Player Matchup

Cthulhu
Cthulhu
CL9 Optimus305
Cthulhu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 38L
1,394 Elo+
Solo
Ares
Ares
DuWopDiddy
Ares
Level 143
God Stats
5W - 3L
1,270 SR
Queue Stats
426W - 424L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
I-CED-WHAT-I-CED
Danzaburou
Level 87
God Stats
6W - 3L
1,667 SR
Queue Stats
31W - 32L
1,445 Elo+
Solo
Loki
Loki
NinjaCyborg_TACO
Loki
Level 39
God Stats
6W - 8L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RedWolfSenpai
Morgan Le Fay
Level 102
God Stats
13W - 13L
1,494 SR
Queue Stats
156W - 165L
1,534 Elo+
Party 1
Team Averages
Level 81
1,486 SR
1,472 Elo+

VS

Team Averages
Level 94
1,420 SR
1,429 Elo+
Cupid
Cupid
Blubbles Xtream
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 3
Ne Zha
Ne Zha
Jakey Sipz
Ne Zha
Level 105
God Stats
30W - 35L
1,511 SR
Queue Stats
85W - 104L
1,446 Elo+
Party 3
Zeus
Zeus
MrBojangels16
Zeus
Level 82
God Stats
58W - 38L
1,473 SR
Queue Stats
147W - 149L
1,454 Elo+
Solo
Achilles
Achilles
Sirlobsta
Achilles
Level 107
God Stats
1W - 4L
1,353 SR
Queue Stats
68W - 68L
1,464 Elo+
Party 2
Hercules
Hercules
cronogue09
Hercules
Level 125
God Stats
1W - 5L
1,263 SR
Queue Stats
33W - 38L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 20
12,158
1,105
17,785
15,364
12,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 0 / 21
12,748
1,159
17,404
14,475
16,156
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
I-CED-WHAT-I-CED
Danzaburou
18
8 / 3 / 12
11,834
1,076
17,500
12,252
5,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
8 / 6 / 15
12,111
1,101
13,966
13,985
6,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
RedWolfSenpai
Morgan Le Fay
19
5 / 2 / 22
12,051
1,096
20,281
11,833
6,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

213

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 8
9,537
867
3,189
14,275
6,119
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Jakey Sipz
Ne Zha
18
0 / 5 / 10
10,209
928
10,711
17,279
7,585
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 8 / 7
11,670
1,061
24,723
13,153
5,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Sirlobsta
Achilles
18
8 / 7 / 7
12,721
1,156
11,371
25,877
38,180
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
cronogue09
Hercules
18
4 / 8 / 10
11,787
1,072
11,896
25,972
28,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
59
37
Kills
17
17
Deaths
37
90
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
9
8
0.44
W
7
6
20
2.83
W
9
0
21
19.5
W
Danzaburou
I-CED-WHAT-I-CED
Danzaburou
8
3
12
4.67
L
Ne Zha
Jakey Sipz
Ne Zha
0
5
10
1
L
5
8
7
1.06
W
8
6
15
2.58
W
Morgan Le Fay
RedWolfSenpai
Morgan Le Fay
5
2
22
8
L
Achilles
Sirlobsta
Achilles
8
7
7
1.64
L
Hercules
cronogue09
Hercules
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,936
Damage
61,890
67,909
Taken
96,556
47,147
Mitigated
86,105
8,854
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,189
1,413
425
176
14,275
6,119
0
7,163
7,112
0
7,562
W
17,785
3,401
415
820
15,364
12,214
0
8,165
7,199
25,882
0
W
17,404
1,220
369
499
14,475
16,156
0
6,337
8,138
28,393
0
W
Danzaburou
I-CED-WHAT-I-CED
Danzaburou
17,500
10,618
0
2,000
12,252
5,605
0
2,785
9,467
0
33,055
L
Ne Zha
Jakey Sipz
Ne Zha
10,711
3,743
0
1,515
17,279
7,585
0
10,661
6,618
0
32,862
L
24,723
1,530
264
320
13,153
5,331
0
7,560
5,593
56,875
0
W
13,966
4,324
0
0
13,985
6,623
0
3,646
10,339
0
30,331
W
Morgan Le Fay
RedWolfSenpai
Morgan Le Fay
20,281
4,048
684
4,067
11,833
6,549
0
3,790
8,043
45,703
0
L
Achilles
Sirlobsta
Achilles
11,371
3,947
1,389
3,159
25,877
38,180
0
14,154
11,723
0
20,112
L
Hercules
cronogue09
Hercules
11,896
3,538
0
5,615
25,972
28,890
0
15,932
10,040
0
23,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,902
Gold Earned
55,924
174
Minions Killed
165
4
Camps Cleared
4
985,040
Distance Traveled
1,002,335
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,537
867
14
1
0
176,536
0
W
Cthulhu
12,158
1,105
19
2
1
198,459
2
W
Ares
12,748
1,159
21
2
1
218,118
0
W
Danzaburou
11,834
1,076
36
3
0
154,365
0
L
Ne Zha
10,209
928
48
4
1
225,820
2
L
Zeus
11,670
1,061
76
7
2
190,038
4
W
Loki
12,111
1,101
50
5
1
207,053
0
W
Morgan Le Fay
12,051
1,096
48
4
1
207,045
0
L
Achilles
12,721
1,156
9
1
0
194,091
0
L
Hercules
11,787
1,072
18
2
1
215,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role