Player Matchup

Janus
Janus
Soul_Devourer4
Janus
Level 69
God Stats
0W - 7L
1,084 SR
Queue Stats
150W - 176L
1,334 Elo+
Solo
Artemis
Artemis
YuureiOokami
Artemis
Level 146
God Stats
2W - 6L
1,110 SR
Queue Stats
167W - 168L
1,416 Elo+
Solo
Artio
Artio
dondrewski
Artio
Level 108
God Stats
17W - 21L
1,420 SR
Queue Stats
179W - 205L
1,386 Elo+
Solo
Nu Wa
Nu Wa
oThexBatmano
Nu Wa
Level 109
God Stats
63W - 49L
1,629 SR
Queue Stats
206W - 227L
1,420 Elo+
Solo
Hun Batz
Hun Batz
venum424
Hun Batz
Level 86
God Stats
15W - 3L
1,583 SR
Queue Stats
253W - 255L
1,375 Elo+
Solo
Team Averages
Level 104
1,365 SR
1,386 Elo+

VS

Team Averages
Level 90
1,379 SR
1,338 Elo+
Amaterasu
Amaterasu
Bigpapadirks
Amaterasu
Level 85
God Stats
2W - 4L
1,248 SR
Queue Stats
213W - 242L
1,307 Elo+
Party 2
Ravana
Ravana
CoastalTexas679
Ravana
Level 96
God Stats
5W - 2L
1,460 SR
Queue Stats
207W - 218L
1,338 Elo+
Party 2
Zhong Kui
Zhong Kui
Jafvlyn
Zhong Kui
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 136L
1,300 Elo+
Party 1
Sobek
Sobek
Joshupa21
Sobek
Level 116
God Stats
1W - 1L
1,317 SR
Queue Stats
38W - 33L
1,445 Elo+
Party 1
Neith
Neith
d-e-r-r-i-o-n
Neith
Level 46
God Stats
7W - 11L
1,369 SR
Queue Stats
112W - 142L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
8,378
559
9,179
11,439
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
YuureiOokami
Artemis
12
1 / 5 / 3
7,517
501
6,463
9,554
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
8
0 / 4 / 0
5,872
391
2,880
16,098
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 7 / 3
7,431
495
12,656
11,525
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
venum424
Hun Batz
13
3 / 4 / 2
8,339
556
5,992
11,258
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bigpapadirks
Amaterasu
16
4 / 1 / 3
8,754
584
6,532
14,352
6,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
10 / 1 / 3
9,127
608
9,078
9,385
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
Jafvlyn
Zhong Kui
13
4 / 3 / 4
8,414
561
12,809
9,794
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Joshupa21
Sobek
12
3 / 2 / 9
8,614
574
7,523
14,325
16,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 3 / 7
7,966
531
9,329
12,023
3,330
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
26
26
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bigpapadirks
Amaterasu
4
1
3
5.5
W
10
1
3
11.5
W
Zhong Kui
Jafvlyn
Zhong Kui
4
3
4
2
W
Sobek
Joshupa21
Sobek
3
2
9
3.75
L
5
6
2
1
L
Artemis
YuureiOokami
Artemis
1
5
3
0.5
W
5
3
7
2.83
L
Artio
0
4
0
0
L
1
7
3
0.36
L
Hun Batz
venum424
Hun Batz
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,170
Damage
45,271
59,874
Taken
59,879
23,354
Mitigated
35,723
11,019
Healing
27,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bigpapadirks
Amaterasu
6,532
1,959
210
8,743
14,352
6,897
1,259
4,595
9,399
0
56,166
W
9,078
2,379
0
3,740
9,385
3,743
727
3,944
5,074
0
40,449
W
Zhong Kui
Jafvlyn
Zhong Kui
12,809
1,043
0
3,882
9,794
5,726
1,783
5,270
4,038
46,210
0
W
Sobek
Joshupa21
Sobek
7,523
432
350
5,705
14,325
16,027
437
4,697
9,328
26,735
0
L
9,179
1,425
0
500
11,439
3,858
0
6,315
5,124
45,588
0
L
Artemis
YuureiOokami
Artemis
6,463
2,628
0
2,089
9,554
2,859
784
2,091
7,463
0
35,037
W
9,329
4,829
0
4,855
12,023
3,330
1,736
4,440
7,325
0
53,938
L
Artio
2,880
659
327
4,134
16,098
9,078
46
6,464
9,634
16,252
0
L
12,656
2,485
0
2,675
11,525
2,963
347
2,304
9,221
39,633
0
L
Hun Batz
venum424
Hun Batz
5,992
1,746
0
1,294
11,258
4,596
270
3,158
8,100
0
45,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
42,875
328
Minions Killed
399
0
Camps Cleared
0
1,320,149
Distance Traveled
1,374,988
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,754
584
111
7
0
305,756
2
W
Ravana
9,127
608
65
4
0
317,964
0
W
Zhong Kui
8,414
561
80
5
0
244,706
0
W
Sobek
8,614
574
41
3
0
278,925
0
L
Janus
8,378
559
81
5
0
255,442
2
L
Artemis
7,517
501
67
4
0
256,325
3
W
Neith
7,966
531
102
7
0
227,637
1
L
Artio
5,872
391
26
2
0
271,516
0
L
Nu Wa
7,431
495
67
4
0
236,178
3
L
Hun Batz
8,339
556
87
6
0
300,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role