Player Matchup

Cernunnos
Cernunnos
Bronze I
GWmatafrango1
Cernunnos
Bronze I
Level 68
God Stats
3W - 8L
1,267 SR
Queue Stats
228W - 248L
366 MMR
Solo
Cerberus
Cerberus
Bronze III
PeKpyTby
Cerberus
Bronze III
Level 94
God Stats
303W - 289L
1,470 SR
Queue Stats
527W - 562L
60 MMR
Solo
Hera
Hera
Silver V
TFH Karmic
Hera
Silver V
Level 97
God Stats
3W - 3L
1,373 SR
Queue Stats
58W - 86L
689 MMR
Solo
Odin
Odin
Bronze IV
TG DuNo
Odin
Bronze IV
Level 120
God Stats
0W - 1L
1,907 SR
Queue Stats
109W - 138L
-263 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
overkillage
Tsukuyomi
Bronze III
Level 137
God Stats
18W - 14L
1,544 SR
Queue Stats
119W - 158L
-36 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,512 SR
163 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,494 SR
328 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
CODIT3443
Fenrir
Bronze III
Level 95
God Stats
5W - 6L
1,734 SR
Queue Stats
77W - 112L
13 MMR
Solo
Hades
Hades
Bronze III
GodMastR
Hades
Bronze III
Level 77
God Stats
5W - 5L
1,355 SR
Queue Stats
383W - 411L
-146 MMR
Solo
Sobek
Sobek
Silver IV
SKLL_Alan22
Sobek
Silver IV
Level 106
God Stats
5W - 0L
1,517 SR
Queue Stats
215W - 224L
567 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
ULuv2_Hat3m3
Nu Wa
Bronze IV
Level 48
God Stats
21W - 11L
1,362 SR
Queue Stats
190W - 234L
-293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GWmatafrango1
Cernunnos
11
3 / 6 / 2
7,188
479
10,154
12,068
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
PeKpyTby
Cerberus
11
2 / 3 / 4
7,423
495
5,508
11,987
10,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 5 / 2
7,518
501
7,517
7,897
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
TG DuNo
Odin
12
0 / 0 / 0
7,046
470
2,702
6,338
5,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
overkillage
Tsukuyomi
13
2 / 5 / 2
7,404
494
7,556
11,403
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Erlang ShenAwilixAthenaDanzaburouCu Chulainn

VS

Bans
ChaacYmirKing ArthurGuan YuGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 0 / 1
9,459
631
8,788
8,490
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
CODIT3443
Fenrir
14
7 / 3 / 3
8,470
565
7,522
10,849
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
GodMastR
Hades
14
1 / 2 / 8
7,857
524
6,251
12,994
6,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 2 / 7
8,117
541
4,240
12,058
9,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 7
7,409
494
7,161
9,309
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
19
19
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
1
7.5
W
Fenrir
CODIT3443
Fenrir
7
3
3
2.83
L
Cernunnos
GWmatafrango1
Cernunnos
3
6
2
0.67
W
Hades
GodMastR
Hades
1
2
8
2.5
L
Cerberus
PeKpyTby
Cerberus
2
3
4
1.33
W
3
2
7
3.25
L
2
5
2
0.6
L
Odin
TG DuNo
Odin
0
0
0
0
W
1
2
7
2.25
L
Tsukuyomi
overkillage
Tsukuyomi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,437
Damage
33,962
49,693
Taken
53,700
25,798
Mitigated
25,291
12,094
Healing
20,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,788
3,835
371
4,552
8,490
3,270
3,149
294
8,196
0
64,060
W
Fenrir
CODIT3443
Fenrir
7,522
1,291
0
4,086
10,849
4,019
525
2,266
8,393
0
42,867
L
Cernunnos
GWmatafrango1
Cernunnos
10,154
5,519
0
3,341
12,068
3,620
0
6,336
5,732
0
47,295
W
Hades
GodMastR
Hades
6,251
706
0
5,836
12,994
6,697
1,044
5,127
7,613
48,489
0
L
Cerberus
PeKpyTby
Cerberus
5,508
587
0
4,723
11,987
10,275
0
5,052
6,935
33,865
0
W
4,240
310
0
1,888
12,058
9,303
96
3,239
8,757
13,864
0
L
7,517
2,653
0
760
7,897
2,754
161
3,486
4,411
44,255
0
L
Odin
TG DuNo
Odin
2,702
249
0
1,063
6,338
5,011
487
318
6,020
8,152
31,981
W
7,161
4,773
0
3,657
9,309
2,002
0
2,031
7,278
25,874
0
L
Tsukuyomi
overkillage
Tsukuyomi
7,556
1,376
0
2,207
11,403
4,138
0
2,621
8,782
0
48,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
41,312
428
Minions Killed
356
0
Camps Cleared
0
1,290,064
Distance Traveled
1,361,919
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,459
631
132
9
0
245,014
3
W
Fenrir
8,470
565
69
5
0
310,169
4
L
Cernunnos
7,188
479
74
5
0
250,130
3
W
Hades
7,857
524
99
7
0
278,176
2
L
Cerberus
7,423
495
97
6
0
288,313
2
W
Sobek
8,117
541
9
1
0
261,859
5
L
Hera
7,518
501
86
6
0
233,471
5
L
Odin
7,046
470
84
6
0
232,220
3
W
Nu Wa
7,409
494
47
3
0
266,701
3
L
Tsukuyomi
7,404
494
87
6
0
285,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role