Player Matchup

Kali
Kali
 
Kali
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CrimsonGaja
King Arthur
Level 29
God Stats
1W - 4L
1,650 SR
Queue Stats
53W - 45L
1,703 Elo+
Solo
Athena
Athena
Diyatome
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,449 Elo+
Party 1
Artemis
Artemis
Richis3
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xyrror1
Morgan Le Fay
Level 6
God Stats
4W - 1L
1,832 SR
Queue Stats
8W - 4L
1,573 Elo+
Party 2
Team Averages
Level 10
1,596 SR
1,569 Elo+

VS

Team Averages
Level 15
1,473 SR
1,612 Elo+
Scylla
Scylla
CutieBF
Scylla
Level 11
God Stats
1W - 0L
1,315 SR
Queue Stats
7W - 2L
1,676 Elo+
Party 3
Izanami
Izanami
CutieGF
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,676 Elo+
Party 3
Thanatos
Thanatos
Tiéyoune
Thanatos
Level 29
God Stats
3W - 6L
1,539 SR
Queue Stats
72W - 83L
1,405 Elo+
Solo
Ymir
Ymir
alfonpucela11
Ymir
Level 15
God Stats
6W - 12L
1,297 SR
Queue Stats
98W - 106L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
mithymoo
Sun Wukong
Level 8
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 0L
1,867 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
4 / 9 / 4
11,180
466
7,058
17,337
8,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
CrimsonGaja
King Arthur
17
6 / 10 / 4
11,317
472
21,701
36,535
21,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Diyatome
Athena
13
1 / 11 / 6
9,318
388
8,021
23,142
15,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Richis3
Artemis
13
0 / 17 / 3
8,322
347
5,988
18,779
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Xyrror1
Morgan Le Fay
16
3 / 10 / 1
10,981
458
10,080
20,595
6,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CutieBF
Scylla
20
10 / 1 / 11
15,158
632
21,868
10,416
4,446
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
CutieGF
Izanami
20
33 / 1 / 9
16,781
699
45,888
19,288
10,436
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Tiéyoune
Thanatos
18
10 / 4 / 7
13,185
549
7,984
15,477
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 30
12,422
518
8,053
18,179
25,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
mithymoo
Sun Wukong
17
0 / 6 / 11
11,799
492
13,662
19,863
23,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
125
14
Kills
57
57
Deaths
14
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
9
4
0.67
L
King Arthur
CrimsonGaja
King Arthur
6
10
4
0.8
W
Scylla
CutieBF
Scylla
10
1
11
15.5
W
Izanami
CutieGF
Izanami
33
1
9
37.5
L
Athena
Diyatome
Athena
1
11
6
0.36
L
Artemis
Richis3
Artemis
0
17
3
0.09
W
Thanatos
Tiéyoune
Thanatos
10
4
7
3.38
L
Morgan Le Fay
Xyrror1
Morgan Le Fay
3
10
1
0.35
W
4
2
30
9.5
W
Sun Wukong
mithymoo
Sun Wukong
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,848
Damage
97,455
116,388
Taken
83,223
56,120
Mitigated
70,621
17,008
Healing
28,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,058
3,104
0
4,174
17,337
8,186
0
4,184
12,979
0
46,091
L
King Arthur
CrimsonGaja
King Arthur
21,701
4,418
0
9,538
36,535
21,698
166
12,171
23,141
0
77,352
W
Scylla
CutieBF
Scylla
21,868
2,824
572
3,226
10,416
4,446
1,358
2,928
7,488
124,269
0
W
Izanami
CutieGF
Izanami
45,888
34,697
0
9,100
19,288
10,436
6,505
6,794
12,494
0
181,098
L
Athena
Diyatome
Athena
8,021
2,052
0
795
23,142
15,455
0
5,365
17,510
16,790
0
L
Artemis
Richis3
Artemis
5,988
3,227
0
428
18,779
3,948
0
3,963
14,645
0
31,542
W
Thanatos
Tiéyoune
Thanatos
7,984
3,645
0
11,581
15,477
6,602
842
1,941
13,536
0
56,945
L
Morgan Le Fay
Xyrror1
Morgan Le Fay
10,080
807
0
2,073
20,595
6,833
0
3,652
16,696
78,337
0
W
8,053
3,869
0
0
18,179
25,247
429
4,582
13,597
33,941
0
W
Sun Wukong
mithymoo
Sun Wukong
13,662
2,658
0
4,283
19,863
23,890
1,141
1,982
17,881
0
68,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,118
Gold Earned
69,345
424
Minions Killed
696
0
Camps Cleared
0
2,047,357
Distance Traveled
2,238,139
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,180
466
72
3
0
459,361
0
L
King Arthur
11,317
472
139
6
0
405,322
0
W
Scylla
15,158
632
212
9
0
483,884
11
W
Izanami
16,781
699
236
10
0
449,866
3
L
Athena
9,318
388
22
1
0
430,432
0
L
Artemis
8,322
347
53
2
0
348,847
2
W
Thanatos
13,185
549
96
4
0
447,913
2
L
Morgan Le Fay
10,981
458
138
6
0
403,395
2
W
Ymir
12,422
518
44
2
0
426,550
2
W
Sun Wukong
11,799
492
108
5
0
429,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role