Player Matchup

Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DarthInferno29
Janus
Level 17
God Stats
1W - 2L
1,309 SR
Queue Stats
9W - 16L
1,283 Elo+
Solo
Cthulhu
Cthulhu
MrBlure
Cthulhu
Level 8
God Stats
0W - 5L
1,116 SR
Queue Stats
5W - 14L
1,193 Elo+
Solo
Bellona
Bellona
Wenshan
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,293 Elo+
Solo
Yemoja
Yemoja
dorul22
Yemoja
Level 11
God Stats
0W - 1L
1,359 SR
Queue Stats
1W - 4L
1,212 Elo+
Solo
Team Averages
Level 14
1,357 SR
1,296 Elo+

VS

Team Averages
Level 19
1,589 SR
1,395 Elo+
Sol
Sol
CayetanaOP7
Sol
Level 8
God Stats
9W - 7L
1,562 SR
Queue Stats
19W - 17L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
EasyPeasy28
Kukulkan
Level 14
God Stats
10W - 4L
1,716 SR
Queue Stats
59W - 101L
1,362 Elo+
Party 1
Ymir
Ymir
Hugleikr
Ymir
Level 27
God Stats
8W - 15L
1,469 SR
Queue Stats
114W - 172L
1,343 Elo+
Party 1
Hercules
Hercules
PenelopeKO
Hercules
Level 11
God Stats
9W - 3L
1,699 SR
Queue Stats
50W - 42L
1,440 Elo+
Party 2
Scylla
Scylla
terror7gr
Scylla
Level 36
God Stats
2W - 7L
1,500 SR
Queue Stats
217W - 298L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
6 / 4 / 0
11,073
583
11,645
17,656
7,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 4 / 1
7,886
415
6,556
10,464
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
MrBlure
Cthulhu
12
0 / 8 / 1
7,347
387
7,160
16,740
8,541
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Wenshan
Bellona
12
0 / 6 / 3
8,014
422
6,383
17,123
8,227
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
dorul22
Yemoja
13
0 / 6 / 0
8,641
455
3,588
13,067
7,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 1 / 5
12,703
669
30,225
15,196
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
EasyPeasy28
Kukulkan
14
2 / 2 / 4
9,032
475
9,354
5,765
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
3 / 1 / 15
10,338
544
7,104
11,202
7,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
PenelopeKO
Hercules
15
2 / 1 / 2
9,364
493
6,081
14,548
7,144
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
terror7gr
Scylla
13
1 / 4 / 6
8,767
461
4,800
6,518
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
8
Kills
28
28
Deaths
9
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
6
4
0
1.5
W
20
1
5
22.5
L
2
4
1
0.63
W
Kukulkan
EasyPeasy28
Kukulkan
2
2
4
2
W
Ymir
3
1
15
10.5
L
Cthulhu
MrBlure
Cthulhu
0
8
1
0.06
W
Hercules
PenelopeKO
Hercules
2
1
2
3
L
Bellona
Wenshan
Bellona
0
6
3
0.25
L
Yemoja
dorul22
Yemoja
0
6
0
0
W
Scylla
terror7gr
Scylla
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,332
Damage
57,564
75,050
Taken
53,229
34,974
Mitigated
23,380
16,812
Healing
17,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
11,645
5,512
0
8,710
17,656
7,664
404
9,954
7,303
0
85,521
W
30,225
14,009
0
9,479
15,196
5,456
8,608
4,690
10,506
101,183
0
L
6,556
823
0
2,070
10,464
3,235
726
7,454
2,804
40,320
0
W
Kukulkan
EasyPeasy28
Kukulkan
9,354
504
0
910
5,765
1,798
357
1,922
3,843
41,231
0
W
Ymir
7,104
921
0
2,290
11,202
7,129
672
4,893
6,309
22,633
0
L
Cthulhu
MrBlure
Cthulhu
7,160
396
164
2,848
16,740
8,541
538
11,925
4,709
40,005
0
W
Hercules
PenelopeKO
Hercules
6,081
2,946
0
3,747
14,548
7,144
1,478
4,195
10,353
0
49,737
L
Bellona
Wenshan
Bellona
6,383
1,615
0
1,834
17,123
8,227
452
10,844
5,788
0
30,580
L
Yemoja
dorul22
Yemoja
3,588
855
1,101
85
13,067
7,307
576
10,104
2,963
30,091
0
W
Scylla
terror7gr
Scylla
4,800
345
0
1,302
6,518
1,853
893
1,604
4,914
24,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
50,204
376
Minions Killed
372
0
Camps Cleared
0
1,627,386
Distance Traveled
1,694,952
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,073
583
140
7
0
399,621
3
W
Sol
12,703
669
136
7
0
347,835
4
L
Janus
7,886
415
70
4
0
328,556
0
W
Kukulkan
9,032
475
72
4
0
338,307
4
W
Ymir
10,338
544
20
1
0
365,354
3
L
Cthulhu
7,347
387
56
3
0
302,831
2
W
Hercules
9,364
493
94
5
0
351,292
0
L
Bellona
8,014
422
54
3
0
319,876
4
L
Yemoja
8,641
455
56
3
0
276,502
8
W
Scylla
8,767
461
50
3
0
292,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role