Player Matchup

Izanami
Izanami
GrownOgre
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
No1d100
Jormungandr
Level 16
God Stats
12W - 13L
1,475 SR
Queue Stats
27W - 38L
1,352 Elo+
Party 1
Kuzenbo
Kuzenbo
SlaytonVCU
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,434 Elo+
Party 2
Tiamat
Tiamat
SpilledBirch38
Tiamat
Level 18
God Stats
13W - 19L
1,392 SR
Queue Stats
34W - 44L
1,376 Elo+
Party 1
King Arthur
King Arthur
retro0110
King Arthur
Level 17
God Stats
26W - 20L
1,514 SR
Queue Stats
76W - 80L
1,417 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,405 Elo+

VS

Team Averages
Level 11
1,631 SR
1,447 Elo+
Danzaburou
Danzaburou
Colourpencil
Danzaburou
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,405 Elo+
Solo
Ra
Ra
Eggplantquill28
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FnkmsterBeks
Morgan Le Fay
Level 12
God Stats
3W - 3L
1,752 SR
Queue Stats
22W - 28L
1,404 Elo+
Solo
Cerberus
Cerberus
purpleRuM14
Cerberus
Level 8
God Stats
7W - 6L
1,681 SR
Queue Stats
137W - 155L
1,440 Elo+
Solo
Cabrakan
Cabrakan
the_vegauis567
Cabrakan
Level 8
God Stats
3W - 3L
1,725 SR
Queue Stats
42W - 52L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GrownOgre
Izanami
20
23 / 0 / 13
15,058
1,506
38,948
7,798
3,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
No1d100
Jormungandr
17
3 / 5 / 19
10,542
1,054
13,860
12,094
6,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
SlaytonVCU
Kuzenbo
18
5 / 0 / 18
11,294
1,129
7,277
8,992
10,231
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 1 / 19
12,405
1,241
18,148
7,771
10,919
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
retro0110
King Arthur
18
0 / 5 / 23
10,358
1,036
8,376
17,146
15,604
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

264

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Colourpencil
Danzaburou
16
1 / 5 / 9
10,404
1,040
8,927
18,967
8,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 5
8,821
882
3,111
6,994
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
FnkmsterBeks
Morgan Le Fay
16
1 / 8 / 9
9,527
953
8,185
16,935
7,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
purpleRuM14
Cerberus
16
2 / 11 / 7
9,618
962
9,271
25,268
19,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
16
6 / 10 / 4
10,379
1,038
18,878
24,710
20,264
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
45
40
Kills
11
11
Deaths
40
92
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Colourpencil
Danzaburou
1
5
9
1.1
L
1
6
5
0.58
L
Morgan Le Fay
FnkmsterBeks
Morgan Le Fay
1
8
9
0.69
W
Izanami
GrownOgre
Izanami
23
0
13
29.5
W
Jormungandr
No1d100
Jormungandr
3
5
19
2.5
W
Kuzenbo
SlaytonVCU
Kuzenbo
5
0
18
14
W
9
1
19
18.5
L
Cerberus
purpleRuM14
Cerberus
2
11
7
0.5
W
King Arthur
retro0110
King Arthur
0
5
23
2.3
L
Cabrakan
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,609
Damage
48,372
53,801
Taken
92,874
46,853
Mitigated
58,962
8,631
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Colourpencil
Danzaburou
8,927
3,692
0
1,194
18,967
8,499
0
8,560
10,407
0
38,350
L
3,111
415
133
279
6,994
2,770
0
3,300
3,694
7,529
0
L
Morgan Le Fay
FnkmsterBeks
Morgan Le Fay
8,185
1,845
0
89
16,935
7,551
0
5,736
11,199
21,304
0
W
Izanami
GrownOgre
Izanami
38,948
25,079
0
1,931
7,798
3,185
0
5,709
2,089
0
72,854
W
Jormungandr
No1d100
Jormungandr
13,860
3,589
0
1,193
12,094
6,914
0
7,933
4,161
32,783
0
W
Kuzenbo
SlaytonVCU
Kuzenbo
7,277
2,749
640
756
8,992
10,231
0
7,054
1,938
18,493
0
W
18,148
1,579
0
2,190
7,771
10,919
0
5,503
2,268
31,628
0
L
Cerberus
purpleRuM14
Cerberus
9,271
744
0
4,583
25,268
19,878
0
12,116
13,152
23,481
0
W
King Arthur
retro0110
King Arthur
8,376
1,077
0
1,921
17,146
15,604
0
13,246
3,900
0
16,469
L
Cabrakan
18,878
1,562
0
1,781
24,710
20,264
0
9,573
15,137
36,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,657
Gold Earned
48,749
192
Minions Killed
217
6
Camps Cleared
3
937,799
Distance Traveled
735,345
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,404
1,040
84
8
1
168,856
0
L
Ra
8,821
882
9
1
1
108,980
0
L
Morgan Le Fay
9,527
953
26
3
0
156,196
1
W
Izanami
15,058
1,506
79
8
4
185,939
0
W
Jormungandr
10,542
1,054
45
5
0
150,983
0
W
Kuzenbo
11,294
1,129
18
2
1
214,723
0
W
Tiamat
12,405
1,241
30
3
0
209,676
0
L
Cerberus
9,618
962
53
5
1
136,163
2
W
King Arthur
10,358
1,036
20
2
1
176,478
0
L
Cabrakan
10,379
1,038
45
5
0
165,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role