Player Matchup

Discordia
Discordia
Jacobee296
Discordia
Level 8
God Stats
1W - 0L
1,426 SR
Queue Stats
1W - 1L
1,265 Elo+
Solo
Hou Yi
Hou Yi
KARTALLL
Hou Yi
Level 13
God Stats
4W - 8L
1,079 SR
Queue Stats
25W - 34L
1,267 Elo+
Solo
Danzaburou
Danzaburou
Risto28
Danzaburou
Level 18
God Stats
11W - 7L
1,530 SR
Queue Stats
15W - 15L
1,419 Elo+
Solo
Ares
Ares
Supercharged222
Ares
Level 28
God Stats
2W - 3L
1,368 SR
Queue Stats
151W - 197L
1,278 Elo+
Party 2
Thanatos
Thanatos
Taco1ord
Thanatos
Level 29
God Stats
31W - 31L
1,474 SR
Queue Stats
380W - 367L
1,605 Elo+
Party 2
Team Averages
Level 19
1,375 SR
1,367 Elo+

VS

Team Averages
Level 17
1,585 SR
1,452 Elo+
Hades
Hades
 
Hades
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ChippyMoosee
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,548 Elo+
Solo
Anhur
Anhur
KiRill140295
Anhur
Level 16
God Stats
4W - 3L
1,883 SR
Queue Stats
131W - 158L
1,398 Elo+
Solo
Cthulhu
Cthulhu
PISCOGRIZ
Cthulhu
Level 23
God Stats
2W - 4L
1,476 SR
Queue Stats
182W - 272L
1,421 Elo+
Party 1
Pele
Pele
SmokeGas
Pele
Level 29
God Stats
7W - 11L
1,566 SR
Queue Stats
150W - 237L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jacobee296
Discordia
16
5 / 4 / 5
10,256
540
13,597
7,022
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
KARTALLL
Hou Yi
13
4 / 3 / 11
9,313
490
9,061
8,421
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
Risto28
Danzaburou
17
3 / 1 / 1
11,078
583
8,640
9,351
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 8
8,454
445
3,979
14,005
4,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Taco1ord
Thanatos
17
13 / 1 / 6
11,383
599
15,754
9,052
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 5 / 2
9,174
483
10,433
14,696
7,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
ChippyMoosee
Guan Yu
14
4 / 8 / 2
9,021
475
5,312
13,555
11,913
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 4 / 2
6,217
327
2,376
6,502
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
PISCOGRIZ
Cthulhu
14
2 / 8 / 7
8,592
452
9,353
20,519
7,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
2 / 2 / 2
8,596
452
2,753
11,931
3,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
27
Kills
15
15
Deaths
27
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
6
5
2
1.4
L
Guan Yu
ChippyMoosee
Guan Yu
4
8
2
0.63
W
Discordia
Jacobee296
Discordia
5
4
5
1.88
W
Hou Yi
KARTALLL
Hou Yi
4
3
11
3.17
L
1
4
2
0.5
L
Cthulhu
PISCOGRIZ
Cthulhu
2
8
7
0.69
W
Danzaburou
Risto28
Danzaburou
3
1
1
3.5
L
Pele
2
2
2
1.5
W
2
6
8
1
W
Thanatos
Taco1ord
Thanatos
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,031
Damage
30,227
47,851
Taken
67,203
18,301
Mitigated
32,669
18,300
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,433
761
162
4,612
14,696
7,981
573
5,862
8,357
49,521
0
L
Guan Yu
ChippyMoosee
Guan Yu
5,312
1,456
919
1,562
13,555
11,913
100
3,277
9,811
0
23,930
W
Discordia
Jacobee296
Discordia
13,597
666
0
250
7,022
2,230
576
3,550
3,472
58,498
0
W
Hou Yi
KARTALLL
Hou Yi
9,061
4,360
374
2,548
8,421
2,859
1,023
4,033
4,388
0
41,723
L
2,376
1,280
314
1,383
6,502
1,377
0
1,031
5,467
0
12,400
L
Cthulhu
PISCOGRIZ
Cthulhu
9,353
718
881
3,792
20,519
7,515
0
4,975
15,210
39,302
0
W
Danzaburou
Risto28
Danzaburou
8,640
4,258
0
1,746
9,351
4,385
5,528
2,836
6,494
0
71,936
L
Pele
2,753
660
42
5,574
11,931
3,883
0
1,571
10,271
0
53,261
W
3,979
487
0
2,609
14,005
4,956
688
5,998
8,007
25,869
0
W
Thanatos
Taco1ord
Thanatos
15,754
5,504
0
10,773
9,052
3,871
1,328
3,348
5,704
0
69,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,484
Gold Earned
41,600
451
Minions Killed
347
0
Camps Cleared
0
1,620,547
Distance Traveled
1,479,859
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,174
483
100
5
0
312,175
0
L
Guan Yu
9,021
475
38
2
0
283,404
2
W
Discordia
10,256
540
98
5
0
322,732
1
W
Hou Yi
9,313
490
73
4
0
313,489
0
L
Anhur
6,217
327
29
2
0
166,553
0
L
Cthulhu
8,592
452
65
3
0
325,406
2
W
Danzaburou
11,078
583
140
7
0
322,724
4
L
Pele
8,596
452
115
6
0
392,321
0
W
Ares
8,454
445
42
2
0
277,436
0
W
Thanatos
11,383
599
98
5
0
384,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role