Player Matchup

Tiamat
Tiamat
Platinum III
 
Tiamat
Platinum III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
EJsCashSports
Xing Tian
Gold III
Level 160
God Stats
4W - 5L
1,459 SR
Queue Stats
546W - 555L
1,516 MMR
Party 1
Yemoja
Yemoja
Gold I
Mishmish7
Yemoja
Gold I
Level 147
God Stats
37W - 33L
1,531 SR
Queue Stats
335W - 337L
1,735 MMR
Solo
Set
Set
Platinum I
Unscathed64
Set
Platinum I
Level 143
God Stats
73W - 38L
1,746 SR
Queue Stats
187W - 169L
1,965 MMR
Party 1
Medusa
Medusa
Platinum IV
Xinshui
Medusa
Platinum IV
Level 151
God Stats
1W - 0L
1,945 SR
Queue Stats
28W - 21L
1,787 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,636 SR
1,700 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,536 SR
1,756 MMR
Hou Yi
Hou Yi
Gold III
Kaknucklehead
Hou Yi
Gold III
Level 148
God Stats
0W - 1L
1,524 SR
Queue Stats
51W - 47L
1,782 MMR
Solo
Janus
Janus
Platinum V
KryoSkia
Janus
Platinum V
Level 79
God Stats
7W - 18L
1,371 SR
Queue Stats
167W - 169L
1,782 MMR
Solo
Ne Zha
Ne Zha
Gold III
Zanarch33
Ne Zha
Gold III
Level 126
God Stats
4W - 3L
1,562 SR
Queue Stats
20W - 20L
1,705 MMR
Solo
Hades
Hades
Platinum IV
cheezitdr3
Hades
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
693W - 707L
1,747 MMR
Solo
Ares
Ares
Platinum V
halmatKURD
Ares
Platinum V
Level 143
God Stats
5W - 7L
1,722 SR
Queue Stats
837W - 849L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 0 / 5
5,542
554
4,032
3,357
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
EJsCashSports
Xing Tian
10
1 / 0 / 3
5,703
570
3,679
6,421
3,046
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
Mishmish7
Yemoja
9
2 / 0 / 4
5,640
564
1,140
3,126
1,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
8 / 0 / 2
6,432
643
6,217
6,298
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Xinshui
Medusa
11
3 / 0 / 5
6,524
652
5,199
5,053
1,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ScyllaMorgan Le FaySolChironAthena

VS

Bans
SobekArtioKhepriCerberusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,629
463
1,773
3,795
876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Janus
KryoSkia
Janus
9
0 / 2 / 0
5,066
507
2,296
3,268
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Zanarch33
Ne Zha
8
0 / 3 / 0
4,546
455
2,372
6,618
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
7
0 / 2 / 0
4,610
461
2,718
6,608
3,053
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 7 / 0
4,471
447
1,499
8,991
3,045
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
15
Kills
0
0
Deaths
15
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
5
3.5
W
Xing Tian
EJsCashSports
Xing Tian
1
0
3
2.5
L
0
1
0
0
L
Janus
KryoSkia
Janus
0
2
0
0
W
Yemoja
Mishmish7
Yemoja
2
0
4
4
W
8
0
2
9
W
Medusa
Xinshui
Medusa
3
0
5
5.5
L
Ne Zha
Zanarch33
Ne Zha
0
3
0
0
L
Hades
0
2
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,267
Damage
10,658
24,255
Taken
29,280
10,563
Mitigated
9,944
7,958
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,032
244
0
1,390
3,357
1,971
413
1,567
1,727
27,620
0
W
Xing Tian
EJsCashSports
Xing Tian
3,679
442
0
1,464
6,421
3,046
0
2,089
4,332
26,772
0
L
1,773
999
0
1,211
3,795
876
0
1,036
2,755
0
20,195
L
Janus
KryoSkia
Janus
2,296
84
0
725
3,268
695
0
917
2,201
28,687
0
W
Yemoja
Mishmish7
Yemoja
1,140
180
662
221
3,126
1,799
150
714
2,400
7,913
0
W
6,217
2,967
0
2,167
6,298
2,410
0
1,726
4,546
0
29,969
W
Medusa
Xinshui
Medusa
5,199
2,234
0
2,054
5,053
1,337
2,251
316
4,737
0
44,499
L
Ne Zha
Zanarch33
Ne Zha
2,372
773
0
1,061
6,618
2,275
0
1,602
4,930
0
21,268
L
Hades
2,718
410
20
2,926
6,608
3,053
0
2,270
4,298
19,369
0
L
1,499
285
0
792
8,991
3,045
0
2,542
6,245
12,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
23,322
271
Minions Killed
234
0
Camps Cleared
0
1,025,968
Distance Traveled
858,712
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,542
554
63
6
0
200,958
4
W
Xing Tian
5,703
570
51
5
0
206,870
3
L
Hou Yi
4,629
463
38
4
0
187,527
1
L
Janus
5,066
507
86
9
0
187,414
0
W
Yemoja
5,640
564
9
1
0
194,143
3
W
Set
6,432
643
59
6
0
219,677
3
W
Medusa
6,524
652
89
9
0
204,320
0
L
Ne Zha
4,546
455
43
4
0
196,437
1
L
Hades
4,610
461
41
4
0
117,822
3
L
Ares
4,471
447
26
3
0
169,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role