Player Matchup

Neith
Neith
Greoryth
Neith
Level 3
God Stats
4W - 2L
1,377 SR
Queue Stats
5W - 2L
1,279 Elo+
Party 3
Erlang Shen
Erlang Shen
HarryPottaa
Erlang Shen
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,378 Elo+
Party 1
Ymir
Ymir
NinelessTails
Ymir
Level 49
God Stats
1W - 0L
1,279 SR
Queue Stats
5W - 3L
1,279 Elo+
Party 3
Anubis
Anubis
Nr1_Tom_Elite
Anubis
Level 14
God Stats
9W - 8L
1,512 SR
Queue Stats
16W - 16L
1,390 Elo+
Party 1
Set
Set
bl0ndemar1e
Set
Level 29
God Stats
36W - 34L
1,411 SR
Queue Stats
220W - 242L
1,439 Elo+
Solo
Team Averages
Level 22
1,416 SR
1,353 Elo+

VS

Team Averages
Level 16
1,491 SR
1,363 Elo+
Thanatos
Thanatos
Mariete0
Thanatos
Level 21
God Stats
10W - 6L
1,657 SR
Queue Stats
17W - 15L
1,518 Elo+
Party 2
Eset
Eset
Yumalaay
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,516 Elo+
Party 2
Sobek
Sobek
jaerolfo
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,155 Elo+
Solo
Cerberus
Cerberus
ncubero
Cerberus
Level 15
God Stats
0W - 2L
1,296 SR
Queue Stats
76W - 65L
1,305 Elo+
Party 2
Anhur
Anhur
polrock25
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 103L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Greoryth
Neith
9
0 / 2 / 13
5,641
470
5,380
2,970
605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
HarryPottaa
Erlang Shen
10
3 / 0 / 5
6,352
529
4,184
5,704
2,212
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 2 / 7
6,243
520
2,996
5,825
3,657
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 5
5,994
500
1,970
4,121
1,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
9 / 1 / 6
8,370
698
8,979
9,939
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mariete0
Thanatos
9
2 / 4 / 3
5,967
497
3,153
7,758
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
8
5 / 4 / 0
5,697
475
3,659
5,424
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
jaerolfo
Sobek
10
0 / 4 / 1
5,574
465
2,810
8,637
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
ncubero
Cerberus
7
1 / 2 / 6
5,506
459
5,255
7,584
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
polrock25
Anhur
7
0 / 4 / 5
4,986
416
2,479
5,573
1,455
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
18
Kills
8
8
Deaths
18
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Greoryth
Neith
0
2
13
3.25
W
Erlang Shen
HarryPottaa
Erlang Shen
3
0
5
5.5
L
Thanatos
Mariete0
Thanatos
2
4
3
0.88
W
5
2
7
4.25
W
1
3
5
1.17
L
Eset
5
4
0
1.25
W
9
1
6
12
L
Sobek
jaerolfo
Sobek
0
4
1
0.13
L
Cerberus
ncubero
Cerberus
1
2
6
2
L
Anhur
polrock25
Anhur
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
17,356
28,559
Taken
34,976
10,890
Mitigated
17,692
9,297
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Greoryth
Neith
5,380
1,624
0
541
2,970
605
985
1,065
1,901
0
23,566
W
Erlang Shen
HarryPottaa
Erlang Shen
4,184
2,499
0
1,546
5,704
2,212
595
2,429
3,275
0
21,432
L
Thanatos
Mariete0
Thanatos
3,153
368
0
5,095
7,758
2,539
252
1,056
6,702
0
22,291
W
2,996
683
0
528
5,825
3,657
460
2,863
2,832
15,334
0
W
1,970
93
0
858
4,121
1,443
491
2,447
1,498
23,873
0
L
Eset
3,659
727
466
309
5,424
1,575
346
847
4,577
19,054
0
W
8,979
4,443
216
5,608
9,939
2,973
0
2,544
7,329
0
55,386
L
Sobek
jaerolfo
Sobek
2,810
863
0
3,371
8,637
5,278
0
1,319
7,318
20,624
0
L
Cerberus
ncubero
Cerberus
5,255
529
0
1,547
7,584
6,845
132
1,067
6,517
12,450
0
L
Anhur
polrock25
Anhur
2,479
1,182
0
0
5,573
1,455
144
677
4,896
0
17,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
27,730
274
Minions Killed
176
0
Camps Cleared
0
1,113,475
Distance Traveled
995,020
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,641
470
45
4
0
224,784
3
W
Erlang Shen
6,352
529
48
4
0
236,137
3
L
Thanatos
5,967
497
54
5
0
192,262
0
W
Ymir
6,243
520
23
2
0
210,388
5
W
Anubis
5,994
500
52
4
0
189,442
1
L
Eset
5,697
475
23
2
0
189,601
0
W
Set
8,370
698
106
9
0
252,724
0
L
Sobek
5,574
465
35
3
0
194,761
0
L
Cerberus
5,506
459
31
3
0
213,536
4
L
Anhur
4,986
416
33
3
0
204,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role