Player Matchup

Horus
Horus
Conntinuum
Horus
Level 24
God Stats
4W - 1L
1,525 SR
Queue Stats
59W - 44L
1,643 Elo+
Solo
Aphrodite
Aphrodite
CutieBF
Aphrodite
Level 12
God Stats
1W - 1L
1,805 SR
Queue Stats
7W - 2L
1,717 Elo+
Party 2
Medusa
Medusa
CutieGF
Medusa
Level 12
God Stats
1W - 0L
1,695 SR
Queue Stats
7W - 2L
1,717 Elo+
Party 2
Kukulkan
Kukulkan
IdleAngel
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,753 Elo+
Solo
Hun Batz
Hun Batz
mithymoo
Hun Batz
Level 8
God Stats
1W - 0L
1,821 SR
Queue Stats
4W - 0L
1,910 Elo+
Party 2
Team Averages
Level 12
1,669 SR
1,748 Elo+

VS

Team Averages
Level 19
1,438 SR
1,651 Elo+
Kuzenbo
Kuzenbo
REKXSAI
Kuzenbo
Level 28
God Stats
0W - 2L
1,263 SR
Queue Stats
122W - 102L
1,628 Elo+
Party 1
Anhur
Anhur
VIVAESPAÑA115
Anhur
Level 21
God Stats
1W - 2L
1,349 SR
Queue Stats
46W - 45L
1,583 Elo+
Solo
Chiron
Chiron
X-Noks98-X
Chiron
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,805 Elo+
Solo
Ra
Ra
YNMXII
Ra
Level 28
God Stats
5W - 5L
1,527 SR
Queue Stats
123W - 104L
1,628 Elo+
Party 1
Fenrir
Fenrir
rocky71cule
Fenrir
Level 4
God Stats
2W - 4L
1,549 SR
Queue Stats
16W - 20L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
2 / 2 / 3
5,532
553
4,832
5,488
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
CutieBF
Aphrodite
9
4 / 0 / 7
6,196
620
2,415
5,178
2,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
CutieGF
Medusa
11
4 / 0 / 5
6,682
668
6,116
5,473
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
IdleAngel
Kukulkan
12
8 / 1 / 3
7,506
751
7,895
3,952
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
mithymoo
Hun Batz
10
5 / 1 / 7
6,304
630
3,698
6,594
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
REKXSAI
Kuzenbo
7
0 / 4 / 0
4,877
488
3,021
8,474
5,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 1
5,467
547
2,591
6,836
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
X-Noks98-X
Chiron
7
0 / 7 / 0
4,582
458
2,427
6,702
1,367
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ra
9
0 / 6 / 0
4,931
493
882
6,482
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
3 / 3 / 0
6,796
680
2,346
7,443
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
23
Kills
4
4
Deaths
23
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
2
2
3
1.75
W
Aphrodite
CutieBF
Aphrodite
4
0
7
7.5
W
Medusa
CutieGF
Medusa
4
0
5
6.5
W
Kukulkan
IdleAngel
Kukulkan
8
1
3
9.5
L
Kuzenbo
REKXSAI
Kuzenbo
0
4
0
0
L
1
3
1
0.5
L
Chiron
X-Noks98-X
Chiron
0
7
0
0
L
Ra
0
6
0
0
W
Hun Batz
mithymoo
Hun Batz
5
1
7
8.5
L
Fenrir
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,956
Damage
11,267
26,685
Taken
35,937
9,954
Mitigated
12,931
9,427
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,832
2,334
163
1,287
5,488
2,612
0
562
4,876
0
21,590
W
Aphrodite
CutieBF
Aphrodite
2,415
854
1,749
2,040
5,178
2,003
0
563
4,615
15,196
0
W
Medusa
CutieGF
Medusa
6,116
3,799
0
750
5,473
1,654
0
1,804
3,651
0
38,640
W
Kukulkan
IdleAngel
Kukulkan
7,895
1,116
0
500
3,952
1,600
811
624
3,328
46,769
0
L
Kuzenbo
REKXSAI
Kuzenbo
3,021
1,159
0
790
8,474
5,257
100
2,705
5,715
10,054
0
L
2,591
1,298
0
2,230
6,836
1,704
434
607
6,229
0
23,778
L
Chiron
X-Noks98-X
Chiron
2,427
1,481
170
821
6,702
1,367
644
1,738
4,894
0
15,132
L
Ra
882
35
170
1,848
6,482
2,029
0
3,909
2,573
23,197
0
W
Hun Batz
mithymoo
Hun Batz
3,698
1,172
0
2,938
6,594
2,085
218
266
6,312
0
25,769
L
Fenrir
2,346
314
0
3,622
7,443
2,574
0
1,227
6,216
0
29,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
26,653
280
Minions Killed
225
0
Camps Cleared
0
1,004,360
Distance Traveled
961,751
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,532
553
33
3
0
191,877
4
W
Aphrodite
6,196
620
17
2
0
212,449
5
W
Medusa
6,682
668
81
8
0
172,076
2
W
Kukulkan
7,506
751
96
10
0
202,671
3
L
Kuzenbo
4,877
488
12
1
0
189,674
5
L
Anhur
5,467
547
49
5
0
176,924
2
L
Chiron
4,582
458
26
3
0
162,011
1
L
Ra
4,931
493
68
7
0
203,958
3
W
Hun Batz
6,304
630
53
5
0
225,287
4
L
Fenrir
6,796
680
70
7
0
229,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role