Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
JL CHIPS QLF
Kali
Level 21
God Stats
4W - 2L
1,784 SR
Queue Stats
44W - 42L
1,204 Elo+
Solo
Olorun
Olorun
KingHydra3398
Olorun
Level 28
God Stats
1W - 0L
1,544 SR
Queue Stats
11W - 17L
1,322 Elo+
Solo
Thoth
Thoth
THkellysKorner_
Thoth
Level 17
God Stats
1W - 0L
1,253 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
sepho54
Aphrodite
Level 3
God Stats
23W - 45L
1,500 SR
Queue Stats
58W - 105L
1,500 Elo+
Party 1
Team Averages
Level 27
1,516 SR
1,405 Elo+

VS

Team Averages
Level 12
1,478 SR
1,239 Elo+
Morgan Le Fay
Morgan Le Fay
Fuse921
Morgan Le Fay
Level 16
God Stats
1W - 6L
1,158 SR
Queue Stats
95W - 128L
1,160 Elo+
Solo
Loki
Loki
NicoCraft03
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,222 Elo+
Solo
Anhur
Anhur
Slayer_of_enemy
Anhur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
spjjres
Thor
Level 10
God Stats
5W - 4L
1,500 SR
Queue Stats
30W - 38L
1,152 Elo+
Solo
Olorun
Olorun
therialTeTe_nano
Olorun
Level 18
God Stats
4W - 1L
1,733 SR
Queue Stats
63W - 60L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 7 / 6
8,637
480
8,423
8,874
2,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 3 / 10
11,035
613
8,716
19,680
8,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
12 / 4 / 6
10,432
580
15,831
12,288
4,135
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 1 / 0
5,314
295
293
609
81
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
sepho54
Aphrodite
13
2 / 3 / 5
8,403
467
5,250
9,720
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fuse921
Morgan Le Fay
11
0 / 6 / 2
7,340
408
2,736
14,011
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
7 / 6 / 3
9,360
520
10,897
12,694
4,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 5
9,731
541
5,948
13,187
4,832
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
spjjres
Thor
14
3 / 4 / 5
8,825
490
5,138
13,415
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 2 / 0
8,930
496
9,550
12,117
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
21
Kills
17
18
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
7
6
0.86
L
Morgan Le Fay
Fuse921
Morgan Le Fay
0
6
2
0.17
W
4
3
10
3
W
12
4
6
3.75
L
7
6
3
1.42
L
4
3
5
2.17
W
0
1
0
0
W
Aphrodite
sepho54
Aphrodite
2
3
5
1.5
L
Thor
spjjres
Thor
3
4
5
1.38
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,513
Damage
34,269
51,171
Taken
65,424
21,258
Mitigated
24,869
19,037
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,423
3,531
0
1,022
8,874
2,584
1,639
2,924
5,950
0
31,496
L
Morgan Le Fay
Fuse921
Morgan Le Fay
2,736
475
0
3,096
14,011
4,944
734
4,238
9,773
42,997
0
W
8,716
4,025
405
8,089
19,680
8,293
561
1,736
17,944
0
42,978
W
15,831
5,623
350
4,468
12,288
4,135
1,954
2,002
10,286
54,158
0
L
10,897
4,701
0
1,424
12,694
4,254
546
3,528
9,166
0
35,609
L
5,948
3,839
0
2,732
13,187
4,832
548
3,823
9,364
0
66,529
W
293
0
0
0
609
81
0
32
577
1,950
0
W
Aphrodite
sepho54
Aphrodite
5,250
1,132
1,592
3,111
9,720
6,165
86
4,778
4,942
22,633
0
L
Thor
spjjres
Thor
5,138
1,549
0
2,531
13,415
5,227
0
3,571
9,844
0
44,204
L
9,550
4,029
328
4,468
12,117
5,612
4,280
6,214
5,903
46,696
7,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
44,186
236
Minions Killed
415
0
Camps Cleared
0
1,224,140
Distance Traveled
1,466,121
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,637
480
53
3
0
270,175
0
L
Morgan Le Fay
7,340
408
63
4
0
313,108
0
W
Kali
11,035
613
56
3
0
294,550
1
W
Olorun
10,432
580
76
4
0
342,080
0
L
Loki
9,360
520
51
3
0
310,783
0
L
Anhur
9,731
541
109
6
0
293,845
4
W
Thoth
5,314
295
6
0
0
50,632
1
W
Aphrodite
8,403
467
45
3
0
266,703
4
L
Thor
8,825
490
78
4
0
307,612
0
L
Olorun
8,930
496
114
6
0
240,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role