Player Matchup

Eset
Eset
Silver II
 
Eset
Silver II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
DDkillDD
Ymir
Silver II
Level 97
God Stats
20W - 31L
1,450 SR
Queue Stats
91W - 93L
1,314 MMR
Party 2
Sol
Sol
Silver I
Mobíus
Sol
Silver I
Level 126
God Stats
3W - 3L
1,491 SR
Queue Stats
278W - 282L
1,034 MMR
Party 1
Set
Set
Gold III
Zom6ieK
Set
Gold III
Level 155
God Stats
2W - 1L
1,538 SR
Queue Stats
407W - 416L
1,324 MMR
Party 1
Camazotz
Camazotz
Silver I
yxxyx
Camazotz
Silver I
Level 125
God Stats
73W - 46L
1,534 SR
Queue Stats
238W - 221L
1,082 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,503 SR
1,251 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,552 SR
1,171 MMR
Athena
Athena
Silver IV
Crampeet
Athena
Silver IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,165 MMR
Solo
Nemesis
Nemesis
Silver I
Doogie24
Nemesis
Silver I
Level 158
God Stats
53W - 60L
1,522 SR
Queue Stats
1,148W - 1,167L
1,189 MMR
Solo
Scylla
Scylla
Gold V
MaxPowers123
Scylla
Gold V
Level 71
God Stats
22W - 16L
1,528 SR
Queue Stats
186W - 178L
1,342 MMR
Party 3
Anhur
Anhur
Silver II
NoShame0515
Anhur
Silver II
Level 108
God Stats
1W - 3L
1,680 SR
Queue Stats
81W - 83L
1,063 MMR
Party 3
Artio
Artio
Silver I
RorschachADM
Artio
Silver I
Level 127
God Stats
8W - 10L
1,529 SR
Queue Stats
245W - 253L
1,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 6 / 9
11,638
554
15,153
13,765
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
0 / 0 / 13
11,260
536
6,826
18,443
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
19
5 / 1 / 2
12,480
594
9,402
15,097
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
20
9 / 2 / 9
13,737
654
17,096
18,820
13,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Camazotz
yxxyx
Camazotz
20
10 / 0 / 8
13,570
646
20,510
20,477
13,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
Morgan Le FayTsukuyomiGilgameshApolloTiamat

VS

Bans
KhepriSobekChironSun WukongTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crampeet
Athena
14
1 / 8 / 2
8,421
401
9,923
23,218
22,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Doogie24
Nemesis
16
5 / 7 / 2
9,933
473
11,403
20,384
8,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
3 / 5 / 2
9,076
432
14,666
14,920
4,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 1
9,137
435
6,518
15,428
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 3
7,332
349
5,913
21,455
14,763
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
29
Kills
9
9
Deaths
29
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
6
9
1.58
L
Athena
Crampeet
Athena
1
8
2
0.25
W
Ymir
0
0
13
6.5
L
Nemesis
Doogie24
Nemesis
5
7
2
0.86
L
Scylla
3
5
2
0.8
W
Sol
5
1
2
6
L
0
5
1
0.1
L
0
4
3
0.38
W
Set
9
2
9
6.75
W
Camazotz
yxxyx
Camazotz
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,987
Damage
48,423
86,602
Taken
95,405
48,130
Mitigated
55,539
45,648
Healing
21,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,153
1,435
1,562
5,371
13,765
4,895
770
7,026
6,261
60,434
0
L
Athena
Crampeet
Athena
9,923
2,384
0
4,827
23,218
22,829
30
3,050
20,168
46,533
0
W
Ymir
6,826
637
0
6,543
18,443
12,235
866
7,386
10,523
42,169
0
L
Nemesis
Doogie24
Nemesis
11,403
6,089
0
1,990
20,384
8,550
0
5,657
14,727
0
65,214
L
Scylla
14,666
1,774
0
4,496
14,920
4,476
0
7,746
7,174
61,311
0
W
Sol
9,402
2,874
0
10,250
15,097
4,598
6,948
2,840
12,242
116,056
0
L
6,518
2,186
0
5,116
15,428
4,921
0
6,758
8,670
0
69,398
L
5,913
700
924
4,099
21,455
14,763
15
8,425
13,030
32,837
0
W
Set
17,096
6,061
0
4,184
18,820
13,116
1,820
5,048
13,377
0
121,820
W
Camazotz
yxxyx
Camazotz
20,510
6,026
0
17,738
20,477
13,286
435
9,367
9,715
0
77,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,685
Gold Earned
43,899
648
Minions Killed
459
0
Camps Cleared
0
2,006,273
Distance Traveled
1,952,904
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,638
554
103
5
0
331,704
6
L
Athena
8,421
401
94
4
0
417,733
3
W
Ymir
11,260
536
85
4
0
431,416
3
L
Nemesis
9,933
473
100
5
0
414,266
0
L
Scylla
9,076
432
94
4
0
356,107
1
W
Sol
12,480
594
179
9
0
389,280
8
L
Anhur
9,137
435
125
6
0
339,065
0
L
Artio
7,332
349
46
2
0
425,733
12
W
Set
13,737
654
160
8
0
433,756
3
W
Camazotz
13,570
646
121
6
0
420,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role