Player Matchup

Medusa
Medusa
Balemont
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 28L
1,724 Elo+
Solo
Merlin
Merlin
CHANGWEIDRIFT
Merlin
Level 18
God Stats
7W - 5L
1,637 SR
Queue Stats
24W - 21L
1,569 Elo+
Solo
Arachne
Arachne
MuninDLS
Arachne
Level 27
God Stats
3W - 8L
1,281 SR
Queue Stats
121W - 114L
1,540 Elo+
Solo
King Arthur
King Arthur
Zest1fy
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,656 Elo+
Solo
Ymir
Ymir
otakuGamingx
Ymir
Level 27
God Stats
1W - 3L
1,231 SR
Queue Stats
274W - 313L
1,519 Elo+
Solo
Team Averages
Level 20
1,430 SR
1,602 Elo+

VS

Team Averages
Level 10
1,428 SR
1,526 Elo+
Zeus
Zeus
EthernalGodlike
Zeus
Level 8
God Stats
3W - 2L
1,333 SR
Queue Stats
11W - 13L
1,477 Elo+
Solo
Thor
Thor
LivingTrashCan
Thor
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 39L
1,636 Elo+
Solo
Cupid
Cupid
Zubious
Cupid
Level 27
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Artemis
Artemis
green884
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,431 Elo+
Solo
Apollo
Apollo
teareelamor
Apollo
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 6L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Balemont
Medusa
15
13 / 3 / 4
9,539
681
14,252
10,542
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 4 / 2
8,218
587
8,213
8,172
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
MuninDLS
Arachne
13
1 / 5 / 0
7,286
520
1,497
9,593
4,125
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Zest1fy
King Arthur
9
1 / 4 / 3
6,142
439
1,011
6,822
4,522
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 1 / 8
7,995
571
3,594
8,474
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,464
533
4,389
6,993
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
8 / 2 / 1
8,673
620
9,219
6,545
4,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Zubious
Cupid
10
2 / 6 / 0
6,440
460
3,126
10,454
2,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
green884
Artemis
11
1 / 7 / 0
6,647
475
4,780
8,593
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
14
4 / 3 / 4
8,123
580
7,177
11,881
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
22
Kills
17
17
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Balemont
Medusa
13
3
4
5
L
4
4
2
1.25
W
2
4
2
0.75
W
8
2
1
4.25
L
Arachne
MuninDLS
Arachne
1
5
0
0.2
L
King Arthur
Zest1fy
King Arthur
1
4
3
0.63
W
Cupid
Zubious
Cupid
2
6
0
0.33
W
Artemis
green884
Artemis
1
7
0
0.14
L
3
1
8
7
W
Apollo
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
28,691
43,603
Taken
44,466
22,100
Mitigated
14,521
9,909
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Balemont
Medusa
14,252
6,446
0
3,856
10,542
3,924
26
49
10,493
0
65,311
L
8,213
495
0
2,424
8,172
2,998
0
681
7,441
52,993
0
W
4,389
536
0
948
6,993
2,066
0
2,720
4,273
40,774
0
W
9,219
1,444
0
295
6,545
4,397
1,585
1,865
4,680
0
44,507
L
Arachne
MuninDLS
Arachne
1,497
1,040
0
1,304
9,593
4,125
440
825
8,740
0
37,068
L
King Arthur
Zest1fy
King Arthur
1,011
256
0
0
6,822
4,522
165
2,411
4,180
0
15,084
W
Cupid
Zubious
Cupid
3,126
1,974
159
1,585
10,454
2,185
360
1,591
8,863
0
24,777
W
Artemis
green884
Artemis
4,780
2,637
0
609
8,593
1,901
319
1,168
7,425
0
21,307
L
3,594
504
0
2,325
8,474
6,531
154
149
8,311
25,474
0
W
Apollo
7,177
5,106
0
1,904
11,881
3,972
23
4,463
7,418
0
54,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,180
Gold Earned
37,347
382
Minions Killed
343
0
Camps Cleared
0
1,265,588
Distance Traveled
1,212,583
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,539
681
126
9
0
242,984
0
L
Merlin
8,218
587
123
9
0
254,638
5
W
Zeus
7,464
533
87
6
0
234,871
3
W
Thor
8,673
620
84
6
0
254,053
0
L
Arachne
7,286
520
81
6
0
268,701
2
L
King Arthur
6,142
439
25
2
0
211,867
0
W
Cupid
6,440
460
52
4
0
235,197
1
W
Artemis
6,647
475
30
2
0
215,622
2
L
Ymir
7,995
571
27
2
0
287,398
1
W
Apollo
8,123
580
90
6
0
272,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role