Player Matchup

Hercules
Hercules
Crixus1992
Hercules
Level 21
God Stats
1W - 2L
1,563 SR
Queue Stats
4W - 2L
1,642 Elo+
Party 3
Neith
Neith
Repna
Neith
Level 56
God Stats
1W - 1L
1,857 SR
Queue Stats
11W - 13L
1,423 Elo+
Party 3
Raijin
Raijin
ThuareK
Raijin
Level 100
God Stats
0W - 1L
1,505 SR
Queue Stats
14W - 16L
1,474 Elo+
Party 3
The Morrigan
The Morrigan
exampleKoT
The Morrigan
Level 126
God Stats
12W - 8L
1,839 SR
Queue Stats
513W - 503L
1,491 Elo+
Party 2
Mulan
Mulan
skoobyJabba
Mulan
Level 108
God Stats
14W - 23L
1,479 SR
Queue Stats
269W - 279L
1,483 Elo+
Party 2
Team Averages
Level 82
1,649 SR
1,503 Elo+

VS

Team Averages
Level 54
1,554 SR
1,533 Elo+
Nemesis
Nemesis
Duyual
Nemesis
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 13L
1,621 Elo+
Solo
Chaac
Chaac
HappyCseppy
Chaac
Level 43
God Stats
23W - 19L
1,560 SR
Queue Stats
43W - 47L
1,472 Elo+
Party 1
Neith
Neith
LaPoya
Neith
Level 60
God Stats
159W - 129L
1,546 SR
Queue Stats
159W - 130L
1,516 Elo+
Solo
Olorun
Olorun
Sketh
Olorun
Level 58
God Stats
6W - 4L
1,528 SR
Queue Stats
60W - 56L
1,529 Elo+
Party 1
Ganesha
Ganesha
Wigo
Ganesha
Level 62
God Stats
5W - 2L
1,638 SR
Queue Stats
62W - 59L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crixus1992
Hercules
13
1 / 4 / 4
7,825
435
5,421
15,420
12,676
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Repna
Neith
15
3 / 2 / 8
8,846
491
13,500
10,323
2,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
ThuareK
Raijin
15
4 / 4 / 4
9,262
515
11,918
14,039
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
exampleKoT
The Morrigan
13
2 / 9 / 4
8,049
447
5,956
13,232
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 8 / 5
9,375
521
8,091
21,577
20,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Duyual
Nemesis
17
8 / 3 / 7
11,446
636
12,432
14,086
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 3 / 4
11,708
650
11,834
17,610
12,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
LaPoya
Neith
19
13 / 1 / 5
12,474
693
18,622
14,188
6,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Sketh
Olorun
16
1 / 4 / 5
10,232
568
10,327
10,331
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Wigo
Ganesha
14
2 / 4 / 9
9,663
537
5,884
16,263
18,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
15
Kills
27
27
Deaths
15
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
Crixus1992
Hercules
1
4
4
0.75
W
Nemesis
Duyual
Nemesis
8
3
7
3.83
W
3
3
4
1.67
W
Neith
LaPoya
Neith
13
1
5
15.5
L
Neith
Repna
Neith
3
2
8
3.5
W
Olorun
Sketh
Olorun
1
4
5
0.88
L
Raijin
ThuareK
Raijin
4
4
4
1.5
W
Ganesha
Wigo
Ganesha
2
4
9
1.63
L
The Morrigan
exampleKoT
The Morrigan
2
9
4
0.44
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,886
Damage
59,099
74,591
Taken
72,478
43,464
Mitigated
48,128
13,046
Healing
19,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Crixus1992
Hercules
5,421
2,157
0
3,601
15,420
12,676
0
928
14,492
0
23,770
W
Nemesis
Duyual
Nemesis
12,432
6,396
0
1,246
14,086
6,322
1,485
1,568
12,458
0
80,128
W
11,834
3,280
0
5,586
17,610
12,057
1,401
4,231
13,213
2,102
59,900
W
Neith
LaPoya
Neith
18,622
9,305
0
7,221
14,188
6,478
4,078
4,839
8,995
0
121,890
L
Neith
Repna
Neith
13,500
6,590
0
2,763
10,323
2,639
0
4,082
6,241
0
55,329
W
Olorun
Sketh
Olorun
10,327
6,929
972
2,119
10,331
4,722
3,651
873
9,416
82,729
0
L
Raijin
ThuareK
Raijin
11,918
1,253
0
2,934
14,039
4,006
0
2,867
11,172
44,884
0
W
Ganesha
Wigo
Ganesha
5,884
867
0
2,157
16,263
18,549
154
3,088
13,009
20,234
0
L
The Morrigan
exampleKoT
The Morrigan
5,956
2,196
0
1,218
13,232
3,788
141
1,257
11,975
43,378
5,460
L
8,091
1,859
158
2,372
21,577
20,355
43
7,999
13,578
0
23,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,357
Gold Earned
55,523
330
Minions Killed
588
0
Camps Cleared
0
1,447,894
Distance Traveled
1,703,204
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,825
435
33
2
0
279,571
0
W
Nemesis
11,446
636
109
6
0
393,746
7
W
Chaac
11,708
650
112
6
0
326,802
0
W
Neith
12,474
693
197
11
0
350,494
6
L
Neith
8,846
491
95
5
0
342,339
1
W
Olorun
10,232
568
166
9
0
302,322
2
L
Raijin
9,262
515
79
4
0
294,692
1
W
Ganesha
9,663
537
4
0
0
329,840
5
L
The Morrigan
8,049
447
87
5
0
267,805
2
L
Mulan
9,375
521
36
2
0
263,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role