Player Matchup

Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Allanrodrigues
Sobek
Level 124
God Stats
10W - 5L
1,566 SR
Queue Stats
111W - 96L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Magota886
Cabrakan
Level 75
God Stats
22W - 15L
1,542 SR
Queue Stats
524W - 608L
1,313 Elo+
Solo
Bacchus
Bacchus
Sendokay88
Bacchus
Level 106
God Stats
19W - 14L
1,264 SR
Queue Stats
441W - 474L
1,447 Elo+
Solo
Sol
Sol
VitorRibeiro050
Sol
Level 117
God Stats
26W - 24L
1,437 SR
Queue Stats
322W - 368L
1,374 Elo+
Solo
Team Averages
Level 105
1,462 SR
1,421 Elo+

VS

Team Averages
Level 80
1,525 SR
1,435 Elo+
Set
Set
GhostBr450
Set
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
529W - 555L
1,530 Elo+
Solo
Odin
Odin
HeardPine523742
Odin
Level 107
God Stats
16W - 10L
1,591 SR
Queue Stats
766W - 767L
1,415 Elo+
Party 1
Hera
Hera
Karasuno ONIX
Hera
Level 103
God Stats
8W - 9L
1,466 SR
Queue Stats
996W - 1,018L
1,401 Elo+
Party 1
Bacchus
Bacchus
Mattnucks
Bacchus
Level 54
God Stats
2W - 2L
1,569 SR
Queue Stats
166W - 197L
1,402 Elo+
Solo
Cupid
Cupid
tenis_forjado
Cupid
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
186W - 220L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
2 / 1 / 3
3,841
768
1,855
2,567
681
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 1 / 2
3,969
794
1,265
2,903
1,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Magota886
Cabrakan
5
0 / 1 / 3
3,584
717
1,825
3,244
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Sendokay88
Bacchus
8
3 / 0 / 1
4,256
851
1,482
3,004
1,716
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 0
4,155
831
1,268
1,306
376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
3,353
671
1,875
3,773
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,631
726
1,310
2,190
701
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

7
3 / 3 / 0
4,445
889
2,042
3,113
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Mattnucks
Bacchus
5
0 / 2 / 1
3,275
655
996
4,193
1,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
1,062
212
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
3
3.5
W
2
1
2
3
L
0
2
2
0.5
L
0
2
0
0
L
3
3
0
1
W
Cabrakan
Magota886
Cabrakan
0
1
3
1.5
L
Bacchus
Mattnucks
Bacchus
0
2
1
0.25
W
Bacchus
Sendokay88
Bacchus
3
0
1
3.5
W
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,695
Damage
6,223
13,024
Taken
13,269
5,406
Mitigated
4,628
3,691
Healing
2,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,855
262
0
200
2,567
681
0
1,420
1,147
12,613
0
W
1,265
283
0
263
2,903
1,240
0
830
2,073
4,465
0
L
1,875
958
0
1,230
3,773
1,091
0
2,297
1,476
0
7,688
L
1,310
388
0
165
2,190
701
0
1,373
817
0
12,103
L
2,042
542
0
672
3,113
929
0
1,894
1,219
18,998
0
W
Cabrakan
Magota886
Cabrakan
1,825
206
0
1,371
3,244
1,393
0
624
2,620
11,325
0
L
Bacchus
Mattnucks
Bacchus
996
267
0
799
4,193
1,907
0
2,007
2,186
8,917
0
W
Bacchus
Sendokay88
Bacchus
1,482
195
0
1,161
3,004
1,716
0
0
3,004
14,164
0
W
1,268
754
0
696
1,306
376
825
164
1,142
15,060
2,645
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,805
Gold Earned
15,766
130
Minions Killed
108
0
Camps Cleared
0
517,288
Distance Traveled
400,858
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,841
768
19
4
0
105,582
1
W
Sobek
3,969
794
4
1
0
108,333
2
L
Set
3,353
671
19
4
0
99,604
2
L
Odin
3,631
726
32
6
0
100,996
1
L
Hera
4,445
889
42
8
0
92,839
0
W
Cabrakan
3,584
717
31
6
0
96,401
1
L
Bacchus
3,275
655
15
3
0
107,419
2
W
Bacchus
4,256
851
32
6
0
113,201
1
W
Sol
4,155
831
44
9
0
93,771
4
L
Cupid
1,062
212
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role