Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
DarkRaven-IVXX
Ares
Gold II
Level 89
God Stats
66W - 86L
1,473 SR
Queue Stats
592W - 724L
1,660 MMR
Solo
Tiamat
Tiamat
Bronze III
Rip_SlimeSeito
Tiamat
Bronze III
Level 43
God Stats
0W - 2L
1,145 SR
Queue Stats
1W - 8L
1,600 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,372 SR
1,587 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,507 SR
1,627 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Platinum II
ElBaldo
Fafnir
Platinum II
Level 159
God Stats
1W - 1L
1,365 SR
Queue Stats
188W - 167L
1,901 MMR
Solo
Ah Puch
Ah Puch
Gold III
portos0309
Ah Puch
Gold III
Level 150
God Stats
38W - 28L
1,656 SR
Queue Stats
274W - 359L
1,480 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 4 / 1
8,380
698
8,649
12,370
10,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 7 / 2
7,526
627
4,219
17,814
13,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 6 / 3
7,174
598
6,786
10,609
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayGilgameshAthenaAphroditeScylla

VS

Bans
CabrakanChironCupidMedusaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
9 / 2 / 7
9,702
809
7,574
7,199
2,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
ElBaldo
Fafnir
13
3 / 0 / 14
9,032
753
8,397
11,380
12,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
portos0309
Ah Puch
14
5 / 1 / 10
9,072
756
15,456
10,510
3,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
17
17
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
4
1
0.63
W
Neith
 
Neith
9
2
7
6.25
L
1
7
2
0.29
W
Fafnir
ElBaldo
Fafnir
3
0
14
10
L
0
6
3
0.25
W
Ah Puch
portos0309
Ah Puch
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
31,427
40,793
Taken
29,089
30,051
Mitigated
19,109
5,023
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,649
780
0
1,063
12,370
10,391
123
6,412
5,958
0
37,061
W
Neith
 
Neith
7,574
3,161
534
1,675
7,199
2,693
1,483
1,779
5,420
0
31,517
L
4,219
287
175
2,560
17,814
13,553
60
10,431
7,383
10,605
0
W
Fafnir
ElBaldo
Fafnir
8,397
2,624
138
2,342
11,380
12,450
326
4,868
6,512
18,357
0
L
6,786
498
202
1,023
10,609
6,107
44
7,010
3,599
23,795
0
W
Ah Puch
portos0309
Ah Puch
15,456
686
0
6,755
10,510
3,966
681
4,358
6,152
44,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,080
Gold Earned
27,806
122
Minions Killed
134
0
Camps Cleared
0
627,384
Distance Traveled
681,382
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,380
698
63
5
0
224,694
2
W
Neith
9,702
809
39
3
0
196,807
0
L
Ares
7,526
627
14
1
0
208,958
2
W
Fafnir
9,032
753
24
2
0
243,355
1
L
Tiamat
7,174
598
45
4
0
193,732
0
W
Ah Puch
9,072
756
71
6
0
241,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role