Player Matchup

Kukulkan
Kukulkan
Andreasdepick
Kukulkan
Level 15
God Stats
30W - 20L
1,504 SR
Queue Stats
94W - 104L
1,380 Elo+
Party 2
Scylla
Scylla
Dreadledime
Scylla
Level 27
God Stats
4W - 2L
1,552 SR
Queue Stats
18W - 11L
1,457 Elo+
Solo
Odin
Odin
bazilio
Odin
Level 24
God Stats
1W - 1L
1,233 SR
Queue Stats
4W - 2L
1,180 Elo+
Party 1
Hachiman
Hachiman
dredrexX
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,313 Elo+
Party 2
Fenrir
Fenrir
lLocksley
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,180 Elo+
Party 1
Team Averages
Level 22
1,458 SR
1,302 Elo+

VS

Team Averages
Level 13
1,377 SR
1,424 Elo+
Neith
Neith
Choler10
Neith
Level 29
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Federalmorena
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Merlin
Merlin
Licht772
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,399 Elo+
Solo
Cthulhu
Cthulhu
MrBlure
Cthulhu
Level 8
God Stats
0W - 5L
1,167 SR
Queue Stats
5W - 14L
1,221 Elo+
Solo
Vamana
Vamana
modoo1983
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andreasdepick
Kukulkan
7
3 / 1 / 2
4,470
745
1,921
2,518
701
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
8
9 / 0 / 3
5,528
921
4,978
2,487
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
bazilio
Odin
7
2 / 0 / 1
4,256
709
1,404
1,862
1,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
dredrexX
Hachiman
6
3 / 0 / 5
4,411
735
1,826
2,944
632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
lLocksley
Fenrir
5
1 / 0 / 2
3,889
648
1,326
4,357
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Choler10
Neith
6
0 / 2 / 0
3,949
658
866
2,702
678
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+75
Health

3
0 / 6 / 0
2,945
491
199
4,224
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Licht772
Merlin
6
1 / 3 / 0
3,519
587
1,141
3,316
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MrBlure
Cthulhu
5
0 / 3 / 0
3,388
565
1,528
4,513
1,646
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
modoo1983
Vamana
3
0 / 5 / 0
3,073
512
240
3,380
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
18
Kills
1
1
Deaths
19
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Andreasdepick
Kukulkan
3
1
2
4
L
Neith
Choler10
Neith
0
2
0
0
W
Scylla
9
0
3
10.5
L
0
6
0
0
L
Merlin
Licht772
Merlin
1
3
0
0.33
L
Cthulhu
MrBlure
Cthulhu
0
3
0
0
W
Odin
bazilio
Odin
2
0
1
2.5
W
Hachiman
dredrexX
Hachiman
3
0
5
5.5
W
Fenrir
lLocksley
Fenrir
1
0
2
2
L
Vamana
modoo1983
Vamana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,455
Damage
3,974
14,168
Taken
18,135
4,057
Mitigated
5,277
5,955
Healing
993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Andreasdepick
Kukulkan
1,921
517
0
639
2,518
701
554
799
1,719
15,767
0
L
Neith
Choler10
Neith
866
362
0
280
2,702
678
69
250
2,452
0
10,162
W
Scylla
4,978
1,659
0
1,075
2,487
709
645
1,514
973
19,811
0
L
199
142
0
0
4,224
1,033
0
1,857
2,269
0
1,684
L
Merlin
Licht772
Merlin
1,141
116
0
0
3,316
830
0
1,241
2,055
8,458
0
L
Cthulhu
MrBlure
Cthulhu
1,528
313
0
596
4,513
1,646
0
2,576
1,745
10,417
0
W
Odin
bazilio
Odin
1,404
724
0
247
1,862
1,031
199
0
1,862
0
6,406
W
Hachiman
dredrexX
Hachiman
1,826
745
0
1,300
2,944
632
254
356
2,588
0
10,443
W
Fenrir
lLocksley
Fenrir
1,326
602
0
2,694
4,357
984
0
0
4,357
0
9,292
L
Vamana
modoo1983
Vamana
240
162
0
117
3,380
1,090
0
617
2,715
0
3,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,554
Gold Earned
16,874
121
Minions Killed
58
0
Camps Cleared
0
585,676
Distance Traveled
510,247
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,470
745
31
5
0
114,070
0
L
Neith
3,949
658
14
2
0
86,605
0
W
Scylla
5,528
921
31
5
0
120,633
0
L
Thor
2,945
491
4
1
0
124,610
0
L
Merlin
3,519
587
16
3
0
107,840
0
L
Cthulhu
3,388
565
16
3
0
103,941
0
W
Odin
4,256
709
17
3
0
129,812
0
W
Hachiman
4,411
735
20
3
0
118,241
2
W
Fenrir
3,889
648
22
4
0
102,920
0
L
Vamana
3,073
512
8
1
0
87,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role