,722
3,726
728
2,990
11,517
5,250
819
3,762
7,711
0
63,973
W
Athena
7,461
1,833
0
2,362
18,522
15,007
258
4,824
13,591
32,598
0
L
9,317
426
0
3,683
12,592
4,828
894
6,596
5,668
59,061
0
W
Vulcan
12,603
3,385
0
3,684
11,085
4,410
556
5,153
5,570
71,585
0
W
Chiron
7,323
3,977
723
2,567
8,940
2,685
2,964
2,065
6,875
0
53,641
W
9,270
3,767
0
5,072
14,932
7,969
292
2,892
11,850
0
59,577
L
Bastet
9,279
3,449
0
2,886
16,843
5,393
32
3,909
12,916
0
37,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,335
Gold Earned
52,443
461
Minions Killed
552
0
Camps Cleared
0
1,797,572
Distance Traveled
1,822,560
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,688
510
99
5
0
386,870
3
W
Nike
12,684
668
183
10
0
353,495
0
L
Sobek
9,178
483
37
2
0
378,939
0
L
Medusa
8,941
471
121
6
0
331,011
0
W
Athena
8,156
429
44
2
0
338,491
2
L
Eset
9,743
513
139
7
0
359,948
3
W
Vulcan
11,320
596
133
7
0
372,360
4
W
Chiron
9,457
498
109
6
0
358,912
3
W
Kali
10,826
570
83
4
0
399,302
0
L
Bastet
8,785
462
65
3
0
340,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role