Player Matchup

Bastet
Bastet
Aesbeth
Bastet
Level 29
God Stats
2W - 2L
1,588 SR
Queue Stats
85W - 79L
1,498 Elo+
Solo
Neith
Neith
Razorbeam_2k
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,693 Elo+
Solo
Hercules
Hercules
ShireKouhestan
Hercules
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 36L
1,542 Elo+
Party 1
Cerberus
Cerberus
cenalyse
Cerberus
Level 58
God Stats
4W - 8L
1,500 SR
Queue Stats
267W - 318L
1,386 Elo+
Party 1
Janus
Janus
pulsblue
Janus
Level 23
God Stats
2W - 1L
1,832 SR
Queue Stats
29W - 19L
1,616 Elo+
Solo
Team Averages
Level 24
1,584 SR
1,547 Elo+

VS

Team Averages
Level 23
1,542 SR
1,462 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
GhostofSpartallR
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,394 Elo+
Solo
Cupid
Cupid
Sawed HD
Cupid
Level 14
God Stats
4W - 3L
1,318 SR
Queue Stats
170W - 175L
1,344 Elo+
Party 2
Nike
Nike
lolbakauwu12344
Nike
Level 18
God Stats
12W - 6L
1,719 SR
Queue Stats
32W - 17L
1,641 Elo+
Solo
Ao Kuang
Ao Kuang
twistar_husse
Ao Kuang
Level 29
God Stats
3W - 1L
1,674 SR
Queue Stats
163W - 195L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aesbeth
Bastet
11
3 / 6 / 4
7,568
505
5,717
10,837
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 6 / 1
7,319
488
3,686
7,286
1,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
11
2 / 3 / 1
7,014
468
5,266
10,957
8,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
cenalyse
Cerberus
11
2 / 9 / 3
7,733
516
5,806
17,231
8,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
pulsblue
Janus
13
2 / 4 / 2
7,855
524
8,263
8,640
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 2 / 1
7,885
526
6,470
8,060
2,455
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 1
8,210
547
6,652
10,211
3,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cupid
Sawed HD
Cupid
13
11 / 3 / 4
8,242
549
8,710
8,921
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 10
8,588
573
9,867
10,199
7,023
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
twistar_husse
Ao Kuang
12
3 / 2 / 2
7,155
477
5,375
8,756
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
11
Kills
28
28
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
1
2.25
L
Bastet
Aesbeth
Bastet
3
6
4
0.83
W
3
3
1
1.17
L
2
6
1
0.42
W
Cupid
Sawed HD
Cupid
11
3
4
4.33
L
Hercules
2
3
1
0.83
L
Cerberus
cenalyse
Cerberus
2
9
3
0.39
W
7
1
10
12
L
Janus
pulsblue
Janus
2
4
2
0.75
W
Ao Kuang
twistar_husse
Ao Kuang
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,738
Damage
37,074
54,951
Taken
46,147
24,688
Mitigated
18,503
11,067
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,470
417
0
1,978
8,060
2,455
0
6,473
1,159
37,800
0
L
Bastet
Aesbeth
Bastet
5,717
2,059
0
2,096
10,837
3,524
0
1,914
8,923
0
28,619
W
6,652
3,269
0
3,709
10,211
3,886
0
509
9,702
0
47,113
L
3,686
1,897
0
501
7,286
1,913
0
943
6,343
0
18,367
W
Cupid
Sawed HD
Cupid
8,710
5,470
224
2,662
8,921
2,329
1,420
3,927
4,751
0
34,041
L
Hercules
5,266
1,730
0
4,879
10,957
8,393
323
3,266
7,691
0
34,114
L
Cerberus
cenalyse
Cerberus
5,806
399
0
2,099
17,231
8,046
0
2,726
14,505
22,548
0
W
9,867
1,005
0
248
10,199
7,023
506
1,699
8,444
10,076
39,062
L
Janus
pulsblue
Janus
8,263
151
0
1,492
8,640
2,812
0
4,992
3,648
47,920
0
W
Ao Kuang
twistar_husse
Ao Kuang
5,375
1,678
0
2,576
8,756
2,810
0
729
7,963
31,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,489
Gold Earned
40,080
294
Minions Killed
370
0
Camps Cleared
0
1,293,997
Distance Traveled
1,344,120
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,885
526
84
6
0
258,140
0
L
Bastet
7,568
505
58
4
0
261,475
2
W
Vamana
8,210
547
96
6
0
259,413
5
L
Neith
7,319
488
46
3
0
249,637
0
W
Cupid
8,242
549
57
4
0
253,026
0
L
Hercules
7,014
468
54
4
0
248,763
3
L
Cerberus
7,733
516
34
2
0
256,069
0
W
Nike
8,588
573
77
5
0
277,719
1
L
Janus
7,855
524
102
7
0
278,053
5
W
Ao Kuang
7,155
477
56
4
0
295,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role