Player Matchup

Gilgamesh
Gilgamesh
Leonidas3008285
Gilgamesh
Level 15
God Stats
9W - 10L
1,447 SR
Queue Stats
9W - 13L
1,389 Elo+
Solo
Scylla
Scylla
Tanjiro Kamado2
Scylla
Level 43
God Stats
41W - 59L
1,482 SR
Queue Stats
254W - 339L
1,365 Elo+
Party 1
Fenrir
Fenrir
l Shusui l
Fenrir
Level 101
God Stats
27W - 33L
1,445 SR
Queue Stats
508W - 561L
1,446 Elo+
Party 1
Team Averages
Level 53
1,458 SR
1,400 Elo+

VS

Team Averages
Level 70
1,577 SR
1,488 Elo+
Sylvanus
Sylvanus
Chains Of Zero
Sylvanus
Level 102
God Stats
14W - 8L
1,535 SR
Queue Stats
477W - 421L
1,492 Elo+
Party 2
Artemis
Artemis
NineTailFoxI
Artemis
Level 102
God Stats
11W - 13L
1,478 SR
Queue Stats
444W - 364L
1,471 Elo+
Party 2
Ra
Ra
louloulepro13
Ra
Level 5
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Leonidas3008285
Gilgamesh
17
7 / 5 / 12
13,942
734
12,794
20,349
22,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
5 / 9 / 14
12,834
675
13,917
15,280
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
l Shusui l
Fenrir
18
14 / 6 / 10
15,047
792
21,790
20,489
13,035
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
9 / 3 / 9
15,560
819
13,414
27,645
45,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
NineTailFoxI
Artemis
20
11 / 8 / 6
15,113
795
20,312
19,882
11,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 16 / 9
11,631
612
290
15,163
4,663
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
26
Kills
20
20
Deaths
27
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
9
3
9
4.5
L
Gilgamesh
Leonidas3008285
Gilgamesh
7
5
12
2.6
W
Artemis
NineTailFoxI
Artemis
11
8
6
1.75
L
5
9
14
1.33
L
Fenrir
l Shusui l
Fenrir
14
6
10
3.17
W
0
16
9
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,501
Damage
34,016
56,118
Taken
62,690
40,359
Mitigated
61,359
8,343
Healing
17,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
13,414
2,861
2,970
10,380
27,645
45,249
493
5,690
21,687
46,971
0
L
Gilgamesh
Leonidas3008285
Gilgamesh
12,794
2,642
0
1,551
20,349
22,426
1,377
4,786
15,563
6,195
30,430
W
Artemis
NineTailFoxI
Artemis
20,312
10,430
0
4,448
19,882
11,447
2,270
4,908
14,695
0
70,509
L
13,917
1,246
0
2,253
15,280
4,898
883
4,956
10,324
39,390
0
L
Fenrir
l Shusui l
Fenrir
21,790
4,749
395
4,144
20,489
13,035
372
3,962
16,527
0
64,260
W
290
290
61
56
15,163
4,663
117
4,268
10,687
2,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
42,304
202
Minions Killed
162
0
Camps Cleared
0
938,368
Distance Traveled
686,153
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,560
819
51
3
0
253,931
1
L
Gilgamesh
13,942
734
58
3
0
342,434
0
W
Artemis
15,113
795
104
5
0
255,175
2
L
Scylla
12,834
675
77
4
0
277,809
0
L
Fenrir
15,047
792
67
4
0
318,125
1
W
Ra
11,631
612
7
0
0
177,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role