Player Matchup

Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Drunkpolarbear2
Medusa
Bronze III
Level 119
God Stats
1W - 1L
1,621 SR
Queue Stats
3W - 5L
1,532 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
StillSupremacy
Nu Wa
Bronze III
Level 83
God Stats
1W - 1L
1,764 SR
Queue Stats
3W - 5L
1,600 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,629 SR
1,544 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,539 SR
1,433 MMR
Tiamat
Tiamat
Bronze III
UltraZappy
Tiamat
Bronze III
Level 82
God Stats
0W - 1L
1,616 SR
Queue Stats
1W - 4L
1,399 MMR
Party 2
Bacchus
Bacchus
Bronze III
fuhzyy
Bacchus
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
suckmylump
Hercules
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,399 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 1 / 10
8,418
765
5,361
14,948
12,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 5 / 4
9,383
853
9,112
9,744
3,286
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 1 / 7
9,226
839
11,734
6,455
2,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayHe BoCthulhuZeusBaron Samedi

VS

Bans
ChaacKukulkanGaneshaUllrRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
UltraZappy
Tiamat
11
3 / 4 / 3
7,561
687
7,200
7,451
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
fuhzyy
Bacchus
10
1 / 4 / 6
7,271
661
4,815
11,748
9,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
suckmylump
Hercules
10
3 / 5 / 3
7,799
709
7,779
13,348
8,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
7
7
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
10
6
W
6
5
4
1.6
W
6
1
7
9.5
L
Tiamat
UltraZappy
Tiamat
3
4
3
1.13
L
Bacchus
fuhzyy
Bacchus
1
4
6
1
L
Hercules
suckmylump
Hercules
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
19,794
31,147
Taken
32,547
18,549
Mitigated
21,422
13,671
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,361
582
1,829
8,240
14,948
12,350
359
4,720
9,788
0
19,043
W
9,112
4,634
0
1,656
9,744
3,286
1,452
4,007
5,592
0
39,972
W
11,734
4,396
88
1,858
6,455
2,913
596
2,603
3,752
38,528
0
L
Tiamat
UltraZappy
Tiamat
7,200
478
0
1,048
7,451
3,526
0
1,865
5,401
31,738
0
L
Bacchus
fuhzyy
Bacchus
4,815
944
0
2,426
11,748
9,293
50
4,640
6,823
15,949
0
L
Hercules
suckmylump
Hercules
7,779
2,343
614
2,834
13,348
8,603
0
5,229
7,820
0
22,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
22,631
137
Minions Killed
95
0
Camps Cleared
0
670,013
Distance Traveled
607,316
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,418
765
35
3
0
248,893
5
W
Medusa
9,383
853
59
5
0
216,298
4
W
Nu Wa
9,226
839
43
4
0
204,822
2
L
Tiamat
7,561
687
46
4
0
200,156
2
L
Bacchus
7,271
661
14
1
0
193,285
2
L
Hercules
7,799
709
35
3
0
213,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role