Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KiddaGood
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Kyzinn
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,243 Elo+
Solo
Janus
Janus
ShoogaBear
Janus
Level 19
God Stats
6W - 5L
1,471 SR
Queue Stats
113W - 108L
1,530 Elo+
Solo
Hun Batz
Hun Batz
ZenKai Storm
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,394 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,433 Elo+

VS

Team Averages
Level 25
1,525 SR
1,497 Elo+
Anubis
Anubis
JuliusCaesar214
Anubis
Level 29
God Stats
2W - 1L
1,764 SR
Queue Stats
114W - 76L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
MacGruberr19
Sun Wukong
Level 27
God Stats
3W - 3L
1,347 SR
Queue Stats
242W - 210L
1,563 Elo+
Party 1
Medusa
Medusa
P0isin0uSk33t
Medusa
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
130W - 92L
1,533 Elo+
Party 1
Bellona
Bellona
SneerfulAttic98
Bellona
Level 13
God Stats
4W - 2L
1,487 SR
Queue Stats
20W - 16L
1,456 Elo+
Solo
Sol
Sol
shuddupd3mon
Sol
Level 28
God Stats
90W - 74L
1,527 SR
Queue Stats
204W - 204L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
5 / 6 / 2
9,453
1,050
11,990
14,751
7,619
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
1 / 14 / 4
8,643
960
7,232
17,353
5,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Kyzinn
Mulan
14
0 / 7 / 4
7,801
867
2,183
14,671
6,250
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
15
1 / 10 / 4
8,824
980
14,895
18,474
5,073
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ZenKai Storm
Hun Batz
14
0 / 13 / 3
7,656
851
5,515
16,782
8,588
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
21 / 0 / 19
12,740
1,416
26,428
11,478
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
MacGruberr19
Sun Wukong
17
8 / 1 / 25
10,515
1,168
13,581
7,032
6,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
12 / 2 / 18
10,649
1,183
14,658
10,648
4,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 19
9,931
1,103
8,428
10,020
5,807
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 2 / 31
10,645
1,183
13,525
9,484
6,860
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
162
7
Kills
50
50
Deaths
8
17
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
6
2
1
W
21
0
19
30.5
L
Thor
1
14
4
0.21
L
Mulan
Kyzinn
Mulan
0
7
4
0.29
W
Sun Wukong
MacGruberr19
Sun Wukong
8
1
25
20.5
W
12
2
18
10.5
L
Janus
1
10
4
0.3
W
5
3
19
4.83
L
Hun Batz
ZenKai Storm
Hun Batz
0
13
3
0.12
W
4
2
31
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,815
Damage
76,620
82,031
Taken
48,662
33,000
Mitigated
30,029
5,497
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,990
1,844
357
2,785
14,751
7,619
0
7,875
6,876
29,573
0
W
26,428
1,976
0
8,102
11,478
6,205
0
6,202
5,276
47,562
0
L
Thor
7,232
2,527
0
0
17,353
5,470
0
7,439
9,914
0
13,348
L
Mulan
Kyzinn
Mulan
2,183
374
0
0
14,671
6,250
0
5,357
9,314
0
4,391
W
Sun Wukong
MacGruberr19
Sun Wukong
13,581
1,581
0
619
7,032
6,543
0
2,941
4,091
0
31,229
W
14,658
11,351
0
3,605
10,648
4,614
0
4,900
5,748
0
22,870
L
Janus
14,895
650
371
1,984
18,474
5,073
0
7,851
10,623
43,499
0
W
8,428
1,314
0
156
10,020
5,807
0
6,908
2,896
0
21,162
L
Hun Batz
ZenKai Storm
Hun Batz
5,515
2,168
0
0
16,782
8,588
0
11,431
5,127
0
15,619
W
13,525
5,503
305
2,453
9,484
6,860
0
5,934
3,550
26,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
54,480
127
Minions Killed
183
1
Camps Cleared
8
736,313
Distance Traveled
802,397
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,453
1,050
35
4
0
154,203
0
W
Anubis
12,740
1,416
47
5
3
160,848
0
L
Thor
8,643
960
12
1
0
137,086
1
L
Mulan
7,801
867
7
1
0
139,674
0
W
Sun Wukong
10,515
1,168
49
5
2
180,274
0
W
Medusa
10,649
1,183
25
3
2
158,343
0
L
Janus
8,824
980
57
6
1
156,541
0
W
Bellona
9,931
1,103
25
3
1
158,528
0
L
Hun Batz
7,656
851
16
2
0
148,809
1
W
Sol
10,645
1,183
37
4
0
144,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role