Player Matchup

Artemis
Artemis
Brownskingirl
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
Coeus1
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,241 Elo+
Solo
Pele
Pele
FougereNAAKHRIN
Pele
Level 28
God Stats
0W - 2L
1,286 SR
Queue Stats
43W - 32L
1,385 Elo+
Solo
King Arthur
King Arthur
GAHSDVGFSDH
King Arthur
Level 29
God Stats
2W - 6L
1,440 SR
Queue Stats
45W - 77L
1,273 Elo+
Solo
Guan Yu
Guan Yu
canastar
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 16
1,445 SR
1,380 Elo+

VS

Team Averages
Level 22
1,448 SR
1,263 Elo+
Mulan
Mulan
Barny00
Mulan
Level 10
God Stats
2W - 4L
1,485 SR
Queue Stats
5W - 14L
1,236 Elo+
Party 1
Kukulkan
Kukulkan
Bizunas_99
Kukulkan
Level 5
God Stats
1W - 0L
1,784 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
Fedkis
Fenrir
Level 62
God Stats
1W - 1L
1,242 SR
Queue Stats
5W - 7L
1,195 Elo+
Party 2
Ganesha
Ganesha
NIKSBAR0411
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,365 Elo+
Solo
Izanami
Izanami
ergo22
Izanami
Level 7
God Stats
7W - 7L
1,229 SR
Queue Stats
7W - 10L
1,020 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
0 / 7 / 1
6,799
296
437
6,612
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Coeus1
Zeus
16
8 / 10 / 3
10,731
467
21,211
14,416
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 8 / 4
11,122
484
17,503
24,169
9,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GAHSDVGFSDH
King Arthur
17
4 / 10 / 1
10,747
467
6,845
24,535
23,688
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
canastar
Guan Yu
12
1 / 15 / 0
8,624
375
2,060
20,574
9,920

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Barny00
Mulan
18
6 / 6 / 15
12,737
554
13,069
14,917
9,768
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Bizunas_99
Kukulkan
19
8 / 6 / 9
12,586
547
13,775
12,719
4,953
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Fedkis
Fenrir
19
15 / 2 / 8
13,260
577
12,497
21,245
9,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
NIKSBAR0411
Ganesha
16
0 / 8 / 11
11,862
516
2,912
15,561
10,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
ergo22
Izanami
20
18 / 3 / 3
14,645
637
25,390
24,161
9,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
23
Kills
47
50
Deaths
25
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mulan
Barny00
Mulan
6
6
15
2.25
W
Kukulkan
Bizunas_99
Kukulkan
8
6
9
2.08
L
Artemis
0
7
1
0.07
L
Zeus
Coeus1
Zeus
8
10
3
0.95
W
Fenrir
Fedkis
Fenrir
15
2
8
9.5
L
10
8
4
1.5
L
King Arthur
GAHSDVGFSDH
King Arthur
4
10
1
0.45
W
Ganesha
NIKSBAR0411
Ganesha
0
8
11
0.69
L
Guan Yu
canastar
Guan Yu
1
15
0
0.07
W
Izanami
ergo22
Izanami
18
3
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,056
Damage
67,643
90,306
Taken
88,603
48,620
Mitigated
43,205
8,245
Healing
29,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Barny00
Mulan
13,069
2,628
0
2,214
14,917
9,768
709
4,098
10,645
0
63,648
W
Kukulkan
Bizunas_99
Kukulkan
13,775
1,757
0
539
12,719
4,953
1,635
2,767
9,661
85,445
0
L
Artemis
437
437
0
284
6,612
1,462
444
314
6,298
0
10,930
L
Zeus
Coeus1
Zeus
21,211
1,895
0
858
14,416
4,134
524
4,531
9,885
61,114
0
W
Fenrir
Fedkis
Fenrir
12,497
3,242
0
11,300
21,245
9,179
235
1,775
19,307
0
101,589
L
17,503
4,361
0
3,504
24,169
9,416
208
3,058
21,111
0
65,815
L
King Arthur
GAHSDVGFSDH
King Arthur
6,845
1,732
0
2,130
24,535
23,688
610
5,823
18,712
0
53,918
W
Ganesha
NIKSBAR0411
Ganesha
2,912
102
0
400
15,561
10,281
1,361
3,067
12,339
15,287
0
L
Guan Yu
canastar
Guan Yu
2,060
379
0
1,469
20,574
9,920
537
2,961
17,613
0
26,421
W
Izanami
ergo22
Izanami
25,390
17,603
0
15,347
24,161
9,024
1,862
8,852
15,040
0
102,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,023
Gold Earned
65,090
332
Minions Killed
510
0
Camps Cleared
0
1,581,920
Distance Traveled
2,076,177
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,737
554
103
4
0
427,855
2
W
Kukulkan
12,586
547
134
6
0
414,824
1
L
Artemis
6,799
296
15
1
0
147,658
1
L
Zeus
10,731
467
101
4
0
354,178
4
W
Fenrir
13,260
577
105
5
0
440,301
0
L
Pele
11,122
484
76
3
0
418,698
2
L
King Arthur
10,747
467
101
4
0
370,340
0
W
Ganesha
11,862
516
12
1
0
410,046
2
L
Guan Yu
8,624
375
39
2
0
291,046
1
W
Izanami
14,645
637
156
7
0
383,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role