Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
Axortagos21
Agni
Silver I
Level 106
God Stats
2W - 1L
1,757 SR
Queue Stats
232W - 233L
1,013 MMR
Party 1
Neith
Neith
Silver II
Dilmos
Neith
Silver II
Level 160
God Stats
23W - 27L
1,520 SR
Queue Stats
227W - 232L
1,031 MMR
Party 2
Guan Yu
Guan Yu
Silver III
DivineChronos
Guan Yu
Silver III
Level 62
God Stats
1W - 1L
1,258 SR
Queue Stats
64W - 64L
991 MMR
Party 2
Arachne
Arachne
Silver I
axortagilla
Arachne
Silver I
Level 47
God Stats
62W - 46L
1,684 SR
Queue Stats
164W - 170L
1,120 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,544 SR
1,131 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,485 SR
1,256 MMR
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
PDOaksColby
Sylvanus
Silver III
Level 82
God Stats
0W - 1L
1,471 SR
Queue Stats
128W - 148L
885 MMR
Solo
King Arthur
King Arthur
Silver III
likelemon
King Arthur
Silver III
Level 63
God Stats
2W - 5L
1,454 SR
Queue Stats
108W - 106L
897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 8
8,147
509
10,217
17,087
16,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 2 / 6
9,966
623
7,419
8,495
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Dilmos
Neith
15
5 / 3 / 4
9,469
592
8,433
9,286
2,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
16
4 / 1 / 4
9,561
598
9,396
9,699
7,321
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
axortagilla
Arachne
17
6 / 0 / 3
10,247
640
6,529
12,667
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Morgan Le FayAthenaGilgamesh

VS

Bans
Chang'eKhepriXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 5 / 1
8,401
525
11,282
14,195
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
 
Merlin
14
0 / 3 / 2
8,251
516
4,605
5,238
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
 
Serqet
12
2 / 4 / 2
7,462
466
5,050
9,022
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
PDOaksColby
Sylvanus
11
0 / 3 / 4
7,444
465
5,708
13,172
9,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
likelemon
King Arthur
13
1 / 4 / 0
7,668
479
7,311
15,238
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
8
9
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
8
1.67
L
Chiron
 
Chiron
5
5
1
1.1
L
Merlin
 
Merlin
0
3
2
0.33
L
Serqet
 
Serqet
2
4
2
0.75
W
3
2
6
3
W
Neith
Dilmos
Neith
5
3
4
2.33
W
Guan Yu
4
1
4
6
L
Sylvanus
PDOaksColby
Sylvanus
0
3
4
0.67
W
Arachne
axortagilla
Arachne
6
0
3
7.5
L
King Arthur
likelemon
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,994
Damage
33,956
57,234
Taken
56,865
36,131
Mitigated
31,006
23,325
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,217
1,873
0
7,122
17,087
16,511
436
4,091
12,756
0
36,790
L
Chiron
 
Chiron
11,282
5,693
694
4,488
14,195
5,392
984
861
12,691
0
58,464
L
Merlin
 
Merlin
4,605
127
0
650
5,238
1,406
0
2,237
2,656
64,603
0
L
Serqet
 
Serqet
5,050
694
0
2,076
9,022
3,700
0
1,134
7,562
0
43,183
W
7,419
563
0
2,502
8,495
2,788
317
1,674
6,534
60,913
0
W
Neith
Dilmos
Neith
8,433
3,626
0
2,505
9,286
2,863
2,237
1,264
7,688
0
56,405
W
Guan Yu
9,396
1,315
94
3,009
9,699
7,321
1,349
1,001
7,700
4,515
46,875
L
Sylvanus
PDOaksColby
Sylvanus
5,708
1,109
1,900
3,517
13,172
9,906
0
2,311
9,979
17,065
0
W
Arachne
axortagilla
Arachne
6,529
3,969
0
8,093
12,667
6,648
41
2,269
10,302
0
82,152
L
King Arthur
likelemon
King Arthur
7,311
850
0
5,053
15,238
10,602
0
1,545
13,008
191
45,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
39,226
533
Minions Killed
420
0
Camps Cleared
0
1,664,743
Distance Traveled
1,539,406
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,147
509
57
4
0
312,150
0
L
Chiron
8,401
525
95
6
0
276,152
2
L
Merlin
8,251
516
129
8
0
325,702
0
L
Serqet
7,462
466
91
6
0
346,811
4
W
Agni
9,966
623
124
8
0
315,200
6
W
Neith
9,469
592
116
7
0
310,048
3
W
Guan Yu
9,561
598
104
7
0
329,636
2
L
Sylvanus
7,444
465
22
1
0
296,303
8
W
Arachne
10,247
640
132
8
0
397,709
5
L
King Arthur
7,668
479
83
5
0
294,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role