Player Matchup

Izanami
Izanami
Darchevskiy
Izanami
Level 5
God Stats
4W - 2L
1,286 SR
Queue Stats
11W - 9L
1,227 Elo+
Solo
Bellona
Bellona
HighbornBand974
Bellona
Level 13
God Stats
14W - 17L
1,409 SR
Queue Stats
19W - 27L
1,269 Elo+
Solo
Thor
Thor
Luv Bounce
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,309 Elo+
Solo
Nu Wa
Nu Wa
SpookyAyylmaoo
Nu Wa
Level 22
God Stats
178W - 187L
1,428 SR
Queue Stats
292W - 352L
1,368 Elo+
Solo
Da Ji
Da Ji
meru-_-duh
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 53L
1,018 Elo+
Solo
Team Averages
Level 10
1,425 SR
1,238 Elo+

VS

Team Averages
Level 9
1,469 SR
1,295 Elo+
Set
Set
Ch3ezeBallz
Set
Level 17
God Stats
1W - 2L
1,719 SR
Queue Stats
92W - 98L
1,267 Elo+
Party 1
Neith
Neith
Karina0719
Neith
Level 13
God Stats
37W - 42L
1,405 SR
Queue Stats
46W - 49L
1,330 Elo+
Solo
Anubis
Anubis
Sebijuar10
Anubis
Level 5
God Stats
1W - 2L
1,481 SR
Queue Stats
4W - 7L
1,355 Elo+
Solo
Pele
Pele
WaryHare1943864
Pele
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
48W - 78L
1,134 Elo+
Solo
Hel
Hel
xXReDaCtEdXx681
Hel
Level 5
God Stats
6W - 15L
1,454 SR
Queue Stats
108W - 107L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darchevskiy
Izanami
20
8 / 5 / 13
13,756
1,058
21,571
11,145
3,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
22 / 5 / 8
16,848
1,296
29,541
21,477
17,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 6 / 17
12,519
963
9,332
10,784
8,725
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
8 / 1 / 20
14,688
1,130
38,767
13,039
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
16
0 / 0 / 0
9,540
734
0
0
0
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 12 / 9
13,861
1,066
19,162
29,303
14,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
18
1 / 2 / 9
11,444
880
11,734
23,728
9,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Sebijuar10
Anubis
18
0 / 11 / 11
11,416
878
4,068
18,745
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
3 / 10 / 9
11,486
884
6,127
22,626
7,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 5 / 11
13,803
1,062
9,188
15,561
11,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
66
39
Kills
17
17
Deaths
40
58
Assists
49
Player
Kills
Deaths
Assists
KDA
L
7
12
9
0.96
W
Izanami
Darchevskiy
Izanami
8
5
13
2.9
W
22
5
8
5.2
L
Neith
1
2
9
2.75
W
1
6
17
1.58
L
Anubis
Sebijuar10
Anubis
0
11
11
0.5
W
8
1
20
18
L
3
10
9
0.75
W
Da Ji
0
0
0
0
L
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,211
Damage
50,279
56,445
Taken
109,963
34,141
Mitigated
52,990
4,564
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,162
10,261
0
614
29,303
14,304
0
8,579
20,724
0
43,535
W
Izanami
Darchevskiy
Izanami
21,571
13,957
0
754
11,145
3,794
0
1,374
9,771
0
35,299
W
29,541
15,612
0
347
21,477
17,744
0
5,970
15,507
0
46,702
L
Neith
11,734
4,072
0
1,326
23,728
9,627
0
8,268
15,460
101
50,006
W
9,332
4,214
0
348
10,784
8,725
0
3,830
6,203
0
23,610
L
Anubis
Sebijuar10
Anubis
4,068
1,070
0
1,391
18,745
9,644
0
6,988
11,757
23,688
0
W
38,767
12,954
185
2,930
13,039
3,878
0
2,183
10,856
82,700
0
L
6,127
1,419
0
542
22,626
7,893
0
8,763
13,863
0
13,325
W
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
9,188
3,170
7,110
4,169
15,561
11,522
0
6,169
9,392
26,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,351
Gold Earned
62,010
202
Minions Killed
175
9
Camps Cleared
5
865,939
Distance Traveled
1,159,362
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,861
1,066
37
3
3
227,637
1
W
Izanami
13,756
1,058
27
2
5
226,122
0
W
Bellona
16,848
1,296
35
3
3
244,397
0
L
Neith
11,444
880
56
4
1
232,906
1
W
Thor
12,519
963
39
3
1
156,881
0
L
Anubis
11,416
878
26
2
1
194,150
3
W
Nu Wa
14,688
1,130
101
8
0
238,539
0
L
Pele
11,486
884
21
2
0
261,037
0
W
Da Ji
9,540
734
0
0
0
0
0
L
Hel
13,803
1,062
35
3
0
243,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role