Player Matchup

Danzaburou
Danzaburou
Eries_Aston
Danzaburou
Level 56
God Stats
8W - 3L
1,562 SR
Queue Stats
193W - 180L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FoRsaKeNoNe123
Morgan Le Fay
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 167L
1,451 Elo+
Solo
Scylla
Scylla
IIndomitable
Scylla
Level 107
God Stats
24W - 23L
1,565 SR
Queue Stats
209W - 227L
1,425 Elo+
Solo
Sobek
Sobek
Xclusivs
Sobek
Level 52
God Stats
6W - 1L
1,786 SR
Queue Stats
186W - 205L
1,478 Elo+
Party 1
Horus
Horus
piniple675
Horus
Level 35
God Stats
43W - 25L
1,567 SR
Queue Stats
87W - 80L
1,494 Elo+
Party 1
Team Averages
Level 69
1,596 SR
1,461 Elo+

VS

Team Averages
Level 84
1,531 SR
1,501 Elo+
Rama
Rama
DookieSamaR
Rama
Level 35
God Stats
8W - 11L
1,556 SR
Queue Stats
209W - 295L
1,407 Elo+
Solo
Nu Wa
Nu Wa
HerBeautyx
Nu Wa
Level 71
God Stats
12W - 7L
1,644 SR
Queue Stats
23W - 16L
1,574 Elo+
Solo
Ra
Ra
Rickyleroy85
Ra
Level 116
God Stats
6W - 4L
1,476 SR
Queue Stats
54W - 47L
1,555 Elo+
Solo
Danzaburou
Danzaburou
nikkifries
Danzaburou
Level 75
God Stats
15W - 17L
1,437 SR
Queue Stats
126W - 116L
1,466 Elo+
Solo
Anubis
Anubis
vybzz31
Anubis
Level 122
God Stats
95W - 95L
1,541 SR
Queue Stats
947W - 1,059L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eries_Aston
Danzaburou
17
2 / 0 / 8
10,158
1,016
4,633
3,760
1,849
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
FoRsaKeNoNe123
Morgan Le Fay
16
2 / 2 / 6
9,844
984
13,807
11,809
5,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
17
8 / 0 / 6
10,831
1,083
15,067
8,648
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Xclusivs
Sobek
16
1 / 2 / 10
10,248
1,025
8,290
18,985
21,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
17
2 / 1 / 12
11,282
1,128
7,464
19,202
28,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

251

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
8,741
874
7,989
10,409
3,668
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
15
0 / 0 / 5
9,148
915
12,025
2,812
956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 2
10,462
1,046
10,350
6,281
2,277
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
nikkifries
Danzaburou
15
1 / 4 / 0
9,133
913
9,154
14,827
5,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
vybzz31
Anubis
16
1 / 6 / 3
9,807
981
17,074
16,494
8,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
15
Kills
5
5
Deaths
15
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Danzaburou
Eries_Aston
Danzaburou
2
0
8
6
W
Morgan Le Fay
FoRsaKeNoNe123
Morgan Le Fay
2
2
6
2.5
L
Nu Wa
0
0
5
2.5
W
Scylla
8
0
6
11
L
3
0
2
4
W
Sobek
Xclusivs
Sobek
1
2
10
3
L
Danzaburou
nikkifries
Danzaburou
1
4
0
0.25
W
Horus
2
1
12
8
L
Anubis
vybzz31
Anubis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,261
Damage
56,592
62,404
Taken
50,823
60,198
Mitigated
20,683
19,857
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,989
3,942
0
94
10,409
3,668
0
6,986
3,423
0
15,948
W
Danzaburou
Eries_Aston
Danzaburou
4,633
560
538
1,764
3,760
1,849
0
2,249
1,511
0
28,012
W
Morgan Le Fay
FoRsaKeNoNe123
Morgan Le Fay
13,807
938
1,305
3,231
11,809
5,192
0
7,896
3,913
38,503
0
L
Nu Wa
12,025
3,046
0
0
2,812
956
0
2,598
214
24,231
0
W
Scylla
15,067
713
0
0
8,648
3,254
0
5,832
2,816
38,686
0
L
10,350
441
830
1,758
6,281
2,277
0
4,782
1,499
37,651
0
W
Sobek
Xclusivs
Sobek
8,290
305
234
3,820
18,985
21,892
0
10,970
8,015
22,154
0
L
Danzaburou
nikkifries
Danzaburou
9,154
3,558
0
1,009
14,827
5,386
0
11,532
3,295
0
20,896
W
Horus
7,464
2,285
2,923
6,042
19,202
28,011
0
12,502
6,700
581
13,559
L
Anubis
vybzz31
Anubis
17,074
1,157
0
4,325
16,494
8,396
0
11,742
4,752
48,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,363
Gold Earned
47,291
209
Minions Killed
219
5
Camps Cleared
6
1,059,327
Distance Traveled
923,069
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,741
874
12
1
0
151,877
0
W
Danzaburou
10,158
1,016
55
6
3
202,578
4
W
Morgan Le Fay
9,844
984
55
6
2
206,533
0
L
Nu Wa
9,148
915
36
4
1
202,264
1
W
Scylla
10,831
1,083
77
8
0
218,377
2
L
Ra
10,462
1,046
63
6
3
207,334
1
W
Sobek
10,248
1,025
5
1
0
219,434
0
L
Danzaburou
9,133
913
29
3
2
194,021
1
W
Horus
11,282
1,128
17
2
0
212,405
0
L
Anubis
9,807
981
79
8
0
167,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role