Player Matchup

Cthulhu
Cthulhu
Darkoutlawttv
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,110 Elo+
Solo
Scylla
Scylla
DiegoMoll
Scylla
Level 28
God Stats
7W - 8L
1,487 SR
Queue Stats
123W - 134L
1,505 Elo+
Solo
Neith
Neith
FortyYeti648596
Neith
Level 28
God Stats
1W - 2L
1,543 SR
Queue Stats
5W - 11L
1,365 Elo+
Solo
Ullr
Ullr
TheHuggernaught
Ullr
Level 27
God Stats
0W - 5L
1,645 SR
Queue Stats
178W - 193L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
xD4nGerRipx
Baron Samedi
Level 23
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,390 Elo+

VS

Team Averages
Level 20
1,504 SR
1,435 Elo+
Baron Samedi
Baron Samedi
Apache Wolf5073
Baron Samedi
Level 38
God Stats
30W - 36L
1,336 SR
Queue Stats
172W - 266L
1,253 Elo+
Party 1
Vulcan
Vulcan
FinnTheOne
Vulcan
Level 17
God Stats
6W - 3L
1,601 SR
Queue Stats
97W - 83L
1,577 Elo+
Solo
Thanatos
Thanatos
Raccowl
Thanatos
Level 8
God Stats
5W - 9L
1,500 SR
Queue Stats
24W - 34L
1,252 Elo+
Party 1
Skadi
Skadi
Unity Prime
Skadi
Level 14
God Stats
47W - 30L
1,581 SR
Queue Stats
50W - 35L
1,512 Elo+
Solo
Cerberus
Cerberus
shminker
Cerberus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 56L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 3 / 2
9,994
909
5,824
11,248
10,255
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
DiegoMoll
Scylla
16
1 / 6 / 4
10,068
915
17,806
26,279
7,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 0 / 0
6,720
611
0
0
0
15
1 / 8 / 3
9,556
869
9,871
23,494
7,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
xD4nGerRipx
Baron Samedi
14
0 / 13 / 2
8,646
786
1,512
15,564
5,082
Team 1 Tickets

0

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apache Wolf5073
Baron Samedi
17
1 / 0 / 16
10,049
914
5,581
6,115
3,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
FinnTheOne
Vulcan
19
4 / 0 / 20
11,827
1,075
24,993
6,478
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Raccowl
Thanatos
17
8 / 5 / 8
10,164
924
7,142
10,321
3,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 0 / 7
11,636
1,058
19,014
6,539
2,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
shminker
Cerberus
18
4 / 0 / 15
11,084
1,008
14,209
11,513
12,602
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
95
5
Kills
29
30
Deaths
5
11
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Apache Wolf5073
Baron Samedi
1
0
16
9
L
Cthulhu
3
3
2
1.33
L
Scylla
DiegoMoll
Scylla
1
6
4
0.5
W
Vulcan
FinnTheOne
Vulcan
4
0
20
14
L
0
0
0
0
W
Thanatos
Raccowl
Thanatos
8
5
8
2.4
L
1
8
3
0.31
W
12
0
7
15.5
W
Cerberus
shminker
Cerberus
4
0
15
11.5
L
Baron Samedi
xD4nGerRipx
Baron Samedi
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,013
Damage
70,939
76,585
Taken
40,966
30,433
Mitigated
24,617
4,171
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Apache Wolf5073
Baron Samedi
5,581
387
1,535
1,876
6,115
3,275
0
5,048
1,067
14,265
0
L
Cthulhu
5,824
796
62
1,428
11,248
10,255
0
6,671
4,399
15,754
0
L
Scylla
DiegoMoll
Scylla
17,806
1,786
0
1,717
26,279
7,556
0
14,533
11,554
42,827
0
W
Vulcan
FinnTheOne
Vulcan
24,993
7,027
482
3,216
6,478
2,732
0
3,154
3,198
62,076
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Raccowl
Thanatos
7,142
2,859
0
3,010
10,321
3,837
0
7,009
3,311
0
8,815
L
9,871
4,865
0
757
23,494
7,540
0
14,921
8,281
0
20,488
W
19,014
10,194
0
1,556
6,539
2,171
0
4,139
2,400
0
40,951
W
Cerberus
shminker
Cerberus
14,209
906
65
2,708
11,513
12,602
0
5,792
5,511
26,518
0
L
Baron Samedi
xD4nGerRipx
Baron Samedi
1,512
163
76
131
15,564
5,082
0
7,922
7,568
4,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
54,760
117
Minions Killed
201
3
Camps Cleared
7
644,268
Distance Traveled
1,061,665
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,049
914
21
2
2
194,176
0
L
Cthulhu
9,994
909
25
2
0
146,614
0
L
Scylla
10,068
915
63
6
0
213,629
0
W
Vulcan
11,827
1,075
94
9
3
249,084
2
L
Neith
6,720
611
0
0
0
0
0
W
Thanatos
10,164
924
8
1
0
197,321
0
L
Ullr
9,556
869
23
2
3
180,739
0
W
Skadi
11,636
1,058
43
4
2
202,283
1
W
Cerberus
11,084
1,008
35
3
0
218,801
0
L
Baron Samedi
8,646
786
6
1
0
103,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role