Player Matchup

Horus
Horus
LemresOkami
Horus
Level 29
God Stats
6W - 6L
1,534 SR
Queue Stats
105W - 72L
1,655 Elo+
Party 2
Danzaburou
Danzaburou
SleepingForrest7
Danzaburou
Level 15
God Stats
9W - 5L
1,786 SR
Queue Stats
22W - 13L
1,716 Elo+
Solo
He Bo
He Bo
Teinted-
He Bo
Level 23
God Stats
6W - 7L
1,874 SR
Queue Stats
144W - 131L
1,720 Elo+
Solo
Cthulhu
Cthulhu
Veryrare69
Cthulhu
Level 12
God Stats
19W - 32L
1,545 SR
Queue Stats
20W - 32L
1,578 Elo+
Solo
Set
Set
asebas1424
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,697 Elo+
Party 2
Team Averages
Level 17
1,648 SR
1,673 Elo+

VS

Team Averages
Level 23
1,657 SR
1,644 Elo+
Osiris
Osiris
BigBurgerCuz
Osiris
Level 26
God Stats
3W - 1L
1,513 SR
Queue Stats
81W - 89L
1,591 Elo+
Party 1
Cabrakan
Cabrakan
MyLeakyEggPlant
Cabrakan
Level 27
God Stats
10W - 3L
1,789 SR
Queue Stats
179W - 118L
1,678 Elo+
Party 1
Chiron
Chiron
Raph207
Chiron
Level 19
God Stats
22W - 4L
1,408 SR
Queue Stats
80W - 55L
1,624 Elo+
Solo
The Morrigan
The Morrigan
SMITEtroll7216
The Morrigan
Level 22
God Stats
5W - 4L
1,923 SR
Queue Stats
109W - 115L
1,619 Elo+
Solo
Persephone
Persephone
lizzeth-0307
Persephone
Level 23
God Stats
23W - 14L
1,651 SR
Queue Stats
68W - 38L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 8
8,730
459
5,007
16,020
9,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SleepingForrest7
Danzaburou
16
5 / 7 / 2
10,216
538
9,607
14,389
5,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Teinted-
He Bo
13
4 / 7 / 5
8,693
458
15,827
17,542
6,766
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Veryrare69
Cthulhu
12
0 / 3 / 6
7,605
400
4,829
10,920
7,738
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 7 / 7
10,157
535
9,104
16,445
10,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
3 / 3 / 5
10,707
564
8,781
17,947
18,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
16
4 / 2 / 18
11,597
610
10,357
19,235
27,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Raph207
Chiron
18
6 / 0 / 9
11,363
598
11,040
12,045
4,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
SMITEtroll7216
The Morrigan
17
5 / 6 / 9
10,937
576
8,574
10,136
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
lizzeth-0307
Persephone
17
10 / 3 / 10
11,858
624
16,726
13,909
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
14
Kills
28
28
Deaths
14
28
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
3
5
1.83
L
1
4
8
1.25
W
Cabrakan
4
2
18
6.5
W
Chiron
Raph207
Chiron
6
0
9
10.5
W
The Morrigan
SMITEtroll7216
The Morrigan
5
6
9
1.58
L
Danzaburou
SleepingForrest7
Danzaburou
5
7
2
0.86
L
He Bo
Teinted-
He Bo
4
7
5
0.93
L
Cthulhu
Veryrare69
Cthulhu
0
3
6
1
L
4
7
7
1.07
W
Persephone
lizzeth-0307
Persephone
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,374
Damage
55,478
75,316
Taken
73,272
39,359
Mitigated
61,238
19,659
Healing
18,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,781
2,139
0
4,296
17,947
18,983
724
5,919
12,028
0
63,082
L
5,007
2,455
2,484
4,095
16,020
9,521
0
6,997
8,885
0
20,190
W
Cabrakan
10,357
1,089
0
595
19,235
27,461
174
4,638
14,597
39,544
0
W
Chiron
Raph207
Chiron
11,040
3,301
573
5,650
12,045
4,927
4,070
1,856
10,189
0
81,215
W
The Morrigan
SMITEtroll7216
The Morrigan
8,574
695
0
1,938
10,136
4,277
0
2,190
7,946
61,859
0
L
Danzaburou
SleepingForrest7
Danzaburou
9,607
3,022
0
2,022
14,389
5,070
1,597
6,644
7,659
0
66,829
L
He Bo
Teinted-
He Bo
15,827
1,702
0
6,680
17,542
6,766
0
11,610
5,536
60,388
0
L
Cthulhu
Veryrare69
Cthulhu
4,829
292
350
1,504
10,920
7,738
0
3,763
7,112
26,671
0
L
9,104
4,556
0
2,524
16,445
10,264
0
5,770
10,467
0
74,938
W
Persephone
lizzeth-0307
Persephone
16,726
812
138
4,868
13,909
5,590
3,004
6,117
7,789
66,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,401
Gold Earned
56,462
423
Minions Killed
500
0
Camps Cleared
0
1,757,432
Distance Traveled
1,821,291
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,707
564
122
6
0
362,944
0
L
Horus
8,730
459
27
1
0
381,994
9
W
Cabrakan
11,597
610
45
2
0
339,493
2
W
Chiron
11,363
598
123
6
0
382,676
4
W
The Morrigan
10,937
576
100
5
0
354,019
1
L
Danzaburou
10,216
538
137
7
0
314,556
1
L
He Bo
8,693
458
75
4
0
319,157
7
L
Cthulhu
7,605
400
62
3
0
365,175
3
L
Set
10,157
535
122
6
0
376,550
3
W
Persephone
11,858
624
110
6
0
382,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role