Player Matchup

Hel
Hel
Dr TangoDown
Hel
Level 25
God Stats
2W - 1L
1,462 SR
Queue Stats
118W - 127L
1,360 Elo+
Party 2
Apollo
Apollo
W0rldddd
Apollo
Level 160
God Stats
1W - 0L
1,551 SR
Queue Stats
3W - 2L
1,254 Elo+
Party 2
Hercules
Hercules
b0ltie
Hercules
Level 27
God Stats
6W - 8L
1,720 SR
Queue Stats
49W - 63L
1,374 Elo+
Solo
Team Averages
Level 71
1,578 SR
1,329 Elo+

VS

Team Averages
Level 49
1,258 SR
1,286 Elo+
Nu Wa
Nu Wa
Cupcake48170
Nu Wa
Level 66
God Stats
9W - 9L
1,339 SR
Queue Stats
34W - 40L
1,303 Elo+
Party 1
Fenrir
Fenrir
Reaperwolf143
Fenrir
Level 17
God Stats
0W - 4L
1,050 SR
Queue Stats
7W - 16L
1,231 Elo+
Party 1
Medusa
Medusa
Wettam38
Medusa
Level 65
God Stats
2W - 3L
1,384 SR
Queue Stats
41W - 53L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 9
10,177
678
3,774
9,797
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
W0rldddd
Apollo
17
14 / 6 / 1
12,823
855
22,353
19,359
9,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
b0ltie
Hercules
14
1 / 1 / 10
10,554
704
5,719
16,342
19,318
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
10,296
686
12,927
7,274
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 7
10,564
704
3,771
16,662
5,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Wettam38
Medusa
14
8 / 7 / 3
10,658
711
17,766
16,249
5,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
14
14
Deaths
16
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
1
7
9
0.79
L
3
6
7
1.08
W
Apollo
W0rldddd
Apollo
14
6
1
2.42
L
Medusa
Wettam38
Medusa
8
7
3
1.36
W
Hercules
b0ltie
Hercules
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
34,464
45,498
Taken
40,185
31,651
Mitigated
13,262
17,437
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,927
3,537
108
425
7,274
2,151
330
694
6,580
47,170
0
W
3,774
150
3,376
2,700
9,797
3,101
152
2,946
6,851
14,907
0
L
3,771
1,803
173
2,148
16,662
5,920
0
1,310
15,352
0
16,123
W
Apollo
W0rldddd
Apollo
22,353
13,636
0
5,803
19,359
9,232
2,644
5,627
13,732
0
81,368
L
Medusa
Wettam38
Medusa
17,766
6,690
198
1,383
16,249
5,191
649
1,770
14,479
0
43,123
W
Hercules
b0ltie
Hercules
5,719
1,552
0
5,558
16,342
19,318
309
4,354
11,988
0
33,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
31,518
189
Minions Killed
145
0
Camps Cleared
0
718,392
Distance Traveled
742,579
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,296
686
66
4
0
268,711
2
W
Hel
10,177
678
28
2
0
235,416
1
L
Fenrir
10,564
704
24
2
0
250,954
3
W
Apollo
12,823
855
119
8
0
216,925
1
L
Medusa
10,658
711
55
4
0
222,914
1
W
Hercules
10,554
704
42
3
0
266,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role