Player Matchup

Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond II
DownÉ
Horus
Diamond II
Level 148
God Stats
3W - 4L
1,341 SR
Queue Stats
218W - 193L
2,312 MMR
Party 1
Apollo
Apollo
Diamond IV
GameBredd
Apollo
Diamond IV
Level 96
God Stats
0W - 2L
1,317 SR
Queue Stats
202W - 195L
2,118 MMR
Solo
King Arthur
King Arthur
Diamond II
Hаlf
King Arthur
Diamond II
Level 122
God Stats
25W - 24L
1,634 SR
Queue Stats
218W - 194L
2,142 MMR
Party 1
Scylla
Scylla
Diamond II
celebration2239
Scylla
Diamond II
Level 147
God Stats
16W - 18L
1,551 SR
Queue Stats
392W - 381L
2,341 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,469 SR
2,083 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,583 SR
2,213 MMR
Jing Wei
Jing Wei
Diamond II
Alegoboys
Jing Wei
Diamond II
Level 160
God Stats
2W - 5L
1,305 SR
Queue Stats
156W - 151L
2,318 MMR
Solo
Raijin
Raijin
Diamond II
Azyrian
Raijin
Diamond II
Level 158
God Stats
11W - 12L
1,762 SR
Queue Stats
556W - 542L
2,317 MMR
Solo
Osiris
Osiris
Diamond V
Lannon
Osiris
Diamond V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 141L
2,001 MMR
Solo
Ares
Ares
Masters
LilBoogieDB
Ares
Masters
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
2,101 MMR
Solo
Ravana
Ravana
Diamond I
YoungBloodJoel
Ravana
Diamond I
Level 160
God Stats
2W - 2L
1,848 SR
Queue Stats
437W - 410L
2,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 9 / 4
9,891
450
11,449
23,039
10,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
DownÉ
Horus
14
1 / 6 / 3
9,454
430
5,884
24,141
27,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
GameBredd
Apollo
18
2 / 5 / 3
11,223
510
10,608
19,548
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Hаlf
King Arthur
19
4 / 2 / 3
11,719
533
19,257
26,874
23,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 4 / 0
10,389
472
13,979
18,543
7,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SetMorgan Le FayGilgameshTiamatAthena

VS

Bans
SolChronosJanusSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alegoboys
Jing Wei
20
6 / 0 / 9
13,998
636
20,170
17,212
8,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Azyrian
Raijin
20
8 / 3 / 11
13,464
612
21,487
13,586
7,616
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Lannon
Osiris
18
2 / 3 / 4
12,204
555
14,336
28,481
30,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 2 / 17
12,939
588
18,750
18,772
21,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 2 / 8
13,070
594
15,745
12,206
10,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
10
Kills
26
26
Deaths
10
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
9
4
0.33
W
Jing Wei
Alegoboys
Jing Wei
6
0
9
10.5
W
Raijin
Azyrian
Raijin
8
3
11
4.5
L
Horus
DownÉ
Horus
1
6
3
0.42
L
Apollo
GameBredd
Apollo
2
5
3
0.7
L
King Arthur
Hаlf
King Arthur
4
2
3
2.75
W
Osiris
Lannon
Osiris
2
3
4
1.33
W
4
2
17
6.25
W
6
2
8
5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,177
Damage
90,488
112,145
Taken
90,257
76,475
Mitigated
78,563
32,984
Healing
32,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,449
5,590
0
3,756
23,039
10,281
0
9,522
13,517
0
76,289
W
Jing Wei
Alegoboys
Jing Wei
20,170
17,026
0
10,589
17,212
8,185
7,941
1,639
15,441
0
142,663
W
Raijin
Azyrian
Raijin
21,487
1,490
0
3,357
13,586
7,616
383
2,689
10,682
109,155
0
L
Horus
DownÉ
Horus
5,884
2,141
2,658
4,994
24,141
27,383
0
11,350
12,535
0
15,178
L
Apollo
GameBredd
Apollo
10,608
6,784
0
7,232
19,548
6,915
2,906
4,236
15,312
0
84,518
L
King Arthur
Hаlf
King Arthur
19,257
2,762
0
10,648
26,874
23,905
0
6,173
20,059
0
77,827
W
Osiris
Lannon
Osiris
14,336
4,306
0
14,014
28,481
30,619
776
5,200
23,281
18,483
64,216
W
18,750
1,447
0
2,087
18,772
21,953
238
3,655
14,665
30,852
0
W
15,745
3,771
0
2,392
12,206
10,190
341
2,803
9,148
0
109,460
L
13,979
1,008
0
3,696
18,543
7,991
200
12,910
5,207
92,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,676
Gold Earned
65,675
582
Minions Killed
668
0
Camps Cleared
0
2,092,390
Distance Traveled
2,208,907
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,891
450
115
5
0
398,698
4
W
Jing Wei
13,998
636
197
9
0
463,694
2
W
Raijin
13,464
612
176
8
0
399,664
7
L
Horus
9,454
430
25
1
0
429,694
2
L
Apollo
11,223
510
149
7
0
392,714
3
L
King Arthur
11,719
533
141
6
0
463,703
5
W
Osiris
12,204
555
128
6
0
443,194
6
W
Ares
12,939
588
20
1
0
437,692
4
W
Ravana
13,070
594
147
7
0
464,663
6
L
Scylla
10,389
472
152
7
0
407,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role