Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
HorizonNak
Janus
Bronze III
Level 135
God Stats
0W - 1L
1,760 SR
Queue Stats
16W - 29L
1,358 MMR
Solo
Loki
Loki
Gold III
Luk30
Loki
Gold III
Level 125
God Stats
23W - 17L
1,674 SR
Queue Stats
356W - 355L
1,429 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Ystaxi
Hou Yi
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,412 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
lizzzior
Erlang Shen
Bronze III
Level 128
God Stats
37W - 39L
1,582 SR
Queue Stats
59W - 69L
1,364 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,603 SR
1,413 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,547 SR
1,397 MMR
Arachne
Arachne
Bronze III
FedeGumito
Arachne
Bronze III
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 255L
1,374 MMR
Party 1
Chaac
Chaac
Gold V
GrandThugzz
Chaac
Gold V
Level 157
God Stats
4W - 2L
1,764 SR
Queue Stats
46W - 65L
1,354 MMR
Solo
Merlin
Merlin
Gold IV
SirJavok
Merlin
Gold IV
Level 129
God Stats
51W - 51L
1,543 SR
Queue Stats
403W - 423L
1,394 MMR
Solo
Xbalanque
Xbalanque
Silver II
hospyjunior
Xbalanque
Silver II
Level 123
God Stats
5W - 7L
1,426 SR
Queue Stats
63W - 49L
1,353 MMR
Solo
Sobek
Sobek
Silver II
yuguo2003
Sobek
Silver II
Level 38
God Stats
7W - 5L
1,500 SR
Queue Stats
256W - 245L
1,508 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 8 / 2
8,586
409
8,323
23,821
26,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
14
1 / 7 / 0
8,682
413
9,086
13,036
5,457
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
Luk30
Loki
17
7 / 7 / 1
11,052
526
13,595
16,079
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
Ystaxi
Hou Yi
16
1 / 9 / 0
9,717
463
5,764
15,564
5,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
lizzzior
Erlang Shen
16
2 / 6 / 5
10,040
478
15,390
25,051
16,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AthenaMorgan Le FayTsukuyomiTiamatGilgamesh

VS

Bans
SetGuan YuBellonaKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FedeGumito
Arachne
18
13 / 4 / 10
12,630
601
21,479
19,882
10,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 4 / 5
13,379
637
15,777
22,727
29,118
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
SirJavok
Merlin
19
7 / 2 / 7
12,800
610
12,947
14,622
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
hospyjunior
Xbalanque
20
11 / 0 / 4
14,812
705
15,456
14,974
5,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
yuguo2003
Sobek
17
4 / 2 / 22
12,452
593
8,069
26,420
29,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
12
Kills
37
37
Deaths
12
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
8
2
0.25
W
Arachne
FedeGumito
Arachne
13
4
10
4.5
W
2
4
5
1.13
L
Janus
1
7
0
0.14
L
Loki
Luk30
Loki
7
7
1
1.07
W
Merlin
SirJavok
Merlin
7
2
7
5.25
L
Hou Yi
Ystaxi
Hou Yi
1
9
0
0.11
W
Xbalanque
hospyjunior
Xbalanque
11
0
4
13
L
Erlang Shen
lizzzior
Erlang Shen
2
6
5
0.75
W
Sobek
yuguo2003
Sobek
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
73,728
93,551
Taken
98,625
61,519
Mitigated
81,755
19,614
Healing
44,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,323
218
0
3,476
23,821
26,506
0
6,546
16,963
30,956
0
W
Arachne
FedeGumito
Arachne
21,479
12,318
0
9,686
19,882
10,385
1,323
8,100
11,782
0
91,009
W
15,777
4,012
183
12,973
22,727
29,118
904
512
22,215
15,346
92,175
L
Janus
9,086
674
0
1,690
13,036
5,457
0
3,233
9,803
57,097
0
L
Loki
Luk30
Loki
13,595
4,426
0
2,701
16,079
6,854
0
5,625
10,454
0
74,229
W
Merlin
SirJavok
Merlin
12,947
835
0
3,816
14,622
6,468
1,071
3,975
10,647
98,030
0
L
Hou Yi
Ystaxi
Hou Yi
5,764
2,944
0
1,322
15,564
5,816
1,366
1,181
14,383
0
61,204
W
Xbalanque
hospyjunior
Xbalanque
15,456
7,376
0
9,764
14,974
5,948
5,175
1,111
13,863
0
150,265
L
Erlang Shen
lizzzior
Erlang Shen
15,390
9,260
187
10,238
25,051
16,886
512
7,296
17,393
0
64,970
W
Sobek
yuguo2003
Sobek
8,069
867
0
8,279
26,420
29,836
297
7,716
18,704
23,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,077
Gold Earned
66,073
499
Minions Killed
702
0
Camps Cleared
0
1,829,488
Distance Traveled
2,108,665
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,586
409
34
2
0
357,897
7
W
Arachne
12,630
601
104
5
0
447,236
1
W
Chaac
13,379
637
198
9
0
408,322
2
L
Janus
8,682
413
111
5
0
359,120
7
L
Loki
11,052
526
113
5
0
431,732
3
W
Merlin
12,800
610
165
8
0
418,183
7
L
Hou Yi
9,717
463
128
6
0
330,167
3
W
Xbalanque
14,812
705
212
10
0
410,345
6
L
Erlang Shen
10,040
478
113
5
0
350,572
1
W
Sobek
12,452
593
23
1
0
424,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role