Player Matchup

Tsukuyomi
Tsukuyomi
Captsugma
Tsukuyomi
Level 25
God Stats
6W - 10L
1,430 SR
Queue Stats
167W - 85L
1,598 Elo+
Party 3
Kuzenbo
Kuzenbo
Cartoon dog8037
Kuzenbo
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JyIex
Ah Muzen Cab
Level 85
God Stats
6W - 5L
1,527 SR
Queue Stats
569W - 544L
1,565 Elo+
Party 3
Chronos
Chronos
PizzaRollz7774
Chronos
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
233W - 249L
1,442 Elo+
Party 3
Bakasura
Bakasura
Ruin Wingz
Bakasura
Level 159
God Stats
25W - 19L
1,608 SR
Queue Stats
619W - 594L
1,600 Elo+
Party 3
Team Averages
Level 68
1,513 SR
1,541 Elo+

VS

Team Averages
Level 68
1,418 SR
1,448 Elo+
Ra
Ra
ArTex EaGLe
Ra
Level 116
God Stats
1W - 5L
1,137 SR
Queue Stats
592W - 619L
1,464 Elo+
Party 2
Fenrir
Fenrir
ArTex Odin
Fenrir
Level 47
God Stats
9W - 9L
1,673 SR
Queue Stats
511W - 545L
1,472 Elo+
Party 2
Khepri
Khepri
TayRay0110
Khepri
Level 55
God Stats
21W - 35L
1,429 SR
Queue Stats
305W - 362L
1,368 Elo+
Party 1
Artemis
Artemis
Thundrpantz
Artemis
Level 107
God Stats
25W - 31L
1,429 SR
Queue Stats
557W - 556L
1,514 Elo+
Party 1
Bellona
Bellona
njmayes
Bellona
Level 15
God Stats
12W - 7L
1,424 SR
Queue Stats
30W - 30L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Captsugma
Tsukuyomi
13
3 / 2 / 6
7,517
537
5,484
10,101
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 5
6,615
473
2,302
5,804
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
JyIex
Ah Muzen Cab
13
4 / 2 / 2
7,816
558
8,859
9,709
3,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 4
7,231
517
6,194
10,661
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Ruin Wingz
Bakasura
15
2 / 0 / 4
8,596
614
5,517
8,784
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,065
505
8,773
6,548
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ArTex Odin
Fenrir
10
1 / 5 / 1
6,258
447
4,361
11,436
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
TayRay0110
Khepri
9
1 / 3 / 1
5,558
397
2,503
7,099
7,951
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Thundrpantz
Artemis
11
3 / 3 / 2
6,948
496
8,942
8,354
2,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
njmayes
Bellona
12
0 / 2 / 1
7,373
527
3,140
9,574
4,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
6
6
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Fenrir
ArTex Odin
Fenrir
1
5
1
0.3
W
Tsukuyomi
Captsugma
Tsukuyomi
3
2
6
3
W
1
0
5
3.5
W
Ah Muzen Cab
JyIex
Ah Muzen Cab
4
2
2
2.5
W
3
2
4
2.5
W
Bakasura
Ruin Wingz
Bakasura
2
0
4
4
L
Khepri
TayRay0110
Khepri
1
3
1
0.5
L
Artemis
Thundrpantz
Artemis
3
3
2
1.33
L
Bellona
njmayes
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,356
Damage
27,719
45,059
Taken
43,011
21,666
Mitigated
22,374
17,165
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,773
893
282
2,694
6,548
2,741
0
2,930
3,618
54,200
0
L
Fenrir
ArTex Odin
Fenrir
4,361
543
0
3,586
11,436
4,154
0
3,048
8,388
0
34,244
W
Tsukuyomi
Captsugma
Tsukuyomi
5,484
2,021
0
4,550
10,101
3,571
0
2,420
7,681
0
40,028
W
2,302
769
27
1,417
5,804
5,472
12
1,512
4,292
4,826
0
W
Ah Muzen Cab
JyIex
Ah Muzen Cab
8,859
5,572
0
3,479
9,709
3,281
990
1,293
8,416
0
56,607
W
6,194
864
0
1,388
10,661
3,898
0
6,100
4,561
43,862
0
W
Bakasura
Ruin Wingz
Bakasura
5,517
3,699
0
6,304
8,784
5,444
342
115
8,669
0
40,606
L
Khepri
TayRay0110
Khepri
2,503
545
191
1,269
7,099
7,951
0
1,139
5,583
12,897
0
L
Artemis
Thundrpantz
Artemis
8,942
4,591
0
2,024
8,354
2,569
0
1,194
6,929
0
42,302
L
Bellona
njmayes
Bellona
3,140
593
0
1,926
9,574
4,959
0
185
8,609
0
37,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
33,202
380
Minions Killed
345
0
Camps Cleared
0
1,344,170
Distance Traveled
1,255,527
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,065
505
89
6
0
268,753
1
L
Fenrir
6,258
447
66
5
0
262,354
2
W
Tsukuyomi
7,517
537
71
5
0
300,825
3
W
Kuzenbo
6,615
473
6
0
0
255,988
0
W
Ah Muzen Cab
7,816
558
100
7
0
237,966
0
W
Chronos
7,231
517
83
6
0
262,079
3
W
Bakasura
8,596
614
120
9
0
287,312
4
L
Khepri
5,558
397
13
1
0
236,327
2
L
Artemis
6,948
496
95
7
0
248,625
3
L
Bellona
7,373
527
82
6
0
239,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role