Player Matchup

Danzaburou
Danzaburou
SoundCoral
Danzaburou
Level 4
God Stats
3W - 9L
1,421 SR
Queue Stats
4W - 9L
1,384 Elo+
Solo
Anhur
Anhur
fr0mtheslums
Anhur
Level 8
God Stats
0W - 1L
1,746 SR
Queue Stats
173W - 185L
1,455 Elo+
Party 2
Loki
Loki
juanex13
Loki
Level 18
God Stats
1W - 2L
1,459 SR
Queue Stats
16W - 23L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
mdRusch
Zhong Kui
Level 26
God Stats
5W - 4L
1,428 SR
Queue Stats
73W - 68L
1,478 Elo+
Solo
Chaac
Chaac
mkf786
Chaac
Level 17
God Stats
0W - 1L
1,516 SR
Queue Stats
23W - 21L
1,452 Elo+
Party 2
Team Averages
Level 15
1,514 SR
1,441 Elo+

VS

Team Averages
Level 25
1,620 SR
1,490 Elo+
Merlin
Merlin
Alket
Merlin
Level 29
God Stats
1W - 3L
1,962 SR
Queue Stats
10W - 16L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
Charlogay
Cu Chulainn
Level 18
God Stats
7W - 4L
1,644 SR
Queue Stats
71W - 56L
1,526 Elo+
Solo
Arachne
Arachne
R0BB0BC0RNC0B
Arachne
Level 29
God Stats
12W - 12L
1,484 SR
Queue Stats
77W - 79L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
sneakybecky
Kuzenbo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,507 Elo+
Party 1
Chiron
Chiron
xYUNG_SNOWX
Chiron
Level 29
God Stats
24W - 26L
1,511 SR
Queue Stats
74W - 100L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SoundCoral
Danzaburou
13
2 / 6 / 0
7,735
483
3,527
10,241
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 0
6,018
376
2,504
8,437
2,379
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
9
1 / 4 / 1
6,324
395
2,703
8,329
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
mdRusch
Zhong Kui
14
6 / 2 / 2
8,703
544
7,838
9,693
7,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
mkf786
Chaac
13
1 / 1 / 0
7,491
468
7,795
11,211
11,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alket
Merlin
15
2 / 2 / 6
8,791
549
4,072
4,481
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Charlogay
Cu Chulainn
15
7 / 2 / 1
9,114
570
10,857
11,393
7,661
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
14
5 / 4 / 4
8,458
529
8,293
10,771
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
sneakybecky
Kuzenbo
12
2 / 0 / 2
7,919
495
4,416
9,474
9,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
2 / 2 / 1
7,732
483
4,867
9,025
2,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
10
Kills
18
18
Deaths
10
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alket
Merlin
2
2
6
2.5
W
Cu Chulainn
Charlogay
Cu Chulainn
7
2
1
3.75
W
Arachne
5
4
4
1.75
L
Danzaburou
SoundCoral
Danzaburou
2
6
0
0.33
L
0
5
0
0
L
Loki
1
4
1
0.38
L
Zhong Kui
mdRusch
Zhong Kui
6
2
2
3.5
L
Chaac
mkf786
Chaac
1
1
0
1
W
Kuzenbo
sneakybecky
Kuzenbo
2
0
2
3
W
Chiron
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,367
Damage
32,505
47,911
Taken
45,144
26,979
Mitigated
25,769
11,219
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alket
Merlin
4,072
238
0
835
4,481
1,497
528
1,858
2,623
48,073
0
W
Cu Chulainn
Charlogay
Cu Chulainn
10,857
1,048
0
2,986
11,393
7,661
122
769
10,409
8,647
49,866
W
Arachne
8,293
5,860
0
3,954
10,771
4,841
0
3,256
7,515
0
49,082
L
Danzaburou
SoundCoral
Danzaburou
3,527
2,115
0
1,635
10,241
3,595
1,173
1,992
8,185
0
34,964
L
2,504
1,832
0
0
8,437
2,379
374
1,961
6,476
0
20,512
L
Loki
2,703
555
0
1,600
8,329
2,258
0
410
7,919
0
21,682
L
Zhong Kui
mdRusch
Zhong Kui
7,838
256
0
3,389
9,693
7,134
626
2,734
6,653
46,256
0
L
Chaac
mkf786
Chaac
7,795
967
292
4,303
11,211
11,613
800
2,266
8,905
0
48,755
W
Kuzenbo
sneakybecky
Kuzenbo
4,416
1,549
0
2,831
9,474
9,293
134
408
8,651
25,007
0
W
Chiron
4,867
1,727
242
2,063
9,025
2,477
408
1,547
7,191
88
48,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,271
Gold Earned
42,014
332
Minions Killed
411
0
Camps Cleared
0
1,384,721
Distance Traveled
1,481,995
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,791
549
105
7
0
286,443
4
W
Cu Chulainn
9,114
570
111
7
0
286,504
1
W
Arachne
8,458
529
80
5
0
291,506
4
L
Danzaburou
7,735
483
79
5
0
230,016
0
L
Anhur
6,018
376
39
2
0
269,920
1
L
Loki
6,324
395
39
2
0
296,748
1
L
Zhong Kui
8,703
544
85
5
0
270,390
0
L
Chaac
7,491
468
90
6
0
317,647
6
W
Kuzenbo
7,919
495
26
2
0
327,060
0
W
Chiron
7,732
483
89
6
0
290,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role