Player Matchup

Discordia
Discordia
Bronze III
GPKCaminha
Discordia
Bronze III
Level 81
God Stats
6W - 14L
1,637 SR
Queue Stats
82W - 77L
1,413 MMR
Party 2
Bastet
Bastet
Silver III
Marvino47
Bastet
Silver III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,310 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Raveni
Cthulhu
Bronze III
Level 62
God Stats
1W - 2L
1,472 SR
Queue Stats
2W - 14L
1,308 MMR
Solo
Hercules
Hercules
Gold V
SaintCoomer
Hercules
Gold V
Level 86
God Stats
4W - 4L
1,375 SR
Queue Stats
64W - 59L
1,319 MMR
Solo
Anhur
Anhur
Bronze III
Zhador
Anhur
Bronze III
Level 87
God Stats
1W - 5L
1,445 SR
Queue Stats
2W - 15L
1,413 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 72
1,486 SR
1,353 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 70
1,587 SR
1,366 MMR
Vulcan
Vulcan
Gold IV
Dropksa
Vulcan
Gold IV
Level 43
God Stats
20W - 15L
1,594 SR
Queue Stats
66W - 76L
1,303 MMR
Solo
Pele
Pele
Bronze III
Kozsoking
Pele
Bronze III
Level 117
God Stats
2W - 1L
1,741 SR
Queue Stats
4W - 4L
1,408 MMR
Party 1
Nike
Nike
Silver II
UniKit
Nike
Silver II
Level 94
God Stats
2W - 0L
1,346 SR
Queue Stats
17W - 17L
1,407 MMR
Solo
Heimdallr
Heimdallr
Silver IV
ervor
Heimdallr
Silver IV
Level 38
God Stats
3W - 2L
1,799 SR
Queue Stats
7W - 14L
1,306 MMR
Party 1
Tiamat
Tiamat
Silver II
nores27
Tiamat
Silver II
Level 57
God Stats
2W - 3L
1,456 SR
Queue Stats
113W - 94L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GPKCaminha
Discordia
16
2 / 5 / 4
9,587
479
10,366
12,663
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Marvino47
Bastet
16
6 / 5 / 2
10,112
506
6,145
16,831
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Raveni
Cthulhu
13
1 / 2 / 1
9,107
455
2,678
8,393
7,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
SaintCoomer
Hercules
17
4 / 3 / 2
10,971
549
11,094
17,553
13,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Zhador
Anhur
15
3 / 6 / 2
8,914
446
5,816
13,017
3,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Morgan Le FayAthenaDanzaburouGilgameshAh Muzen Cab

VS

Bans
ApolloGuan YuTsukuyomiGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dropksa
Vulcan
17
1 / 4 / 4
10,211
511
9,722
10,668
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
19
7 / 5 / 4
11,933
597
10,190
14,347
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
UniKit
Nike
19
2 / 3 / 4
11,429
571
9,859
15,624
13,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ervor
Heimdallr
17
4 / 1 / 4
10,535
527
5,948
9,468
3,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
nores27
Tiamat
18
6 / 3 / 3
11,878
594
12,652
10,312
7,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
16
Kills
20
21
Deaths
16
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dropksa
Vulcan
1
4
4
0.75
L
Discordia
GPKCaminha
Discordia
2
5
4
0.8
W
Pele
7
5
4
1.8
L
Bastet
Marvino47
Bastet
6
5
2
1.4
L
Cthulhu
Raveni
Cthulhu
1
2
1
0.75
L
Hercules
SaintCoomer
Hercules
4
3
2
1.67
W
Nike
UniKit
Nike
2
3
4
1.33
L
Anhur
Zhador
Anhur
3
6
2
0.67
W
Heimdallr
ervor
Heimdallr
4
1
4
6
W
Tiamat
nores27
Tiamat
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,099
Damage
48,371
68,457
Taken
60,419
33,587
Mitigated
35,005
12,381
Healing
16,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dropksa
Vulcan
9,722
3,796
0
1,824
10,668
5,632
646
2,556
8,112
71,415
7,886
L
Discordia
GPKCaminha
Discordia
10,366
216
0
2,827
12,663
4,104
0
6,774
5,588
65,220
0
W
Pele
10,190
3,065
0
656
14,347
4,869
0
2,501
11,846
0
102,573
L
Bastet
Marvino47
Bastet
6,145
2,023
0
2,126
16,831
5,217
0
5,675
11,111
0
57,687
L
Cthulhu
Raveni
Cthulhu
2,678
196
0
1,450
8,393
7,449
192
1,239
7,154
29,250
0
L
Hercules
SaintCoomer
Hercules
11,094
2,721
0
4,315
17,553
13,390
0
5,965
10,552
0
73,333
W
Nike
UniKit
Nike
9,859
682
0
4,998
15,624
13,459
0
2,281
13,343
11,152
59,306
L
Anhur
Zhador
Anhur
5,816
1,518
0
1,663
13,017
3,427
0
4,213
8,746
0
41,584
W
Heimdallr
ervor
Heimdallr
5,948
3,241
0
4,410
9,468
3,469
896
2,139
7,329
0
58,878
W
Tiamat
nores27
Tiamat
12,652
944
0
4,138
10,312
7,576
262
3,762
6,550
77,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,691
Gold Earned
55,986
502
Minions Killed
650
0
Camps Cleared
0
1,880,127
Distance Traveled
1,985,412
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,211
511
120
6
0
378,323
11
L
Discordia
9,587
479
133
7
0
370,384
5
W
Pele
11,933
597
140
7
0
451,706
0
L
Bastet
10,112
506
89
4
0
435,982
5
L
Cthulhu
9,107
455
47
2
0
313,576
4
L
Hercules
10,971
549
155
8
0
394,568
9
W
Nike
11,429
571
156
8
0
398,169
9
L
Anhur
8,914
446
78
4
0
365,617
7
W
Heimdallr
10,535
527
98
5
0
387,652
5
W
Tiamat
11,878
594
136
7
0
369,562
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role