Player Matchup

Bellona
Bellona
Feedmehope
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,105 Elo+
Solo
Agni
Agni
Leowill01
Agni
Level 18
God Stats
1W - 0L
1,046 SR
Queue Stats
5W - 13L
1,620 Elo+
Party 1
Ne Zha
Ne Zha
Matipala_
Ne Zha
Level 14
God Stats
17W - 24L
1,499 SR
Queue Stats
33W - 50L
1,488 Elo+
Solo
Vamana
Vamana
ethann_5
Vamana
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 25L
1,466 Elo+
Solo
Apollo
Apollo
gabrieljucy
Apollo
Level 21
God Stats
6W - 7L
1,360 SR
Queue Stats
30W - 57L
1,341 Elo+
Party 1
Team Averages
Level 18
1,381 SR
1,404 Elo+

VS

Team Averages
Level 10
1,431 SR
1,264 Elo+
Cthulhu
Cthulhu
Dapoopstank
Cthulhu
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,453 Elo+
Solo
Bellona
Bellona
Juice wrld8445
Bellona
Level 0
God Stats
0W - 2L
1,171 SR
Queue Stats
0W - 2L
1,014 Elo+
Solo
Sun Wukong
Sun Wukong
Magnus_deathwolf
Sun Wukong
Level 6
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 2L
1,065 Elo+
Solo
Neith
Neith
Zeus0524
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,266 Elo+
Solo
Nemesis
Nemesis
omarglez0904
Nemesis
Level 25
God Stats
1W - 2L
1,529 SR
Queue Stats
56W - 49L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Feedmehope
Bellona
16
8 / 2 / 12
11,552
462
11,103
18,439
17,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
17
15 / 3 / 13
12,627
505
21,075
17,545
5,594
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
Matipala_
Ne Zha
14
5 / 1 / 11
11,217
449
5,984
14,548
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
ethann_5
Vamana
20
6 / 1 / 11
14,634
585
12,473
15,146
17,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
18
7 / 3 / 9
12,533
501
9,679
13,942
5,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dapoopstank
Cthulhu
13
1 / 11 / 1
9,013
361
6,944
20,612
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 10 / 0
7,615
305
5,607
11,368
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Magnus_deathwolf
Sun Wukong
11
0 / 17 / 2
8,180
327
7,237
22,485
12,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Neith
Zeus0524
Neith
7
0 / 1 / 0
7,274
291
510
2,600
591
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
omarglez0904
Nemesis
20
8 / 3 / 1
13,177
527
19,430
30,151
16,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
14
41
Kills
10
10
Deaths
42
56
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dapoopstank
Cthulhu
1
11
1
0.14
W
Bellona
Feedmehope
Bellona
8
2
12
7
L
1
10
0
0.1
W
Agni
15
3
13
7.17
L
Sun Wukong
Magnus_deathwolf
Sun Wukong
0
17
2
0.06
W
Ne Zha
Matipala_
Ne Zha
5
1
11
10.5
L
Neith
Zeus0524
Neith
0
1
0
0
W
Vamana
ethann_5
Vamana
6
1
11
11.5
W
Apollo
7
3
9
3.83
L
Nemesis
omarglez0904
Nemesis
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,314
Damage
39,728
79,620
Taken
87,216
53,319
Mitigated
47,468
23,273
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dapoopstank
Cthulhu
6,944
590
206
827
20,612
11,021
0
5,593
15,019
25,582
0
W
Bellona
Feedmehope
Bellona
11,103
5,371
508
6,048
18,439
17,192
1,153
1,682
16,497
0
59,015
L
5,607
3,124
0
966
11,368
6,787
124
4,177
7,191
0
13,686
W
Agni
21,075
5,625
0
2,686
17,545
5,594
3,873
1,852
15,525
69,130
0
L
Sun Wukong
Magnus_deathwolf
Sun Wukong
7,237
2,565
0
2,441
22,485
12,631
145
4,779
17,706
0
24,749
W
Ne Zha
Matipala_
Ne Zha
5,984
1,154
0
3,650
14,548
7,887
365
332
14,173
0
51,362
L
Neith
Zeus0524
Neith
510
231
0
212
2,600
591
296
171
2,429
0
13,739
W
Vamana
ethann_5
Vamana
12,473
5,174
0
4,992
15,146
17,496
377
1,212
13,650
0
85,991
W
Apollo
9,679
6,117
0
5,389
13,942
5,150
3,961
1,228
12,475
0
65,970
L
Nemesis
omarglez0904
Nemesis
19,430
8,508
208
5,301
30,151
16,438
824
6,355
23,796
434
94,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,563
Gold Earned
45,259
512
Minions Killed
290
0
Camps Cleared
0
2,313,888
Distance Traveled
1,565,014
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,013
361
52
2
0
431,331
0
W
Bellona
11,552
462
79
3
0
440,328
0
L
Bellona
7,615
305
21
1
0
250,447
2
W
Agni
12,627
505
96
4
0
388,511
2
L
Sun Wukong
8,180
327
25
1
0
329,664
0
W
Ne Zha
11,217
449
68
3
0
517,128
1
L
Neith
7,274
291
33
1
0
109,795
0
W
Vamana
14,634
585
145
6
0
536,757
3
W
Apollo
12,533
501
124
5
0
431,164
2
L
Nemesis
13,177
527
159
6
0
443,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role