Player Matchup

Sun Wukong
Sun Wukong
ErikClappington
Sun Wukong
Level 26
God Stats
75W - 71L
1,545 SR
Queue Stats
184W - 255L
1,372 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Heioinn
Morgan Le Fay
Level 6
God Stats
2W - 1L
1,760 SR
Queue Stats
7W - 9L
1,308 Elo+
Solo
Neith
Neith
MsDenverCO
Neith
Level 66
God Stats
178W - 278L
1,398 SR
Queue Stats
188W - 301L
1,277 Elo+
Party 1
Team Averages
Level 33
1,568 SR
1,319 Elo+

VS

Team Averages
Level 59
1,522 SR
1,328 Elo+
Bakasura
Bakasura
AbdallahAljrah
Bakasura
Level 37
God Stats
1W - 4L
1,456 SR
Queue Stats
104W - 173L
1,262 Elo+
Solo
Kuzenbo
Kuzenbo
FrozenTestie
Kuzenbo
Level 124
God Stats
5W - 6L
1,670 SR
Queue Stats
290W - 213L
1,481 Elo+
Solo
Anubis
Anubis
Hercules2006
Anubis
Level 16
God Stats
8W - 17L
1,439 SR
Queue Stats
17W - 28L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErikClappington
Sun Wukong
17
14 / 2 / 11
13,000
867
20,275
25,382
15,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Heioinn
Morgan Le Fay
14
5 / 5 / 16
11,120
741
13,712
13,292
3,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
16
10 / 3 / 17
12,327
822
16,878
13,925
4,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 14 / 4
10,321
688
7,360
19,443
7,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
FrozenTestie
Kuzenbo
14
3 / 6 / 4
10,416
694
13,676
21,805
23,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
14
5 / 9 / 2
10,755
717
16,619
22,216
10,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
29
Kills
10
10
Deaths
29
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
14
4
0.29
W
Sun Wukong
ErikClappington
Sun Wukong
14
2
11
9.75
L
Kuzenbo
FrozenTestie
Kuzenbo
3
6
4
0.83
W
Morgan Le Fay
Heioinn
Morgan Le Fay
5
5
16
2.6
L
Anubis
5
9
2
0.67
W
Neith
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,865
Damage
37,655
52,599
Taken
63,464
23,026
Mitigated
41,234
20,990
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,360
5,777
0
1,193
19,443
7,244
0
3,433
16,010
0
26,058
W
Sun Wukong
ErikClappington
Sun Wukong
20,275
6,107
184
8,879
25,382
15,014
453
14,307
10,880
0
48,715
L
Kuzenbo
FrozenTestie
Kuzenbo
13,676
2,954
138
258
21,805
23,763
715
5,098
16,707
31,140
0
W
Morgan Le Fay
Heioinn
Morgan Le Fay
13,712
2,342
1,251
3,048
13,292
3,910
504
8,816
4,290
38,033
0
L
Anubis
16,619
1,193
188
9,368
22,216
10,227
792
5,181
17,035
55,219
0
W
Neith
16,878
9,882
1,167
6,461
13,925
4,102
2,229
7,172
6,361
0
43,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,447
Gold Earned
31,492
173
Minions Killed
146
0
Camps Cleared
0
809,059
Distance Traveled
655,318
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,321
688
40
3
0
224,017
0
W
Sun Wukong
13,000
867
57
4
0
309,852
0
L
Kuzenbo
10,416
694
33
2
0
244,110
0
W
Morgan Le Fay
11,120
741
54
4
0
246,416
2
L
Anubis
10,755
717
73
5
0
187,191
0
W
Neith
12,327
822
62
4
0
252,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role