Player Matchup

Ra
Ra
AwokenRosé
Ra
Level 28
God Stats
12W - 7L
1,720 SR
Queue Stats
66W - 63L
1,510 Elo+
Solo
Cerberus
Cerberus
Bigg MacN
Cerberus
Level 80
God Stats
0W - 1L
1,306 SR
Queue Stats
15W - 12L
1,448 Elo+
Party 1
Chronos
Chronos
LilSmurfey
Chronos
Level 29
God Stats
0W - 2L
1,337 SR
Queue Stats
20W - 17L
1,603 Elo+
Party 1
Nemesis
Nemesis
SterbenSense
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
itzcoppeltjmx
Sylvanus
Level 27
God Stats
20W - 10L
1,746 SR
Queue Stats
41W - 22L
1,690 Elo+
Solo
Team Averages
Level 34
1,522 SR
1,569 Elo+

VS

Team Averages
Level 26
1,505 SR
1,551 Elo+
Anubis
Anubis
Js4DaYz4726
Anubis
Level 29
God Stats
2W - 3L
1,477 SR
Queue Stats
58W - 67L
1,441 Elo+
Solo
Pele
Pele
Mar1huan0
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,644 Elo+
Solo
Bellona
Bellona
RafaSCH15
Bellona
Level 17
God Stats
1W - 3L
1,181 SR
Queue Stats
21W - 28L
1,409 Elo+
Solo
Cernunnos
Cernunnos
SweatyUllr
Cernunnos
Level 25
God Stats
9W - 5L
1,925 SR
Queue Stats
303W - 176L
1,659 Elo+
Solo
Bacchus
Bacchus
guardian-axial4
Bacchus
Level 29
God Stats
2W - 2L
1,444 SR
Queue Stats
19W - 16L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,626
421
785
2,519
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cerberus
Bigg MacN
Cerberus
8
0 / 5 / 1
4,613
419
1,901
10,242
5,804
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
LilSmurfey
Chronos
9
1 / 1 / 0
5,449
495
3,341
4,302
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
SterbenSense
Nemesis
9
1 / 4 / 1
5,448
495
3,260
8,273
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
itzcoppeltjmx
Sylvanus
13
1 / 0 / 0
6,833
621
5,268
8,673
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 1 / 0
5,269
479
1,779
3,859
1,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
11
0 / 1 / 3
6,259
569
2,582
7,161
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
RafaSCH15
Bellona
9
0 / 1 / 0
5,682
517
4,518
7,505
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
SweatyUllr
Cernunnos
14
10 / 0 / 0
8,279
753
11,747
7,236
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 0 / 0
5,772
525
2,550
3,537
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
11
12
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cerberus
Bigg MacN
Cerberus
0
5
1
0.1
W
Anubis
0
1
0
0
L
Chronos
LilSmurfey
Chronos
1
1
0
1
W
Pele
0
1
3
1.5
W
Bellona
RafaSCH15
Bellona
0
1
0
0
L
Nemesis
SterbenSense
Nemesis
1
4
1
0.38
W
Cernunnos
SweatyUllr
Cernunnos
10
0
0
10
W
1
0
0
1
L
Sylvanus
itzcoppeltjmx
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,555
Damage
23,176
34,009
Taken
29,298
14,885
Mitigated
13,532
13,975
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
785
78
126
743
2,519
566
0
0
2,519
15,174
0
L
Cerberus
Bigg MacN
Cerberus
1,901
82
0
2,017
10,242
5,804
0
2,337
7,905
15,129
0
W
Anubis
1,779
178
14
2,295
3,859
1,738
459
2,137
1,722
29,461
0
L
Chronos
LilSmurfey
Chronos
3,341
866
0
2,091
4,302
1,202
0
1,918
2,384
26,747
0
W
Pele
2,582
664
0
3,351
7,161
1,965
0
1,091
6,070
0
36,306
W
Bellona
RafaSCH15
Bellona
4,518
2,209
0
1,954
7,505
4,504
0
4,500
3,005
0
27,513
L
Nemesis
SterbenSense
Nemesis
3,260
1,132
0
2,944
8,273
2,430
0
74
8,199
0
22,292
W
Cernunnos
SweatyUllr
Cernunnos
11,747
6,810
0
5,444
7,236
2,937
2,708
2,000
5,236
0
57,103
W
2,550
308
0
1,501
3,537
2,388
0
857
2,680
16,238
0
L
Sylvanus
itzcoppeltjmx
Sylvanus
5,268
1,777
104
5,950
8,673
4,883
0
0
8,673
38,772
10,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
31,261
292
Minions Killed
340
0
Camps Cleared
0
871,388
Distance Traveled
1,031,287
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,626
421
30
3
0
96,624
2
L
Cerberus
4,613
419
41
4
0
178,492
2
W
Anubis
5,269
479
48
4
0
196,443
1
L
Chronos
5,449
495
68
6
0
198,227
1
W
Pele
6,259
569
81
7
0
229,102
0
W
Bellona
5,682
517
72
7
0
199,569
1
L
Nemesis
5,448
495
53
5
0
217,320
3
W
Cernunnos
8,279
753
107
10
0
196,747
0
W
Bacchus
5,772
525
32
3
0
209,426
4
L
Sylvanus
6,833
621
100
9
0
180,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role