Player Matchup

Neith
Neith
CRooKykun
Neith
Level 64
God Stats
1W - 0L
1,403 SR
Queue Stats
19W - 14L
1,785 Elo+
Party 1
Nox
Nox
LilRaZmo
Nox
Level 87
God Stats
1W - 2L
1,649 SR
Queue Stats
20W - 17L
1,785 Elo+
Party 1
Olorun
Olorun
ohmeingottey
Olorun
Level 18
God Stats
2W - 2L
1,577 SR
Queue Stats
2W - 2L
1,718 Elo+
Party 1
Team Averages
Level 56
1,543 SR
1,763 Elo+

VS

Team Averages
Level 61
1,424 SR
1,431 Elo+
Ullr
Ullr
Eexh
Ullr
Level 87
God Stats
0W - 1L
1,260 SR
Queue Stats
17W - 21L
1,395 Elo+
Solo
Merlin
Merlin
Rethik
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,442 Elo+
Solo
Chaac
Chaac
matugeropros
Chaac
Level 29
God Stats
5W - 4L
1,511 SR
Queue Stats
67W - 73L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CRooKykun
Neith
15
9 / 1 / 13
10,691
822
15,876
9,572
3,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
11 / 2 / 13
10,920
840
12,499
9,196
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
12
3 / 3 / 13
9,370
721
5,117
7,363
2,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Eexh
Ullr
9
0 / 11 / 6
7,347
565
5,306
11,375
2,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Rethik
Merlin
13
3 / 6 / 3
8,480
652
8,319
10,187
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 7 / 3
8,453
650
7,195
16,478
15,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
23
Kills
6
6
Deaths
24
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
CRooKykun
Neith
9
1
13
15.5
L
Ullr
Eexh
Ullr
0
11
6
0.27
W
11
2
13
8.75
L
Merlin
Rethik
Merlin
3
6
3
0.75
L
3
7
3
0.64
W
Olorun
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,492
Damage
20,820
26,131
Taken
38,040
9,608
Mitigated
21,653
6,361
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CRooKykun
Neith
15,876
7,348
0
3,476
9,572
3,492
1,879
2,972
6,600
0
42,461
L
Ullr
Eexh
Ullr
5,306
1,250
0
46
11,375
2,926
0
5,787
5,588
0
13,456
W
12,499
1,179
0
721
9,196
3,453
973
2,800
6,396
29,701
0
L
Merlin
Rethik
Merlin
8,319
448
0
610
10,187
2,939
0
5,526
4,661
36,502
0
L
7,195
982
0
2,592
16,478
15,788
0
6,303
10,175
0
23,224
W
Olorun
5,117
1,868
271
1,893
7,363
2,663
0
2,547
4,816
21,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,981
Gold Earned
24,280
140
Minions Killed
108
0
Camps Cleared
0
692,018
Distance Traveled
560,140
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,691
822
57
4
0
224,778
4
L
Ullr
7,347
565
18
1
0
170,388
2
W
Nox
10,920
840
50
4
0
251,642
2
L
Merlin
8,480
652
64
5
0
191,530
0
L
Chaac
8,453
650
26
2
0
198,222
2
W
Olorun
9,370
721
33
3
0
215,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role