Player Matchup

Jing Wei
Jing Wei
Fäpster
Jing Wei
Level 88
God Stats
3W - 1L
1,427 SR
Queue Stats
30W - 24L
1,595 Elo+
Party 1
Vulcan
Vulcan
Jarkko46
Vulcan
Level 127
God Stats
2W - 2L
1,588 SR
Queue Stats
97W - 75L
1,543 Elo+
Party 1
Artio
Artio
Skruptor
Artio
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
TheOutsiderp
Baron Samedi
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 71L
1,538 Elo+
Party 1
Xing Tian
Xing Tian
Vesilintu
Xing Tian
Level 107
God Stats
4W - 3L
1,693 SR
Queue Stats
108W - 82L
1,550 Elo+
Party 1
Team Averages
Level 104
1,541 SR
1,539 Elo+

VS

Team Averages
Level 128
1,493 SR
1,553 Elo+
Yemoja
Yemoja
Chillerkopf
Yemoja
Level 129
God Stats
6W - 8L
1,467 SR
Queue Stats
508W - 519L
1,486 Elo+
Solo
Poseidon
Poseidon
DemolichenHavok
Poseidon
Level 108
God Stats
4W - 3L
1,647 SR
Queue Stats
269W - 233L
1,615 Elo+
Party 2
Nox
Nox
Djiark
Nox
Level 143
God Stats
4W - 1L
1,504 SR
Queue Stats
296W - 296L
1,500 Elo+
Solo
Chernobog
Chernobog
Drestas
Chernobog
Level 129
God Stats
1W - 1L
1,690 SR
Queue Stats
274W - 240L
1,605 Elo+
Party 2
Chronos
Chronos
Wolfslotus
Chronos
Level 129
God Stats
1W - 4L
1,158 SR
Queue Stats
188W - 171L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fäpster
Jing Wei
17
6 / 6 / 10
11,201
800
10,255
15,693
7,088
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Jarkko46
Vulcan
20
6 / 5 / 12
12,017
858
27,256
15,203
8,185
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Skruptor
Artio
16
0 / 6 / 17
9,775
698
7,085
23,210
32,057
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
TheOutsiderp
Baron Samedi
20
8 / 2 / 12
11,793
842
17,384
18,143
10,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Vesilintu
Xing Tian
18
3 / 4 / 15
10,639
760
10,475
22,118
24,097
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 4 / 17
10,371
741
6,238
18,142
21,953
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
17
4 / 5 / 12
10,312
737
15,863
13,110
5,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
Djiark
Nox
17
3 / 3 / 13
10,193
728
14,227
11,480
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Drestas
Chernobog
18
9 / 5 / 10
11,143
796
24,373
19,403
9,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Wolfslotus
Chronos
17
6 / 6 / 13
10,752
768
11,436
16,622
7,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
88
23
Kills
23
23
Deaths
23
66
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
17
2.38
L
Poseidon
4
5
12
2
L
Nox
Djiark
Nox
3
3
13
3.17
L
Chernobog
Drestas
Chernobog
9
5
10
2.8
W
Jing Wei
Fäpster
Jing Wei
6
6
10
1.83
W
Vulcan
Jarkko46
Vulcan
6
5
12
2.4
W
Artio
Skruptor
Artio
0
6
17
1.42
W
Baron Samedi
TheOutsiderp
Baron Samedi
8
2
12
7
W
Xing Tian
Vesilintu
Xing Tian
3
4
15
2.63
L
Chronos
Wolfslotus
Chronos
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,455
Damage
72,137
94,367
Taken
78,757
82,037
Mitigated
48,870
44,670
Healing
34,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,238
1,121
14,540
6,619
18,142
21,953
366
12,919
5,223
11,534
0
L
Poseidon
15,863
1,673
1,070
1,663
13,110
5,497
360
10,450
2,660
30,432
0
L
Nox
Djiark
Nox
14,227
441
2,144
2,256
11,480
5,094
935
9,589
1,891
29,963
0
L
Chernobog
Drestas
Chernobog
24,373
15,861
325
4,923
19,403
9,027
1,800
14,530
4,873
0
41,072
W
Jing Wei
Fäpster
Jing Wei
10,255
7,928
451
2,501
15,693
7,088
2,440
8,811
6,800
0
23,259
W
Vulcan
Jarkko46
Vulcan
27,256
6,070
2,167
3,187
15,203
8,185
1,121
6,136
8,989
53,383
0
W
Artio
Skruptor
Artio
7,085
513
7,921
5,977
23,210
32,057
183
11,709
11,361
9,253
0
W
Baron Samedi
TheOutsiderp
Baron Samedi
17,384
1,418
9,176
7,327
18,143
10,610
1,460
9,900
8,205
41,297
0
W
Xing Tian
Vesilintu
Xing Tian
10,475
401
1,768
4,195
22,118
24,097
640
10,682
11,248
19,272
0
L
Chronos
Wolfslotus
Chronos
11,436
3,662
253
1,160
16,622
7,299
2,215
14,712
1,910
21,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,425
Gold Earned
52,771
147
Minions Killed
154
0
Camps Cleared
0
1,268,096
Distance Traveled
1,169,043
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,371
741
9
1
0
204,974
1
L
Poseidon
10,312
737
30
2
0
218,761
1
L
Nox
10,193
728
39
3
0
259,048
0
L
Chernobog
11,143
796
51
4
0
248,667
1
W
Jing Wei
11,201
800
25
2
0
219,073
3
W
Vulcan
12,017
858
59
4
0
279,941
3
W
Artio
9,775
698
7
1
0
253,106
0
W
Baron Samedi
11,793
842
46
3
0
265,599
3
W
Xing Tian
10,639
760
10
1
0
250,377
1
L
Chronos
10,752
768
25
2
0
237,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role