Player Matchup

Mulan
Mulan
Gold IV
BeardedBudman
Mulan
Gold IV
Level 120
God Stats
16W - 13L
1,538 SR
Queue Stats
462W - 469L
1,384 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
Djay_Meowmix
Baba Yaga
Gold IV
Level 102
God Stats
22W - 18L
1,545 SR
Queue Stats
146W - 156L
1,540 MMR
Solo
Izanami
Izanami
Gold IV
TOKINOKAMIzz
Izanami
Gold IV
Level 126
God Stats
2W - 2L
1,777 SR
Queue Stats
93W - 91L
1,509 MMR
Solo
Fafnir
Fafnir
Gold III
Zius VicTA
Fafnir
Gold III
Level 116
God Stats
1W - 1L
1,795 SR
Queue Stats
722W - 727L
1,487 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
bholesniffer69
Ao Kuang
Gold IV
Level 146
God Stats
6W - 7L
1,486 SR
Queue Stats
383W - 389L
1,391 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,628 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,601 SR
1,463 MMR
Geb
Geb
Silver I
FeAr_Gaming11
Geb
Silver I
Level 41
God Stats
1W - 1L
1,532 SR
Queue Stats
17W - 20L
1,331 MMR
Party 2
Mercury
Mercury
Gold I
ThatsChildish_
Mercury
Gold I
Level 156
God Stats
17W - 7L
1,806 SR
Queue Stats
462W - 456L
1,573 MMR
Party 1
Merlin
Merlin
Gold II
Un_Pausable
Merlin
Gold II
Level 159
God Stats
7W - 12L
1,598 SR
Queue Stats
272W - 270L
1,532 MMR
Party 1
Vamana
Vamana
Bronze III
WendigoMK
Vamana
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Apollo
Apollo
Gold V
airbornedirty
Apollo
Gold V
Level 160
God Stats
24W - 20L
1,567 SR
Queue Stats
557W - 564L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 0
11,551
525
16,178
17,610
17,853
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Djay_Meowmix
Baba Yaga
16
1 / 3 / 2
10,536
479
11,260
10,353
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
TOKINOKAMIzz
Izanami
19
2 / 6 / 2
11,506
523
8,579
14,577
6,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Zius VicTA
Fafnir
11
2 / 4 / 3
9,097
414
5,335
17,174
20,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
17
2 / 7 / 2
10,579
481
4,200
21,192
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayTiamatArachneDanzaburouCthulhu

VS

Bans
GilgameshYmirAthenaSylvanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
11,937
543
5,000
12,233
8,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 1 / 9
13,854
630
14,642
17,004
8,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
20
10 / 0 / 7
13,366
608
17,636
14,428
7,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
WendigoMK
Vamana
17
0 / 1 / 3
10,764
489
10,460
17,956
11,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 5 / 7
11,672
531
9,977
14,375
4,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
22
22
Deaths
8
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Baba Yaga
Djay_Meowmix
Baba Yaga
1
3
2
0.67
W
2
1
10
7
L
Izanami
TOKINOKAMIzz
Izanami
2
6
2
0.5
W
9
1
9
13.5
W
Merlin
10
0
7
13.5
W
Vamana
WendigoMK
Vamana
0
1
3
1.5
L
Fafnir
Zius VicTA
Fafnir
2
4
3
0.88
W
1
5
7
0.9
L
Ao Kuang
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,552
Damage
57,715
80,906
Taken
75,996
56,710
Mitigated
41,713
26,305
Healing
23,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,178
2,172
0
6,716
17,610
17,853
242
1,575
16,035
0
87,249
L
Baba Yaga
Djay_Meowmix
Baba Yaga
11,260
286
0
2,199
10,353
4,203
413
4,268
6,085
70,623
0
W
5,000
647
0
3,219
12,233
8,937
29
5,420
6,595
26,169
0
L
Izanami
TOKINOKAMIzz
Izanami
8,579
5,630
0
3,665
14,577
6,013
2,263
3,782
10,795
0
93,913
W
14,642
8,225
0
4,021
17,004
8,958
670
4,667
12,235
0
126,040
W
Merlin
17,636
1,175
0
6,701
14,428
7,490
1,206
6,931
7,147
102,201
0
W
Vamana
WendigoMK
Vamana
10,460
4,819
0
6,374
17,956
11,943
404
2,427
15,475
0
58,047
L
Fafnir
Zius VicTA
Fafnir
5,335
1,155
0
3,504
17,174
20,520
104
8,242
8,932
16,420
0
W
9,977
5,249
0
3,194
14,375
4,385
3,971
4,040
10,240
0
86,985
L
Ao Kuang
4,200
995
0
10,221
21,192
8,121
1,374
4,769
16,423
74,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,269
Gold Earned
61,593
661
Minions Killed
589
0
Camps Cleared
0
2,019,412
Distance Traveled
2,260,305
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,551
525
174
8
0
422,730
2
L
Baba Yaga
10,536
479
144
7
0
444,123
2
W
Geb
11,937
543
46
2
0
421,137
8
L
Izanami
11,506
523
191
9
0
391,795
6
W
Mercury
13,854
630
153
7
0
537,839
8
W
Merlin
13,366
608
148
7
0
445,700
6
W
Vamana
10,764
489
104
5
0
448,306
3
L
Fafnir
9,097
414
26
1
0
359,680
6
W
Apollo
11,672
531
138
6
0
407,323
8
L
Ao Kuang
10,579
481
126
6
0
401,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role