Player Matchup

Hercules
Hercules
 
Hercules
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CringeFBoi69
Ah Muzen Cab
Level 29
God Stats
3W - 4L
1,447 SR
Queue Stats
234W - 181L
1,547 Elo+
Solo
Chaac
Chaac
GeZeTa
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,546 Elo+
Solo
Discordia
Discordia
RaslSuper
Discordia
Level 7
God Stats
2W - 3L
1,437 SR
Queue Stats
8W - 13L
1,402 Elo+
Solo
Poseidon
Poseidon
VilVilBil
Poseidon
Level 27
God Stats
5W - 0L
1,916 SR
Queue Stats
226W - 194L
1,563 Elo+
Solo
Team Averages
Level 23
1,560 SR
1,511 Elo+

VS

Team Averages
Level 19
1,581 SR
1,456 Elo+
Anubis
Anubis
KitKatBoi19
Anubis
Level 24
God Stats
31W - 29L
1,578 SR
Queue Stats
101W - 89L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Meisteryohgurt
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Saen0b
Tiamat
Level 9
God Stats
1W - 1L
1,489 SR
Queue Stats
22W - 24L
1,411 Elo+
Solo
Raijin
Raijin
TcL4n
Raijin
Level 6
God Stats
5W - 7L
1,558 SR
Queue Stats
7W - 9L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
crespo6
Ah Muzen Cab
Level 38
God Stats
1W - 1L
1,781 SR
Queue Stats
6W - 10L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
3 / 6 / 25
12,980
998
9,166
27,879
12,393
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
CringeFBoi69
Ah Muzen Cab
20
26 / 5 / 11
19,820
1,525
51,989
17,363
5,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
GeZeTa
Chaac
20
4 / 8 / 25
13,811
1,062
23,280
28,216
29,709
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
RaslSuper
Discordia
20
2 / 1 / 21
12,804
985
10,389
4,998
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
VilVilBil
Poseidon
20
11 / 7 / 21
14,626
1,125
20,341
13,087
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 11 / 14
15,733
1,210
33,250
38,258
22,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Meisteryohgurt
Morgan Le Fay
20
4 / 11 / 11
12,726
979
7,530
19,433
15,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Saen0b
Tiamat
20
8 / 13 / 12
14,348
1,104
18,191
27,584
15,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
TcL4n
Raijin
19
3 / 6 / 10
12,158
935
8,527
15,911
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
crespo6
Ah Muzen Cab
20
4 / 5 / 13
13,319
1,025
19,015
17,911
7,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
87
46
Kills
27
27
Deaths
46
103
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
6
25
2.58
W
Ah Muzen Cab
CringeFBoi69
Ah Muzen Cab
26
5
11
6.3
W
Chaac
GeZeTa
Chaac
4
8
25
2.06
L
Anubis
8
11
14
1.36
L
Morgan Le Fay
Meisteryohgurt
Morgan Le Fay
4
11
11
0.86
W
Discordia
RaslSuper
Discordia
2
1
21
12.5
L
Tiamat
Saen0b
Tiamat
8
13
12
1.08
L
Raijin
TcL4n
Raijin
3
6
10
1.33
W
Poseidon
VilVilBil
Poseidon
11
7
21
3.07
L
Ah Muzen Cab
crespo6
Ah Muzen Cab
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,165
Damage
86,513
91,543
Taken
119,097
52,938
Mitigated
66,387
18,710
Healing
23,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,166
4,363
0
5,155
27,879
12,393
0
20,945
6,934
0
20,556
W
Ah Muzen Cab
CringeFBoi69
Ah Muzen Cab
51,989
16,618
0
3,875
17,363
5,688
0
10,060
7,303
0
109,517
W
Chaac
GeZeTa
Chaac
23,280
5,530
0
8,289
28,216
29,709
0
20,930
7,286
0
38,546
L
Anubis
33,250
1,385
0
16,122
38,258
22,094
0
10,522
27,169
84,831
0
L
Morgan Le Fay
Meisteryohgurt
Morgan Le Fay
7,530
1,056
0
997
19,433
15,639
0
6,395
12,573
20,290
0
W
Discordia
RaslSuper
Discordia
10,389
343
0
0
4,998
1,734
0
4,262
736
35,637
0
L
Tiamat
Saen0b
Tiamat
18,191
1,684
0
2,290
27,584
15,581
0
9,156
18,012
31,188
0
L
Raijin
TcL4n
Raijin
8,527
695
0
1,033
15,911
5,953
0
1,976
13,499
18,511
0
W
Poseidon
VilVilBil
Poseidon
20,341
3,211
0
1,391
13,087
3,414
0
11,301
1,786
30,669
0
L
Ah Muzen Cab
crespo6
Ah Muzen Cab
19,015
10,071
0
3,434
17,911
7,120
0
2,681
14,920
0
53,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,041
Gold Earned
68,284
304
Minions Killed
296
12
Camps Cleared
3
1,271,942
Distance Traveled
1,163,097
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,980
998
34
3
1
264,720
1
W
Ah Muzen Cab
19,820
1,525
149
11
9
278,500
1
W
Chaac
13,811
1,062
32
2
0
256,572
0
L
Anubis
15,733
1,210
131
10
0
209,491
0
L
Morgan Le Fay
12,726
979
18
1
0
188,419
0
W
Discordia
12,804
985
60
5
0
248,065
2
L
Tiamat
14,348
1,104
25
2
0
258,504
1
L
Raijin
12,158
935
23
2
0
245,131
3
W
Poseidon
14,626
1,125
29
2
2
224,085
0
L
Ah Muzen Cab
13,319
1,025
99
8
3
261,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role