Player Matchup

Scylla
Scylla
DusK Vibez
Scylla
Level 22
God Stats
1W - 0L
1,520 SR
Queue Stats
10W - 17L
1,224 Elo+
Party 1
Tyr
Tyr
OiNahh
Tyr
Level 15
God Stats
2W - 0L
1,451 SR
Queue Stats
3W - 5L
1,180 Elo+
Party 1
Odin
Odin
xCrxwz
Odin
Level 15
God Stats
2W - 5L
1,625 SR
Queue Stats
8W - 16L
1,224 Elo+
Party 1
Team Averages
Level 17
1,532 SR
1,209 Elo+

VS

Team Averages
Level 34
1,522 SR
1,242 Elo+
Hera
Hera
Coco7559
Hera
Level 63
God Stats
6W - 12L
1,477 SR
Queue Stats
151W - 261L
1,243 Elo+
Party 2
Persephone
Persephone
WaarTie
Persephone
Level 28
God Stats
7W - 10L
1,422 SR
Queue Stats
137W - 219L
1,217 Elo+
Party 2
The Morrigan
The Morrigan
kinghie
The Morrigan
Level 11
God Stats
2W - 8L
1,666 SR
Queue Stats
16W - 29L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DusK Vibez
Scylla
18
6 / 4 / 11
13,825
628
21,838
18,174
6,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
OiNahh
Tyr
20
12 / 6 / 9
14,853
675
17,046
23,896
25,910
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
xCrxwz
Odin
18
4 / 1 / 15
13,930
633
15,317
14,684
14,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
0 / 8 / 8
11,782
536
12,673
17,832
7,079
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
WaarTie
Persephone
16
6 / 6 / 3
13,452
611
16,390
20,902
17,124
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
kinghie
The Morrigan
16
4 / 8 / 4
13,469
612
8,207
20,295
7,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
22
Kills
10
11
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
0
8
8
0.5
W
Scylla
DusK Vibez
Scylla
6
4
11
2.88
W
Tyr
OiNahh
Tyr
12
6
9
2.75
L
Persephone
WaarTie
Persephone
6
6
3
1.25
L
The Morrigan
kinghie
The Morrigan
4
8
4
0.75
W
Odin
xCrxwz
Odin
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,201
Damage
37,270
56,754
Taken
59,029
47,066
Mitigated
32,074
13,982
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
12,673
3,069
1,377
2,252
17,832
7,079
793
6,087
11,745
42,087
0
W
Scylla
DusK Vibez
Scylla
21,838
1,221
0
4,729
18,174
6,537
937
13,469
4,373
64,413
0
W
Tyr
OiNahh
Tyr
17,046
1,496
1,283
6,540
23,896
25,910
316
14,247
9,413
0
41,161
L
Persephone
WaarTie
Persephone
16,390
1,346
690
5,682
20,902
17,124
98
6,878
14,018
50,827
0
L
The Morrigan
kinghie
The Morrigan
8,207
2,183
768
3,836
20,295
7,871
521
8,871
11,269
29,897
0
W
Odin
xCrxwz
Odin
15,317
1,985
0
1,430
14,684
14,619
765
9,294
5,138
0
71,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
38,703
194
Minions Killed
171
0
Camps Cleared
0
1,179,758
Distance Traveled
1,045,008
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,782
536
60
3
0
358,461
2
W
Scylla
13,825
628
64
3
0
344,185
0
W
Tyr
14,853
675
34
2
0
446,254
0
L
Persephone
13,452
611
62
3
0
347,369
0
L
The Morrigan
13,469
612
49
2
0
339,178
0
W
Odin
13,930
633
96
4
0
389,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role