Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FlowGuru
Scylla
Level 129
God Stats
27W - 19L
1,655 SR
Queue Stats
94W - 85L
1,585 Elo+
Solo
Bellona
Bellona
HolyD
Bellona
Level 138
God Stats
4W - 2L
1,776 SR
Queue Stats
85W - 84L
1,595 Elo+
Solo
Cupid
Cupid
Onizuka181
Cupid
Level 146
God Stats
4W - 3L
1,724 SR
Queue Stats
50W - 29L
1,696 Elo+
Solo
Team Averages
Level 136
1,631 SR
1,575 Elo+

VS

Team Averages
Level 142
1,553 SR
1,581 Elo+
Nox
Nox
DeviIBoy
Nox
Level 129
God Stats
10W - 12L
1,600 SR
Queue Stats
71W - 47L
1,631 Elo+
Solo
Gilgamesh
Gilgamesh
allllaa
Gilgamesh
Level 157
God Stats
1W - 1L
1,489 SR
Queue Stats
129W - 116L
1,596 Elo+
Solo
Anhur
Anhur
ankit
Anhur
Level 149
God Stats
6W - 7L
1,555 SR
Queue Stats
114W - 122L
1,611 Elo+
Party 1
Athena
Athena
iishinkeN
Athena
Level 122
God Stats
6W - 4L
1,662 SR
Queue Stats
99W - 108L
1,508 Elo+
Party 1
Hercules
Hercules
ЖекаПетросян
Hercules
Level 152
God Stats
36W - 65L
1,459 SR
Queue Stats
590W - 642L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
9 / 0 / 7
12,229
1,223
15,408
4,821
1,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
 
Ymir
17
1 / 2 / 17
9,735
974
5,631
11,568
10,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
FlowGuru
Scylla
17
5 / 1 / 11
10,852
1,085
12,399
4,778
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
HolyD
Bellona
17
5 / 3 / 13
10,753
1,075
16,183
12,962
7,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
17
5 / 4 / 6
10,667
1,067
14,135
11,042
4,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

266

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
9,959
996
10,109
8,409
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
allllaa
Gilgamesh
15
0 / 10 / 4
8,414
841
3,498
16,276
7,035
Anhur
ankit
Anhur
16
3 / 5 / 7
10,104
1,010
11,557
12,776
4,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
iishinkeN
Athena
16
3 / 1 / 7
11,016
1,102
10,269
14,586
16,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 4 / 6
9,433
943
6,478
19,630
17,969
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
25
Kills
10
10
Deaths
25
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
7
12.5
W
Ymir
 
Ymir
1
2
17
4.75
L
2
5
6
1
W
Scylla
FlowGuru
Scylla
5
1
11
10.5
W
Bellona
HolyD
Bellona
5
3
13
3.83
W
Cupid
5
4
6
2
L
Gilgamesh
allllaa
Gilgamesh
0
10
4
0.2
L
Anhur
ankit
Anhur
3
5
7
1.3
L
Athena
iishinkeN
Athena
3
1
7
6.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,756
Damage
41,911
45,171
Taken
71,677
26,278
Mitigated
50,334
7,251
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,408
7,199
0
1,843
4,821
1,818
0
2,002
2,819
44,099
0
W
Ymir
 
Ymir
5,631
816
0
0
11,568
10,537
0
7,405
4,163
7,373
0
L
10,109
723
0
3
8,409
3,579
0
4,515
3,894
38,935
0
W
Scylla
FlowGuru
Scylla
12,399
658
0
0
4,778
1,540
0
1,125
3,653
26,649
0
W
Bellona
HolyD
Bellona
16,183
8,605
905
1,297
12,962
7,955
0
5,278
7,684
0
36,277
W
Cupid
14,135
9,308
367
2,839
11,042
4,428
0
4,568
6,474
0
40,421
L
Gilgamesh
allllaa
Gilgamesh
3,498
447
10
184
16,276
7,035
0
7,140
9,136
0
7,019
L
Anhur
ankit
Anhur
11,557
7,931
0
2,273
12,776
4,884
0
5,118
7,658
0
29,409
L
Athena
iishinkeN
Athena
10,269
1,298
0
1,006
14,586
16,867
0
6,517
8,069
33,284
0
L
6,478
838
0
2,405
19,630
17,969
0
10,148
9,482
0
15,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,236
Gold Earned
48,926
216
Minions Killed
166
13
Camps Cleared
5
1,022,199
Distance Traveled
995,140
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,229
1,223
49
5
2
205,566
3
W
Ymir
9,735
974
7
1
1
219,688
1
L
Nox
9,959
996
50
5
3
186,360
3
W
Scylla
10,852
1,085
37
4
1
208,681
1
W
Bellona
10,753
1,075
53
5
2
199,238
1
W
Cupid
10,667
1,067
70
7
7
189,026
1
L
Gilgamesh
8,414
841
6
1
0
183,933
0
L
Anhur
10,104
1,010
36
4
1
190,571
1
L
Athena
11,016
1,102
62
6
1
224,317
2
L
Hercules
9,433
943
12
1
0
209,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role