Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DRUNK x SAMURAI
Chang'e
Level 142
God Stats
48W - 42L
1,557 SR
Queue Stats
404W - 443L
1,514 Elo+
Solo
Hades
Hades
OUTLAW_QC92
Hades
Level 107
God Stats
1W - 4L
1,325 SR
Queue Stats
217W - 193L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Volcom GW
Gilgamesh
Level 106
God Stats
378W - 350L
1,517 SR
Queue Stats
600W - 585L
1,492 Elo+
Solo
Awilix
Awilix
marcosinfinity
Awilix
Level 122
God Stats
0W - 4L
1,339 SR
Queue Stats
147W - 156L
1,546 Elo+
Solo
Team Averages
Level 113
1,448 SR
1,515 Elo+

VS

Team Averages
Level 115
1,501 SR
1,517 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dewbt
Horus
Level 98
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 35L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
Hangxver
Kuzenbo
Level 97
God Stats
3W - 2L
1,466 SR
Queue Stats
82W - 69L
1,519 Elo+
Party 1
Artemis
Artemis
UL Husky
Artemis
Level 125
God Stats
3W - 0L
1,748 SR
Queue Stats
108W - 77L
1,519 Elo+
Party 1
Bakasura
Bakasura
hitauan8710
Bakasura
Level 127
God Stats
1W - 2L
1,293 SR
Queue Stats
130W - 151L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
0 / 3 / 7
10,007
1,001
12,197
10,440
3,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 5
10,283
1,028
8,902
10,351
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 7 / 4
9,923
992
10,957
20,390
12,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Volcom GW
Gilgamesh
16
3 / 9 / 7
10,889
1,089
9,491
23,787
11,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 6
9,133
913
4,103
12,278
8,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

128

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
6 / 0 / 15
11,240
1,124
13,162
3,268
1,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Dewbt
Horus
18
3 / 2 / 23
10,477
1,048
10,782
14,972
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Hangxver
Kuzenbo
17
5 / 3 / 15
10,482
1,048
10,180
12,440
19,376
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
UL Husky
Artemis
18
7 / 1 / 16
11,553
1,155
23,223
6,724
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
hitauan8710
Bakasura
17
6 / 4 / 14
10,815
1,082
13,040
12,464
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
10
Kills
27
27
Deaths
10
29
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
7
1.17
W
Discordia
 
Discordia
6
0
15
13.5
L
4
3
5
2.17
W
Horus
Dewbt
Horus
3
2
23
7.25
W
Kuzenbo
Hangxver
Kuzenbo
5
3
15
4.17
L
2
7
4
0.57
W
Artemis
UL Husky
Artemis
7
1
16
15
L
Gilgamesh
Volcom GW
Gilgamesh
3
9
7
0.72
W
Bakasura
hitauan8710
Bakasura
6
4
14
3.25
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,650
Damage
70,387
77,246
Taken
49,868
39,448
Mitigated
45,639
12,731
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
12,197
6,166
0
266
10,440
3,889
0
4,375
5,605
0
56,414
W
Discordia
 
Discordia
13,162
547
182
104
3,268
1,237
0
2,998
270
33,528
0
L
8,902
108
3,231
3,095
10,351
3,259
0
2,355
7,700
23,645
0
W
Horus
Dewbt
Horus
10,782
3,795
3,316
8,129
14,972
15,388
0
4,449
10,523
513
14,740
W
Kuzenbo
Hangxver
Kuzenbo
10,180
2,107
0
125
12,440
19,376
0
4,766
7,674
21,052
0
L
10,957
684
443
4,746
20,390
12,846
0
6,061
13,022
31,692
0
W
Artemis
UL Husky
Artemis
23,223
15,458
0
0
6,724
2,716
0
3,457
3,267
0
55,716
L
Gilgamesh
Volcom GW
Gilgamesh
9,491
2,862
0
950
23,787
11,410
0
7,456
15,385
0
23,118
W
Bakasura
hitauan8710
Bakasura
13,040
8,381
0
2,396
12,464
6,922
0
5,394
7,070
0
19,787
L
4,103
1,642
0
0
12,278
8,044
0
3,533
8,188
2,951
11,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,235
Gold Earned
54,567
225
Minions Killed
182
9
Camps Cleared
5
847,464
Distance Traveled
949,260
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,007
1,001
99
10
6
167,277
1
W
Discordia
11,240
1,124
49
5
0
205,671
1
L
Chang'e
10,283
1,028
18
2
1
197,912
1
W
Horus
10,477
1,048
10
1
0
204,604
0
W
Kuzenbo
10,482
1,048
17
2
1
184,010
0
L
Hades
9,923
992
54
5
1
158,039
0
W
Artemis
11,553
1,155
72
7
0
166,758
1
L
Gilgamesh
10,889
1,089
31
3
0
186,979
0
W
Bakasura
10,815
1,082
34
3
4
188,217
0
L
Awilix
9,133
913
23
2
1
137,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role